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DescriptionPicking up immediately where Manhunter: New York left off, Manhunter 2: San Francisco has the player crash-landing their stolen ship in the City by the Bay after trying unsuccessfully to keep up with enigmatic serial killer Phil. Left with no alternatives, the player assumes the identity of a local Manhunter and solves more crimes for the alien Orbs while searching for Phil and working for the local human resistance.
Manhunter 2 presents the same urban decay and oppressive alien invader regime as visualized in the original, this time using streets and landmarks from the Bay Area. The Golden Gate Bridge, Coit Tower, Alcatraz prison, and the TransAmerica Pyramid all receive alien makeovers. New puzzles, new characters, and new investigations await as the player tracks Phil by his string of strangled corpses.
All concepts and gameplay elements from Manhunter: New York return. The player again uses the MAD tracking device to follow suspects provided by the alien Orbs and uses clues found through first-person location investigation to discover the suspects' name. Occasional arcade sequences bring mixed challenges, and though they cannot be skipped, a new difficulty option has been implemented. The same point-and-click gameplay (no typing required) is used to navigate the game world.
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- "Manhunter S.F." -- Official abbreviation
Part of the Following Groups
|Arcade overkill||Amiga||Katakis | カタキス (42239)|
|An excellent follow-up to the first game||DOS||Katakis | カタキス (42239)|
|One of the best old school graphic adventures.||DOS||gametrader (233)|
|Darker and even more brooding....||DOS||Sam Hardy (82)|
|CU Amiga||Amiga||Jul, 1990||87 out of 100||87|
|The Games Machine (UK)||DOS||Nov, 1989||82 out of 100||82|
|Power Play||Amiga||Jul, 1990||82 out of 100||82|
|Computer and Video Games (CVG)||Atari ST||Mar, 1990||61 out of 100||61|
|ASM (Aktueller Software Markt)||Atari ST||Oct, 1989||7.25 out of 12||60|
|Zzap!||Amiga||Aug, 1990||57 out of 100||57|
|ACE (Advanced Computer Entertainment)||Amiga||Aug, 1990||550 out of 1000||55|
|Amiga Power||Amiga||May, 1991||17|
|Computer Gaming World (CGW)||DOS||Oct, 1989||Unscored||Unscored|
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Cancelled sequelWhen you finish the game, the bad guy escapes and after the credits it says the series will conclude with part 3. Which was never made. You could see a box with Manhunter: London somewhere in the game.
EngineThe game was actually Sierra's last to use the AGI game engine that they started way back with King's Quest. A lot of people don't even notice the fact that the game engine is the same, since the interface was so different.
Information also contributed by Jason "Paco" Artman, Olivier Masse and woods01