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One of the most console-style platformers ever seen on the Amiga, Marvin has approximately 60 levels to battle through. There are stars to collect, extra lives on offer, slides, tubes, ladders, caterpillars to move across, and bonus fruit to collect.

The levels are inhabited by typical enemies, some of which are killed by jumping on their heads, while others must be kicked or shot (once you collect a weapon).

Many of the annoyances which plague platform games, such as blind jumps and spikes appearing at random, are deliberately absent from this. The graphics are intentionally cute, using the AGA chip-set for 256 colours.


Marvin's Marvellous Adventure Amiga Developer's logo
Marvin's Marvellous Adventure Amiga CD32 Jumping from a tree.
Marvin's Marvellous Adventure Amiga Menu
Marvin's Marvellous Adventure Amiga CD32 Am I trapped down here?

Promo Images

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User Reviews

happy and jolly graphics don't make a good game Amiga CD32 Schutzstaffel88 (14)

Critic Reviews

ASM (Aktueller Software Markt) Amiga Jan, 1995 10 out of 12 83
Amiga Joker Amiga CD32 Nov, 1994 75 out of 100 75
Amiga Joker Amiga Dec, 1994 75 out of 100 75
Joystick (French) Amiga CD32 Jan, 1995 72 out of 100 72
Score Amiga CD32 Mar, 1995 70 out of 100 70
Amiga Games Amiga Dec, 1994 69 out of 100 69
Amiga Games Amiga CD32 Dec, 1994 69 out of 100 69
Play Time Amiga Jan, 1995 65 out of 100 65
Play Time Amiga CD32 Jan, 1995 65 out of 100 65
Génération 4 Amiga CD32 Jan, 1995 51 out of 100 51


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Contributed to by Kabushi (257407) and Martin Smith (75973)