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DescriptionMario Super Sluggers, the sequel to Mario Superstar Baseball, continues the arcade-style gameplay of Mario sports games. Mario and friends are invited to the Baseball Kingdom to play games against each other. When Bowser hears this, he immediately interrupts the party.
There are several game modes to choose from like in the previous game. In Exhibition mode, players play a single game against each other. Players can choose different options such as how many innings to play, if captains can use star powers (each captain has a different star swing and pitch), and toggle error items off and on (error items can be thrown at fielders).
The single-player Challenge mode is different this time around. Instead of choosing a team captain, players start with Mario who must find teammates to take on Bowser Jr. and Bowser. Teammates aren't unlocked by playing a game rather they only join the team by clearing certain objectives. Most of the action takes place on areas with an overhead perspective; each area is based around a team captain. Each captain has a special ability to find teammates and coins, which are used to buy items to aid in the quest or in a game against Bowser Jr. or later against Bowser. More coins can be gotten in minigames.
Toy Field mode is slightly different to the one featured in Mario Superstar Baseball. Like in the GameCube game, players take turns batting to get points; a turn is granted to whomever grabs and holds the ball after a certain amount of time has passed. Unlike in the previous game, however, fielders can attack each other to steal the ball away from whomever has it. The batter can also throw items at the fielders to cause them to drop the ball and grant the batter another turn.
In addition to these modes, there are Minigames and a Practice mode. The Minigames and Toy Field can also be found in Challenge mode. Practice mode teaches first-time players the basics of the game.
Three different control schemes are featured in the game. Players can use the Wii Remote by itself with or without motion control. Using the Wii Remote by itself with motion control makes running and fielding automatic. Players can use the Nunchuk to control fielding and running while using motions on the Remote.
- "Super Mario Stadium: Family Baseball" -- Japanese title
- "スーパーマリオスタジアム ファミリーベースボール" -- Japanese spelling
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There are no reviews for this game.
|NintendoWorldReport||Wii||Sep 04, 2008||8 out of 10||80|
|GameSpy||Wii||Aug 27, 2008||80|
|411mania.com||Wii||Sep 04, 2008||7.4 out of 10||74|
|Armchair Empire, The||Wii||Oct 13, 2008||6.5 out of 10||65|
|GameSpot||Wii||Aug 27, 2008||6.5 out of 10||65|
|Gaming Age||Wii||Sep 08, 2008||C+||58|
|Game Informer Magazine||Wii||Oct, 2008||5.5 out of 10||55|
|Gemakei (formerly Zentendo)||Wii||Nov 22, 2008||5 out of 10||50|
|Giant Bomb||Wii||Sep 26, 2008||40|
|The Video Game Critic||Wii||Apr 23, 2009||D||25|
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Related Web Sites
- Mario Super Sluggers | Nintendo (Official web site by Nintendo of America.)
Wii Credits (129 people)
124 developers, 5 thanks
Takayuki Ozaki, Naoyuki Ohtsuka, Ryosuke Yasui, Hideyuki Michibayashi, Shogo Shibata, Takehito Okamoto, Shigeru Satō, Yoshitsugu Kondou, Kunihiko KurokawaArt Director:
Hisato Sotoosa, Masato Tanaka, Noriko Uono, Katsuhiko Ōtani, Yutaka Sakai, Kōichirō Yamamoto, Yasuhiro Maruo, Sayuri Okumiya, Yoichi Takeda, Megumi Hatano, Yoshie Kumagai, Miki Shimizu, Natsumi Obe, Asami Koga