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The plot of Master of Magic is to become the dominant wizard on two 'planes' of existence, the normal Earth-like one and the fantasy based plane "Myrror". You can do this by destroying your competing wizards (up to 4 computer players) or by casting the Spell of Mastery.

Game play is carried out in a 2D top down perspective. You move your armies around the board, fighting monsters to get treasure, and more importantly 'nodes'. Once you control a node you can summon a spirit to meld with the node and gain mana from it. You also must build up your cities so you can support and train your army. City management is very much like Civilization. You also must allocate your mana for use, or research. You must research to learn new spells. You can do battle with the enemy in a quasi-isometric perspective or you can have the game simulate the battles.

The game ends when your home tower is destroyed; you banish all the other wizards (by destroying their home tower) or someone casts the Spell of Mastery.


Master of Magic DOS Menu
Master of Magic DOS Each race has different pros and cons, as well as special combat units not available to other races.
Master of Magic DOS Introduction sequence
Master of Magic DOS Overview of diplomacy and mana distribution

Promo Images

Master of Magic Magazine Advertisement
Master of Magic Other
Master of Magic Screenshot
Master of Magic Screenshot


Alternate Titles

  • "シヴィザード 魔術の系譜" -- Japanese PlayStation release (Japanese spelling)
  • "MOM" -- Informal abbreviation
  • "Master of Magic Classic" -- Steam / GOG.com release title as of 11 May 2021
  • "Maître de la Magie" -- French title
  • "Civizard: Majutsu no Keifu" -- Japanese PlayStation release

Part of the Following Groups

User Reviews

Boundless yet sorely limited. Bursting with awesome variety and damnable tedium. An imaginative triumph that's an unbalanced mess. DOS J. P. Gray (120)
A classic for sure, but with some issues DOS Elliott Wu (44)
The definition of “classic” is “Master of Magic” DOS Technocrat (201)
Fantasy Civ perfected DOS StJude1 (11)
Fantastic, fun Civ clone set in a fantasy world. DOS Afterburner (496)
Empire building game full of game elements to keep you busy DOS Nathan Kovner (55)
The immortal manifestation of perfection (and some bugs :( in computer strategy games!!! DOS DarkTalon (162)
Great, in-depth game DOS Laey'zur Tiberius Hawke (10)
Civilization meets Magic: the Gathering. DOS Lord Zimonov (9)
The best of the Civ-like games DOS Tony Van (2855)

Critic Reviews

Play Time DOS Nov, 1994 87 out of 100 87
Power Play DOS Nov, 1994 85 out of 100 85
PC Games (Germany) DOS May, 1995 85 out of 100 85
PC Games (Germany) DOS Nov, 1994 85 out of 100 85
PC Player (Germany) DOS Oct, 1994 84 out of 100 84
PC Gamer DOS Jan, 1995 83 out of 100 83
Game Informer Magazine DOS May, 2008 8.25 out of 10 82
Computer Gaming World (CGW) DOS Dec, 1994 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gameplay (Benelux) DOS Feb, 1995 62 out of 100 62
The Retro Spirit DOS Aug 20, 2006 3 out of 6 50


Topic # Posts Last Post
[MoM Notice] 3 Thibault Droulers (2)
Jun 05, 2012
Dragonsword has moved to Realms Beyond 1 Hans Noe
Oct 23, 2010
MoM unofficial patch v1.40 5 Sciere (789813)
May 16, 2010
Active fan site at dragonsword.com 5 lilalurl (732)
Apr 24, 2010



One of the merchants may try to sell an item called "idspispopd". This is a cheat for Doom.

Release history

The original game had an onslaught of bugs that almost prevented playing. Microprose released a patch and later a completely new version of the game (which had a different manual and disc). The original disc and manual can be considered a collector's item.

Unofficial patch

There is an fan-made, unofficial patch (v1.40) that focuses on the correction of many bugs still left in the 1.31 version and tries to improve the game's AI performance. The download link can be found in the related links section.


  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #141 in the "150 Best Games of All Time" list
    • November 1996 (15th anniversary issue) – #13 Most Rewarding Ending of All Time
    • May 1997 (Issue #154) - Introduced into the Hall of Fame
Information also contributed by Andrew Grasmeder El-ad Amir, and kyr ub.

Related Web Sites

  • Help Site for Master Of Magic (This is an interactive guide on Master of Magic. For those who do not have the manual paper because they download abandonware version of this video game.)
  • Master of Magic: Hero Page (A site dedicated to everything about heroes in Master of Magic, including cheats, oddities and descriptions.)
  • Sector 5, Ratai's Realm (Master of Magic Online Guide. Has other things like chat rooms and custom wizard submission.)
Contributed to by Picard (45688), Trypticon (11037), Lugamo (1864), Yanis Lukes (5) and Tomer Gabel (4634)
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