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Published by Developed by Released Platforms |
Genre Perspective Art Gameplay Setting |
Description
The year is 21XX. Earth is recovering from the Eurasia Incident and the Nightmare Crisis. Slowly but surely, it seems peace may finally return to Earth. But as long as there are Mavericks causing trouble, the Maverick Hunters are there. But in recent days, X has grown weary of so many years spent in endless combat. He wishes to end the war in a peaceful method, and has removed himself from the front lines, leaving Zero to handle the hard work. In the days since this crippling blow to the Hunters, a new Syndicate named Red Alert, led by the charismatic Red, has taken up the task of the Maverick Hunters, and his newest partner, Axl, takes up battle with his mentor. Finally, the day has come: Axl escapes from Red Alert, and Red gives chase. Axl is in desperate need of help: Red Alert must be stopped, and Axl must not be allowed to fall back into their hands. X and Zero must keep Axl safe, even if it means endangering their lives.
A combination of 3D platformer and 2D side-scroller,
Mega Man X7 allows the player to control two characters during each level, swapping between the chosen two warriors to defeat enemies and solve any puzzles that require their unique abilities. New to the series is Axl, whose weapon of choice is a pistol, along with the ability to change into any other robot he has defeated in the past for a short space fo time, using their strengths as an advantage during battle.
Screenshots
There are no user screenshots for this game
Promo Images
Alternate Titles
- "洛克人X7" -- Chinese spelling (simplified)
- "ロックマンX7" -- Japanese spelling
- "록맨 X7" -- Korean spelling
- "Rockman X7" -- Japanese title
Part of the Following Groups
User Reviews
There are no reviews for this game.
Critic Reviews
Game Informer Magazine |
PlayStation 2 |
Nov, 2003 |
7.5 out of 10 |
75 |
4Players.de |
PlayStation 2 |
Mar 13, 2004 |
72 out of 100 |
72 |
GameSpot |
PlayStation 2 |
Oct 13, 2003 |
6.5 out of 10 |
65 |
Adrenaline Vault, The (AVault) |
PlayStation 2 |
Nov 17, 2003 |
     |
60 |
Digital Entertainment News (den) |
PlayStation 2 |
Mar 03, 2004 |
6 out of 10 |
60 |
Gamigo |
PlayStation 2 |
Apr 02, 2004 |
5.9 out of 10 |
59 |
UOL Jogos |
PlayStation 2 |
Dec 11, 2003 |
     |
40 |
Netjak |
PlayStation 2 |
Mar 24, 2004 |
4 out of 10 |
40 |
GameSpy |
PlayStation 2 |
Oct 14, 2004 |
     |
40 |
Game Revolution |
PlayStation 2 |
Nov, 2003 |
D+ |
33 |
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Trivia
Version differences
In the Japanese version,
Rina Aiuchi's song
Code Crush is used during the intro movie. It was removed in the localized versions.
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