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Description

An alien menace has attacked the worlds of civilization and laid waste to their planets. However, before being conquered, a group of scientists has managed to create one last weapon and hide it underground. The name of the weapon is Mag Max and only it might be able to defeat the alien invaders. Mag Max however is incomplete and for security reasons, his component parts are scattered across the land. Through their collection, Mag Max's strength increases.

Mag Max is a side-scrolling shooter game. At the beginning, Mag Max is only a tiny little fighter craft that can fire low-powered projectiles. As component pieces (such as a head, legs and a laser lance) are found, Mag Max's offensive power increases. The underworld can be accessed through small dark craters on the landscape. Once in the underworld, Mag Max's weapons vary slightly as do the enemies (there are no stationary objects underground). Enemy fire or contact on each of the components will destroy that component. Fire on the main fighter will destroy Mag Max. At the end of each level awaits a boss creature.

Screenshots

MagMax NES North American Title Screen
MagMax NES Enemies along the landscape
MagMax Arcade Mini volcanoes
MagMax ZX Spectrum Here I am losing my head by colliding with a house

Promo Images

MagMax Screenshot
MagMax Concept Art
MagMax Screenshot
MagMax Concept Art

Alternate Titles

  • "Mag Max" -- Cassette spine title
  • "Arcade Archives: MagMax" -- PS4 / Switch title
  • "アーケードアーカイブス マグマックス" -- Japanese PS4 / Switch spelling
  • "マグマックス" -- Japanese spelling

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User Reviews

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Critic Reviews

Computer and Video Games (CVG) Commodore 64 Aug, 1987 9 out of 10 90
All Game Guide NES 1998 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
ASM (Aktueller Software Markt) Amstrad CPC Jul, 1987 7.4 out of 12 62
ASM (Aktueller Software Markt) Commodore 64 Jul, 1987 7.4 out of 12 62
GameCola.net NES Mar 15, 2006 6.1 out of 10 61
The Video Game Critic NES Jan 15, 2008 C+ 58
Happy Computer Commodore 64 Jul, 1987 45 out of 100 45
Commodore User Commodore 64 Jul, 1987 4 out of 10 40
Ultimate Nintendo: Guide to the NES Library NES 2016 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Commodore Force Commodore 64 Aug, 1993 28 out of 100 28

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Trivia

Development

C64 version programmer Paul Hughes reports that Canvas were originally developing the conversion of the game, but they let Ocean down and asked Hughes to produce a second version. Hughes notes that the original version must've been bad if it was worse than his version, which he describes as a "pile of plop".
Contributed to by Shoddyan (14287), Michael Cassidy (21104), 666gonzo666 (64359), Rik Hideto (406589), Sciere (739251), Kabushi (257407) and Paulie68000 (51)
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