User Reviews

Severely Underrated Retro Fun Comes To The Wii Wii Steve Thompson (110)

Our Users Say

Platform Votes Score
PlayStation 2 Awaiting 5 votes...
PlayStation 3 Awaiting 5 votes...
PSP Awaiting 5 votes...
Wii 5 3.9
Combined User Score 5 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
97 (May 06, 2007)
Mercury Meltdown Revolution is a excellent puzzle game, while it may not be for everyone, the ease of use of the controls and the addictiveness of it all means that nearly everyone who plays it will find it hard to put down, this is most definitely the best puzzle game on the Wii, so if you like a challenge then this could be for you.
Wiigames xtreme (Jun 15, 2007)
So with these little bonus games, the main game and fiendish level design MMR is one of the best puzzle games you can get for the Wii. I personally think it's one of the best puzzle games that I've played in a long time and regardless of the fact it doesn't have mind-blowing graphics (I'd rather have solid gameplay than amazing graphics any day) or a fantastic musical score, it is still a great title and deserves a place on your shelf.
90 (UK) (Oct 31, 2006)
Even without these things, though, Mercury Meltdown would be a brilliant sequel, improving on the original in almost every way. Even the cartoonier graphics and cel-shaded blob, which proved contentious when it was first announced, are intelligently composed - able to convey important things like surface gradients intuitively - and with amusing unlockable mercury skins too. Not only is Meltdown bigger and better to look at though, but it offers new and compelling scenarios, and proves more appealing to new players as well as a more consistent proposition for hardcore fans - not everyone's going to be able to beat the incredibly punishing latter levels, but there's still hours of fun to be had beforehand. Overall it's hard to fault, really, and I really hope it finds a wide audience.
WiiNintendo Life (Jun 18, 2007)
MMR represents another excellent addition to the already impressive Wii library. It’s a testament to the quality of the game that MMR feels like a Wii-exclusive, designed from the ground up to fit into Nintendo’s hardware, rather than a PSP title that has been retro-fitted with motion sensing control. It’s hard to see where Ignition Banbury could improve on the sterling work seen here – online multiplayer modes would be nice – but for now, puzzle fans should be more than happy.
90 (Nov 03, 2006)
Intrinsically simple yet consistently challenging, with slick presentation, attractive aesthetics and level designs that always raise an appreciative smile in tandem with any sense of puzzled frustration, Mercury Meltdown is the perfect game to dip in and out of whenever on-the-go. There may not be much content on offer outside of the hefty single-player mode - 160+ levels remember - with the multiplayer aspect perhaps being a little weak, and the bonus Party Games only creating minimal distraction, but Mercury Meltdown does what it does so well that it's incredibly hard not to love it based on its core alone. Plus, more than just being a candidate for the quintessential portable puzzle videogame, and beautifully engineered to complement the PSP platform, Mercury Meltdown transcends the general pick-up-and-play ethos and can effortlessly suck away many couch-bound hours should you want it to. Priceless.
90 (UK) (May 16, 2007)
By the usual superficial standards, it's hard to imagine Mercury selling consoles on its own, but the high standards of design - and in particular the game's ability to appeal to players at both ends of the skill spectrum - are the sorts of characteristics that a system-seller should aspire to encompass. It's a substantial undertaking, too, with breadth as well as depth, and with a control system that demonstrates the Wiimote's capabilities more fully than its direct competitors. It's hard to think of reasons not to recommend it. It might make you cross every now and then, but you never die unless it's your own fault, and the level of respect it has for players is something that gamers of all tastes will be able to appreciate.
WiiIC-Games (Jun 03, 2007)
We will probably get in trouble for saying it but if you already own Super Monkey Ball or Kororinpa, or dare we say it, both, trade them in immediately for MMR. If playing with your balls get’s you off, Mercury Meltdown Revolution is the best way to go about it, at least, on the Wii.
Like Super Monkey Ball Banana Blitz, Mercury Meltdown Revolution is finally the game that showcases the most suitable manner in which to play the game, ultimately making this the version to own. It’s certainly the best way to be exposed to Mercury without getting poisoned!
WiiHonestGamers (Jun 18, 2007)
Such great presentation would of course be for nought if the game engine itself lacked. Well, it is my happy duty to report that the physics are perfectly implemented. You will lose your mercury, a lot, but you will always blame yourself. You will get slightly frustrated at times, but never so much that you curse the game. You will wonder how on Earth you are ever going to collect that bonus star, but you will keep on trying.
WiiDeaf Gamers (2007)
This is now the third format we've played Mercury Meltdown on and I can honestly say that it's the best version. The game really feels at home on the Wii and in all honesty I would find it very difficult to play the game on either the PSP or the PlayStation 2 now. I daresay some will dismiss the game as a port but in truth it feels like it was designed from the ground up for the Wii. The use of the Wii remote is both simplistic and wonderful. The Wii was designed to appeal to those who are normally put off with conventional control systems and the control system on offer here is about as user friendly as it could be. If you enjoy puzzle games and own a Wii then Mercury Meltdown Revolutions is highly recommended, even if you have bought any of the previous versions.
90 (Jul 05, 2007)
At the end of the day, though, Revolution exceeds Remix because of its control scheme. Ignition have managed to make motion sensing controls seem right; they are natural and quite importantly they make the game accessible to all, another vital aspect of the Wii philosophy. The gauge of the motion is spot-on, with a helpful icon indicating how the Wii Remote is positioned before you begin each level. If you're not convinced, then they've even thrown in a Classic Controller option, adopting controls similar to the PS2 edition, though you're unlikely to need this in what is probably the best third-party usage of the Remote so far.
90 (Jun 24, 2007)
Mercury Meltdown takes the wonderful concept of the original, irons out most of the issues, and presents a complete package that every PSP puzzle fan should own.
PSPgames xtreme (Nov 08, 2006)
Mercury Meltdown is a great game and I am sure it would be fun at parties, there’s something about those bright and colourful graphics that are really pleasing to the eye – at least for me. I see it being a hit with younger gamers and it’s a bit of a change from recent games that have blood and gore in them.
PSPDeaf Gamers (2006)
We’ve already seen quite a few puzzle games on the PSP which is understandable given that they are just the kind of games that are ideal for playing on journeys short or long. We haven’t seen that many puzzle games that have truly impressed though. In fact only Exit springs to mind as a puzzle game that was a must have title. Thankfully in Mercury Meltdown we now have another title that simply can’t be ignored. As with all of the great puzzle games it’s easy to learn but difficult to master and there’s more than enough content here to last you for months. Who would have thought moving a blob of virtual mercury could have been such fun?
Graphically MMR isn't setting any new standards for the Wii. The graphics are simple and have a lighthearted feel to them. The sounds are also fun and add to the enjoyment of the game. The most important part of the game is how the mercury reacts to its environment and how it feels to control it; both of which MMR handles great. Oh and to help seal the deal the game is only $20!
WiiGame Chronicles (Nov 12, 2007)
Mercury Meltdown Revolution is a great game and definitely worth the effort of trying to solve all of the puzzles. They have done a great job of using the Wii remote to control the platform of the puzzle and hence your mercury blob and have kept the frame rates and control very steady and workable. Mercury Meltdown Revolution is a great game and a definite Wii hit for me.
WiiGameSpot (Jun 22, 2007)
While Mercury Meltdown Revolution is essentially the same game as its PSP counterpart, the Wii's control system refines its gameplay, which makes it the definitive version as a result. The sheer amount of levels gives the game plenty of longevity, while the quality of the design means that they're always fun without being complicated. And while there may not be many party games, the majority of the games are enjoyable diversions that you'll actually want to play more than once. There's still room for improvement, particularly given the absence of a multiplayer mode, but Mercury Meltdown Revolution is a great fusion of game and hardware, as well as the Wii's best puzzle game so far.
WiiNintendoWorldReport (Nov 08, 2007)
That's the best part about Mercury Meltdown Revolution. The budget retail price of $20 makes the game instantly attractive, and it's a fantastic game too, making this a no-brainer. I'm loving Mercury Meltdown Revolution, and I intend to come back to it again and again until I've conquered everything there is to offer. That might take a while!
WiiConsole Monster (Jun 16, 2007)
Any fan of the series from other instalments should rest assured; the controls are fluent and responsive showing that a large amount of time and effort has been put into making the game play as intended. The developers have also kindly included the option to play with the Wii classic remote, should you find the Wii-mote approach not to your liking. Overall, Mercury Meltdown Revolution is a fantastic addition to any Wii collection, not only showing how effective the Wii-mote can be but also providing many extensive hours of enjoyment.
WiiJolt (UK) (Jun 10, 2007)
Okay, so Revolution or no, Mercury Metldown on the Wii isn’t going to blow you away, but that’s the only real stumbling block for a game that provides good, honest entertainment for all ages and plenty of longevity to boot. It’s almost a shame that this wasn’t a launch title, because it may well have achieved a much higher profile, but if you are looking for something fun and engaging without all the cute kid-friendly trimmings, look no further than this.
Wii1UP (Oct 23, 2007)
Revolution offers a few nice little extras, even if not all of them are necessary. Not only can you rotate the camera while playing (more helpful than you'd think), but you can also pause the game and view levels from any angle, even highlighting and explaining individual pieces if you're not sure what their purpose is. Replays can be saved as well, which probably won't be put to use by most but might make a nice record-setter for Wii families taking turns at their runs. The camera isn't always on good behavior, though, and it has a nasty habit of following fallen bits of goo that are too late to save, instead of focusing on the more relevant pieces at hand. Regardless of its small problems and the fact that it isn't an entirely new game, Revolution is still an excellent buy for Wii puzzle fans at a welcome $20. It's the perfect price point for such a game, and the motion controls finally deliver the quintessential Mercury experience.
WiiNZGamer (Jun 02, 2007)
Mercury Meltdown Revolution certainly won’t appeal to everyone, but if you’re looking for a game that is easy to pick up and hard to master, you can do a lot worse. At its best, MMR has that addictive quality found in the best puzzle games, and while a lack of any multiplayer options hurts the overall product, those who relish a challenge should check this one out.
Now we look forward to a sequel that irons out the mishaps, mainly the lack of multiplayer, and expands the concept to take more advantage of the Wii Remote's many capabilities. Make it happen please, Ignition!
PSPGameSpot (Oct 10, 2006)
Mercury Meltdown succeeds by addressing a lot of the things that went wrong with the original game and by not losing sight of what made the original game fun--in spite of its flaws. Meltdown is every bit as addictive as its predecessor, but you won't find yourself quite as inclined to set the UMD on fire after extended play sessions. And between the huge number of stages, multiplayer modes, and party games, you aren't likely to run out of stuff to do anytime soon. There simply aren't many puzzle games on the PSP that are better than Mercury Meltdown.
WiiGamingExcellence (Nov 19, 2007)
It’s quite simple to say that if you’ve yet to play a Mercury Meltdown game, Revolution is by far the one to purchase. The controls are intuitive and feel right, the graphics are colourful and stylized, and the gameplay is addictive. People who have played previous titles can also have some fun with this, but seeing a lot of the same content again is going to be a little tiresome. Still, the game is cheaply priced, and considering the amount of gameplay you can squeeze out of it, the game might just be right for anyone after all.
WiiLawrence (Oct 29, 2007)
Back when the original Mercury Meltdown was released on PSP, I immediately thought it would be a fantastic title for the Wii. The motion controls seemed like a natural fit for the Marble Madness-meets-chemistry class gameplay, and now it’s here. Sure enough, the tilting controls perfectly with the Wiimote, and the clever gameplay and puzzles are as fun as ever.
Un peu différent que Kororinpa, Mercury Meltdown Revolution vous demandera plus d'habileté dans les niveaux, histoire d'éviter ici et là les différents obstacles disséminés. Le genre est accessible à tous, les challenges sont nombreux, la difficulté bien dosée et la réalisation des plateaux une véritable drogue. On ne se lasse pas de ce puzzle-game.
PlayStation 2GamesRadar (Dec 11, 2006)
It's not all peaches, of course - some levels insist on subjecting you to some ludicrously narrow beams, and the soundtrack might eventually have you gritting your teeth or hitting the mute button. Still, though you can't take this version on the road, if you like puzzles, you won't be able to put Mercury Meltdown Remix down.
WiiN-Europe (Jun 25, 2007)
Mercury Meltdown Revolution is a well realised puzzler with a penchant for precise physics, treacherous traps and a disdainfully devious difficultly level. Its complete omission of a mode for multiple players however on a console that is perfectly positioned to provide it is a completely missed opportunity; ultimately it is a suitably and satisfyingly substantial single player success but it had potential to be more.
WiiThunderbolt Games (Jun 08, 2007)
Mercury Meltdown Revolution isn’t going to shift consoles, but it’s a quirky puzzler with an extremely intuitive control scheme that clicks from the minute the game loads. After a dry spell in the console's life, it’s an element usually associated with one of the solar system's hottest planets that provides a refreshing change which will hopefully kick starts a surge of quality titles for a system in desperate need of more games like this.
WiiAceGamez (2007)
Mercury Meltdown Revolution is definitely a title that every Wii owner should consider picking up. The ability for Meltdown to be played by all ages and by the casual gamer through to the most hardcore make it a game that almost everyone can enjoy. With a time limit to meet for those who want to get 100% completion or that you can simply ignore and take your time puzzling away at leisure, the game is both accessible and challenging for any skill level. If you even slightly puzzle games then this game is for you - don't be fooled by its simple look and cartoon-style graphics, because beneath its sleek exterior beats the heart of a very addictive and absorbing puzzler that will have you glued to the screen for hours at a time.
WiiBoomtown (Jun 20, 2007)
And the same can be said here, using the Wiimote rather than an analogue stick to tilt the levels is a lot more intuitive, if you’ve already got one of the other versions though this, and some extra levels, probably isn’t enough to warrant a purchase. But if you don’t already have the other versions and you love your puzzle games, especially this type, you really can’t go wrong here.
WiiCubed3 (Jun 20, 2007)
By far the most complete version of Mercury available so far and certainly ahead of Super Monkey Ball and Kororinpa in terms of overall quality. Ignition has crafted a very fine puzzle effort indeed that should not be overlooked by fans of the genre looking for a tough, but fun battle.
80 (Jun 25, 2007)
The gaudy graphics and overbearing colour palette will also be off-putting to some, but on the whole Revolution is a fantastic puzzle game that not only marks the high point of a brilliant series of games, but proves that the Wii-mote can offer fantastically precise control over and above providing novelty.
WiiGameplanet (Aug 24, 2007)
Overall this is a great puzzle game that has a lot of longevity. The challenge and the unique game control system are something that is ideally suited to the Wii. Well worth adding to your collection.
Mercury Meltdown Revolution finally gets the controls right, and provides a whole lot of bang for a $20 budget priced Wii title. Puzzle fanatics will find it hard to relinquish control of the Wii Remote once they get sucked into the crazy physics and impressively designed mazes.
Puzzle games in which the level is controlled instead of the object have been hitting it big with the Wii lately, but not everyone gets it as right as, say, Marble Mania did. Case in point is Ignition Entertainment’s Mercury Meltdown Revolution.
Without a movie licence, Premiership footballers or armoury of kill-crazy weapons, it’s unlikely that MMR will reach a mass audience, instead limiting its appeal to gamers already seduced by titles such as Wii Sports and Wario Ware: Smooth Moves. But as a title that makes the best possible use of the hardware its running on, this is a rare joy.
WiiPAL Gaming Network (PALGN) (Jun 12, 2007)
We're the first to complain about unjustified Wii ports. Third party publishers were certainly caught off guard by the runaway success of the Wii and this has meant several very average Wii titles. Mercury Meltdown Revolution however is not one of them. The Wii controls suit the title perfectly and it feels like the game belongs on the Wii. With an extensive and addictive single player mode and some thoroughly enjoyable party games for multiplayer gaming Mercury Meltdown Revolution comes highly recommended for those who want a decent puzzle game on the Wii.
WiiGamestyle (Jun 18, 2007)
Such quibbles do little to dampen what is a very neat little package. A solid control scheme, addictive gameplay and clever level design all make for a title worth picking up, should you be of a patient disposition. If the Wii remote control doesn’t tempt you, the Classic controller can be used (although we can’t see why you’d want to). Gamestyle looks forward to a sequel, hopefully adding the features mentioned above (and perhaps a few more), but for now, Mercury Meltdown Revolution is one of the better examples of how to utilise Nintendo’s hardware. Other developers take note.
WiiVideo Games Daily (Sep 10, 2007)
Just tilt, roll and go. Like looking out for the quiet ones though, it's often the simple things that require the most work. It's deceptively simple - a great game to while away those summer hours when you just want to play without thinking too hard.
WiiGameZone (Oct 22, 2007)
For $20, this game is really pretty impressive. This is not Bioshock or Mario Galaxy, but it is what it is – and with the Wii-mote it is a lot of fun. If you own a Wii and need something within your allowance budget to tide you over until a certain plumber launches into space, this game is perfect. With more than 150 levels in single player, and on top of that 5 different party games, this game is well worth the price of admission.
WiiGameSpy (Oct 22, 2007)
The bigger potential problem is related more to the personality of the player than the game design, however: Between the wide variety of obstacles, the sometimes ludicrously narrow paths you'll have to traverse, and the physical demands of maintaining steady hands, Mercury Meltdown Revolution requires a sort of zen-like self-hypnotism. If you doubt your patience quotient, you might want to stay away, lest you put a Wiimote through the television in frustration. On the other hand, if this all sounds like just the thing to keep you in thrall for hours on end, the $20 you spend on Mercury Meltdown Revolution will buy you the single best bargain currently available for the Wii.
WiiGamePro (US) (Mar 04, 2008)
The only real bummer here is the Party Games section. There is no party about it whatsoever, since they are all single player. As such, they feel pretty tacked on in a sheepy following of the mini-game stampede. Despite the multiplayer lack, it's fun enough taking turns on puzzles that you can play it with friends anyways. Ignition Entertainment did well bringing Mercury Meltdown Revolution to Wii. Recommended for any puzzlers with a steady hand.
PSPGameCell UK (2006)
All in all this is yet another great game from Ignition. It has some great new additions and ideas, a currently untested multiplayer mode, and a very challenging and addictive single player game. It’s definitely a game for PSP that is worthy of your hard earned cash.
WiiDa Gameboyz (2007)
Mercury Meltdown Revolution is a great puzzle game for the Nintendo Wii. The use of the Wii-remote is so natural it is a wonder that this game was not released any sooner. And being that this game is a truly budget title (you can find it for around $20.00) you really can’t go wrong by buying it. Take my advice, if you even remotely like puzzle games go out and buy this game the first chance you get, you won’t be disappointed..
PSPLawrence (Oct 16, 2006)
Fans of Marble Blast Ultra or Super Monkey Ball will most likely enjoy Mercury Meltdown, especially if they're looking for an increased challenge. A few levels can be extremely frustrating, but it's possible to skip over these if you wish. The multiplayer options and party games are also a big plus in terms of boosting replay value. If you're a puzzle fan with a PSP, you'll most likely have some fun with this title.
WiiGamer 2.0 (Nov 06, 2007)
Ports may be a mess in general on the Wii, but Mercury Meltdown Revolution does it right by not screwing you over on the "Wii tax" most ports include in their prices. With a lot of content, a good challenge, and all at an affordable price, there's little reason that Wii owners who enjoy puzzle games shouldn't pick up Revolution as soon as possible.
WiiIGN UK (May 30, 2007)
That said, if you're in the market for an ingeniously-crafted, exceptionally challenging puzzler, then Mercury Meltdown Revolution does come recommended. There's certainly no doubting the quality of the main single-player mode and the entertainment value it offers for dedicated players. However, Ignition's failure to flesh out Mercury Meltdown Revolution for the Wii audience does, ultimately, seem like an unfortunate missed opportunity.
78 (Jun 21, 2007)
Wer auf geschicklichkeitsorientierte Knobelspiele steht, wird mit Mercury Meltdown eine Menge Spaß haben - auch auf Nintendos Wii. Gegenüber der PSP- bzw. PS2-Vorlage wurde der Umfang sogar auf über 150 Levels aufgestockt. Die Lernkurve präsentiert sich sehr ausgewogen, die neue Blasenphysik macht eine ausgezeichnete Figur und die Bewegungssteuerung gestaltet sich intuitiv und präzise. Allerdings fehlt der Wii-Variante wie schon dem PS2-Pendant der Mehrspieler-Modus des Handheld-Originals, was gerade auf Nintendos Familienkonsole sehr schade ist. Allein ist der Party-Modus trotz speicherbarer Highscore-Liste jedenfalls nicht sonderlich prickelnd. Die durch acht Szenarien führende Kampagne fesselt dank motivierender Punkte- und Extrahatz hingegen lange an die Wiimote bzw. den ebenfalls unterstützten Classic Controller – GameCube-Pads bleiben kurioserweise außen vor. Auch einen Leveleditor für Eigenkreationen oder eine Online-Einbindung für Highscore-Uploads sucht man vergebens.
WiiDS-x2 (2007)
The game has been out for a while now and certainly offers excellent value if you can pick it up quite cheaply. That said, with hindsight you have to wonder whether this sort of title would sit better in the WiiWare channel's direct delivery mechanism. This, one imagines, would enable them to more easily develop and sell extras to the main game, as well as significantly reducing the price to market.
PlayStation 2TotalPlayStation (Dec 09, 2006)
Despite some issues with the laziness of the port, there's no denying that the game is still fun. It's a serious puzzler with some serious growing pains as it stretches to fill the increased head room of the PS2 hardware. To top it all off, the game is $10 more than the PSP version yet, mysteriously, doesn't play as well as you'd expect given the better controller. It's a shame, but if you don't yet have a PSP and still want access to one of the better games on the system, you're probably not going to mind some of the nagging issues that those of us with a frame of reference have. Still, here's a thought, Ignition: release the game with tweaked controls, a fully working camera and tilt support for the PlayStation Network. On the PS3 and for a good $10, the game could be one of those titles that everyone has just to properly show off the SIXAXIS. At that price and with 1080p support, the game could be a perfect impulse buy. As it stands on the PS2, though, it's anything but.
PlayStation 2Gamers' Temple, The (2006)
MMR can be an enjoyable puzzle game, but only for those who don’t mind using their reflexes as much as their minds. Strictly cerebral puzzle gamers may find it too frustrating to try and keep the ball from plunging over the edge all the time. While I’m on the topic of caveats, I should mention that the game advertises that it comes with a set of party games but doesn’t mention that it will take you a while to unlock them and when you do they don’t support multiplayer play. Lastly it seems that MMR was ported directly from the PSP version and as a result the puzzle boards were originally designed for a widescreen aspect ratio. This means that you’ll sometimes feel that you can’t quite see enough of the puzzle to figure out what to do next and be faced with some trial and error that wasn’t found in the PSP version of the game.
PlayStation 2Worth Playing (Jan 21, 2007)
Mercury Meltdown Remix presents some interesting puzzle designs that are both unique and challenging, and it also has enough content to satisfy puzzle enthusiasts for a good amount of playtime. However, the fact that it is, in some ways, a worse game than the predecessor from which it was ported detracts from its appeal. Remix retails for $40 on the PS2, which is $10 more than the PSP version, and there really isn't enough material here to justify this, as most of the content was ported from the previous version and the multiplayer support was removed. If you're looking for a puzzle game and you don't have a PSP, then Mercury Meltdown Remix might be worth your time.
PlayStation 2Digital Entertainment News (den) (Dec 30, 2006)
Mercury Meltdown Remix, is a classic style puzzle game, more like Marble Madness than anything else. Over 200 levels adds to the gigantic amount of replay value. Even though it is lacking in a multiplayer mode, Remix is still a complete blast and will provide you with many hours of enjoyment. I highly recommend the game and it's worth a purchase.
PlayStation 2Game Shark (Dec 13, 2006)
If you like puzzlers and don't mind the lack of multiplayer than Mercury Meltdown Remix will be worth picking on the PlayStation 2. The gameplay is fun and challenging, the graphics are pretty decent and the overall theme of the game works well. If you're looking for something you can take on the go, then we suggest checking out Mercury Meltdown on the PSP.
WiiNintendo Spin (Nov 03, 2007)
After all this, I'm still looking for the quintessential tilt puzzle game. Somebody needs to take everything good from Mercury Meltdown Revolution, Super Monkey Ball, and Kororinpa and make the ultimate Wii game. So what does Mercury Meltdown do right, then? The controls are perfect, and the amount of content is staggering. It just lacks a much-needed multiplayer mode, and the whole blob concept can grow a bit tedious. The winning factor, though, is that it's priced just right. $20 is usually relegated to crap and garbage, but Mercury Meltdown really gives you your money's worth. I would not pay $50 or even $40 for something like this, but $20 is a steal.
WiiThe Wiire (Oct 23, 2007)
Mercury Meltdown Revolution won't win over people who are opposed to the genre, but as a puzzle game, it stands very tall. Puzzle lovers will find exceptional value with their money in this unique and satisfying game.
WiiIGN (Oct 17, 2007)
If you’ve already put your time into Monkey Ball and are looking for another “tilt to move” title, Mercury Meltdown Revolution is a great game and an amazing value. You won’t find online, IR, or Mii integration, but you also won’t pay for them either; something most other products expect you to do with a smile on your face. Mercury Meltdown Revolution won’t be making any game of the year lists, but at $19.99 this one’s worth every penny. Stop the presses; someone actually gets how Wii works!
WiiDeeko (Nov 01, 2007)
Overall, Mercury Meltdown Revolution is a fun puzzle game that will probably be overlooked by many people but hopefully time will tell and this title will be loved for its ingenuity and sheer size. Playing this game won't get you any closer to that grant money you may need for your devilishly evil experiments, but where else can you play with a pretty, shiny toxic ball of death and live to tell about it?
WiiArmchair Empire, The (Jan 04, 2008)
Puzzle fans will likely glom onto Mercury Meltdown Revolution and will revel in the challenge, creative levels, and the basic and accessible control scheme, but unless you're a puzzle fanatic there's only frustration to be found.
74 (Jun 20, 2007)
Genau solche Spiele braucht die Wii! Keine lieblos dahingeschluderten Multiplattformumsetzungen, die allein aufgrund der technischen Restriktionen und der aufgezwungenen Bewegungssteuerung versagen müssen, sondern speziell auf die Konsole zugeschnittene Titel, so eben wie Mercury Meltdown Revolution. Hier sind die Vorteile der innovativen Bedienung offensichtlich und geben dem Gameplay den entscheidenden Kick. Trotzdem bleibt Mercury natürlich ein Geschicklichkeitsspiel, von denen es für die Wii inzwischen mehr als genug gibt. Für den kurzen Spaß zwischendurch ist die Quecksilberkugel zwar immer wieder eine gute Wahl, doch stundenlang wird das Spiel wohl niemanden vor die Konsole ziehen.
WiiDaily Game (Oct 24, 2007)
Tilting the Wii Remote to control the table is intuitive and feels natural. Color matching can be frustrating at times, but adds to the overall challenge of the gameplay. It would have been nice to see multiplayer or online leaderboards, but they are both lacking in this title.
PlayStation 2GameSpot (Dec 13, 2006)
Making a Mercury game for the PlayStation 2 sounds like it could be a really good idea, but simply taking a game already released on the PSP, throwing in a bagful of leftover levels, failing to adjust the control design to make them more suitable for the new controller, and then charging $10 more than what the superior PSP game already costs is not the way to do it. Of course, because the basic puzzle designs contained within are so good, Remix still makes for a good time, but if you have the choice between playing Mercury Meltdown on the PSP and the PS2, stick to the handheld version.
PlayStation 2GamingExcellence (Feb 01, 2007)
As far as puzzle games go, Mercury Meltdown: Remix is one of the fun ones. While the transition to the PS2 was not without its hurdles, it's a worth a try at least. With the wealth of levels, and multiple goals for each, it's got a lot of replay value that'll keep you coming back for more.
PlayStation 2Gamestyle (2006)
Like so many puzzle games, whether anyone will enjoy Mercury Meltdown: Remix ultimately comes down to whether they can engage with the unique gameplay it provides. The developers should be doing as much as possible to engender the title to the player, but aren't helped by trying controls and a clearly rushed and unfinished development. If it seeps into you, Mercury Meltdown could prove as enjoyable a puzzle game as you're likely to find this year, but that remains a big 'if'.
PSPGames TM (Oct, 2006)
Meltdown deserves a knock for being a shamelessly derivative cash cow, but the novelty hasn't faded. If you thought that the original took itself too seriously - or, better still, if you have never played it - Mercury Meltdown is a more than viable alternative.
PSPVideo Game Talk (Oct 22, 2006)
Having a game like Mercury Madness available for the PSP is pretty important when you get right down to it. Few genres can offer a pick up and play experience as well as the puzzle genre can. In that department the PSP is lacking compared to the DS. Mercury is one of those franchises that should be considered a flagship of puzzle games on the system and is without a doubt, Madness is a much better experience than the original. If you're looking for a fun and lengthy puzzle game to keep you busy you'll definitely want to give this one a look.
70 (Jun 12, 2007)
Un titre de qualité pour les boulimiques de casse-tête mais qui séduira sans peine les néophytes désireux de s'initier au genre. Cette version "Revolution" se montre bien supérieure à son homologue PS2. Remercions tous la Wiimote qui permet un contrôle ultra précis de blob l'éponge et de ses petits. A essayer.
PlayStation (Jun 29, 2007)
At the heart of Mercury Meltdown Remix is the excellent puzzle game seen before, but it hasn't fared well in the translation to the PS2. More work was needed, and while it's still worth picking up, we'd recommend you do so on the PSP if you can.
Although Mercury Meltdown is by no means perfect, it is a definite improvement over its predecessor. Despite a slight downturn in the graphics, improvements in the control scheme, camera work, level design, and gameplay –- along with challenges suited to a much wider range of players –- make this offering a winner. There is a lot more play content in this release than there was the last time around, and the clever bonus pickups alone are worth the price. You will find yourself quickly drawn in to the addictive action and not easily able to pull yourself away to do anything else.
PlayStation 2IGN (Dec 11, 2006)
This Remix isn't any more fun now that it's on PS2, and it doesn't feel as at home on this system. Aside from the fact that Mercury Meltdown is loaded with nice little touches in presentation and bonus features (all things present because at heart this was a game made with love and inspiration for its initial PSP release), there's little that calls out to you that this Remix wants to be played.
PlayStation 2Armchair Empire, The (Mar 29, 2007)
What it comes down to is that if you’re looking for a fairly mechanically solid, single player puzzler then MMR is your thing. You’re not going to find any exciting visuals or audio, and you’re not going to be able to have some friends over and bust out some MMR. There is certainly a niche market for this and I think this title will be very pleasing to the folks that fall into the demographic. I can’t help but weep a little for what could have been if they’d just included some multiplayer gameplay, though.
WiiJeuxActu (Jun 06, 2007)
Exception faite d’une jouabilité repensée pour la Wii, Mercury Meltdown Revolution se révèle être la copie carbone de la version PSP. Avec sa difficulté croissante, ses modes de jeux variés et un concept assez intéressant, Mercury Meltdown Revolution figure parmi les jeux de réflexion assez sympathiques de la Wii. Dommage qu’il manque un brin de folie pour devenir un incontournable du genre.
WiiDarkZero (Jun 08, 2007)
The problem faced by inventing some new technological gloop is that you then have to invent some contrived scenario in which to put it, to deliver fun to the paying public. It’s much easier to seed a game from an intriguing idea that then demands some technical ingenuity. However things don’t always turn out how you would have planned them and this is the challenge that may well have faced Archer MacLean with his Mercury project when it was conceived. How to best let people play with his new technological toy?
65 (Oct 09, 2006)
Titre honnête, Mercury Meltdown est clairement un titre à part qui se savoure à petites lampées. Donnant un réel plaisir de jeu malgré des lacunes indubitables, il comporte suffisamment de petites subtilités pour charmer sur le court terme. Loin d'être le titre sur lequel on passe des heures et des heures sans décrocher, ce dernier est un parfait interlude dont on peut se repaître n'importe où et n'importe quand. Et c'est déjà pas mal.
PlayStation (Dec 15, 2006)
Mercury has always been a great fit for the PSP, and Mercury Meltdown Remix simply hasn't been tailored to fit the PlayStation 2 as well as it could have been. It'll take a fair while to complete all of the levels, and even then there's 100% completion to go for, but the PSP version is superior. The new levels are a nice bonus, but half the fun of the PSP game was feeling like you'd achieved something when completing a level; on the PlayStation 2 that feeling is all but gone.
PlayStation (Dec 28, 2006)
Un titre de qualité pour les boulimiques de casse-tête mais qui séduira sans peine les néophytes désireux de s'initier au genre. Cette version "Remix" est toutefois inférieure à la version de base sur PSP. Graphiquement similaire, le soft PS2 perd le mode multijoueur et ne permet pas d'accéder aux niveaux directement. Ceux qui découvrent devraient quand même passer un bon moment en compagnie de blob l'éponge et ses petits.
56 (Nov, 2007)
Most modern gamers do not have the attention span or fortitude to play this game to completion, which makes it a niche game at best for hardcore puzzle gamers. Although this game has excellently maximized and integrated Wii hardware into an already existing PSP title, the overall title falls short and leaves you wanting more simplistic levels and some real multiplayer options. It does serve a function that all Wii titles serve at this point in time: a way to kill time until Super Smash Bros. Brawl is released. Definitely rent this game for five days at least, since it is worth playing initially, but you will most likely be ready to return it in three.
WiiThe Next Level (Nov 07, 2007)
Up to that point, Mercury Meltdown is a clever and fun little maze game that uses the Wii remote well, and is better than its PS2 counterpart because of it. The controls are subtle and precise, and mazes that gave me nothing but trouble before now seem almost simple. While many games have suffered from being shoe-horned into the Wii's controller, Mercury Meltdown has benefited tremendously. It's really too bad, then, that it all turns to frustration at the end. Being a little bit better just isn't enough to overcome a clever but still sterile design that, bit by bit, turns into a challenge that's more trouble than it's worth.