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User Reviews

Does Shadow of War live up to the reputation of its predecessor? Xbox One Kennyannydenny (121374)

Our Users Say

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
PlayStation 4God is a Geek (Oct 05, 2017)
Everything about this game outdoes the first, and with the expanded Nemesis System, superb combat, and epic story, you'll be immersed for a long time.
100
Xbox OneTheXboxHub (Oct 27, 2017)
So, Middle-earth: Shadow of War has taken the addictive nature of Shadow of Mordor, thrown in various new beasts, creatures and Orc types to enhance the experience and made sure there’s a shed load of stuff to do across the massive regions within. Having spent many hours already slaying and recruiting, I can assure you that it’s a real joy to be back in Middle-earth. It can even be customised to make it more difficult for the hardcore gamers too, so they can have fun without counter prompts, smarter A.I. to battle and no HUD on display. Monolith has something for everyone here, and just like Gollum with his ‘precious’, you’ll be hooked after a little taste of the power you can possess in Shadow of War.
95
PlayStation 4Game Informer Magazine (Oct 05, 2017)
Monolith Productions improves on the original and presents a thrilling action/adventure about the nature of power.
92
PlayStation 4Link-Cable (Oct 18, 2017)
“Middle-Earth: Shadow of War is a fantastic follow-up to its highly acclaimed 2014 predecessor and rightfully cements its legacy as one of this year’s best entries.”
90
Xbox OneGamesRadar (Oct 05, 2017)
A huge Lord of the Rings experience that’s always enjoyable, although its scale leaves it straining at the seams at times.
90
WindowsGamesRadar (Oct 05, 2017)
A huge Lord of the Rings experience that’s always enjoyable, although its scale leaves it straining at the seams at times.
90
PlayStation 4GamesRadar (Oct 05, 2017)
A huge Lord of the Rings experience that’s always enjoyable, although its scale leaves it straining at the seams at times.
90
PlayStation 4Critical Hit (Oct 05, 2017)
Middle-Earth: Shadow of War is Lord of the Rings turned up to 11. Improving on nearly every idea from the original Shadow of Mordor game, it’s a gargantuan sequel in both size and scope.
90
Xbox OneAttack of the Fanboy (Oct 12, 2017)
Middle Earth: Shadow of War is bigger and better than its predecessor in almost every conceivable way. If you don’t mind the repetition found in most open world games, there’s a robust strategy layer here that combines with a great combat system to offer hours and hours of Orc slaying, army building fun.
90
Xbox OneXboxAddict (Oct 29, 2017)
Monolith Productions has an absolute sensational game in Middle-Earth: Shadow of War, and while there will be some detractors, the story, and game as a whole, is a masterpiece of craftsmanship that would make J.R.R. Tolkien proud. It has quality development that takes everything fans know and love from the first game, and improves and expands on it making Shadow of War a game that could easily hold contention for "Game of the Year". It is a must have purchase for anyone that enjoys quality gameplay mechanics, beautiful visuals, stellar sound, and a story that holds its own in a lore that is highly protected by its fans all across the globe. In the world of The Lord of the Rings, Monolith Productions has become the one developer to 'rule them all'.
90
Xbox OneIGN (Oct 05, 2017)
Similar to the way Batman: Arkham City built on the foundation of Arkham Asylum, Middle-earth: Shadow of War is bigger and more ambitious in scope than Shadow of Mordor, with great results. The way it expands the Nemesis system with far greater variety and fortress sieges makes even better use of the stand-out generated characters, and its battles with memorable uruk captains remain challenging all the way through the campaign and into the clever asynchronous multiplayer beyond.
90
WindowsIGN (Oct 05, 2017)
Similar to the way Batman: Arkham City built on the foundation of Arkham Asylum, Middle-earth: Shadow of War is bigger and more ambitious in scope than Shadow of Mordor, with great results. The way it expands the Nemesis system with far greater variety and fortress sieges makes even better use of the stand-out generated characters, and its battles with memorable uruk captains remain challenging all the way through the campaign and into the clever asynchronous multiplayer beyond.
90
PlayStation 4IGN (Oct 05, 2017)
Similar to the way Batman: Arkham City built on the foundation of Arkham Asylum, Middle-earth: Shadow of War is bigger and more ambitious in scope than Shadow of Mordor, with great results. The way it expands the Nemesis system with far greater variety and fortress sieges makes even better use of the stand-out generated characters, and its battles with memorable uruk captains remain challenging all the way through the campaign and into the clever asynchronous multiplayer beyond.
90
PlayStation 4Way Too Many Games (Oct 27, 2017)
Ultimately, Middle Earth: Shadow of War is an incredibly fun game and, if you liked the first and can overlook that this is basically Lord of the Rings fanfiction, you’ll absolutely love this one. It truly is a worthy sequel in nearly every way. But don’t expect to come back to the game a whole lot after you’ve tired of sieges. When you grow bored of those then there’s very little else to do. Unless you’re a completionist, in which case more power to you.
90
Xbox OneGame Rant (Oct 05, 2017)
Shadow of War offers dozens of hours of entertainment for gamers who enjoy action adventure titles with a strong splash of RPG elements. The moving parts may be a touch too complicated for the most casual gamers, but players who are patient enough to master all of the game’s systems will be rewarded with an exciting story, control of a powerful army, and an unstoppable protagonist.
90
Xbox OneTrueAchievements (Oct 15, 2017)
Middle-earth: Shadow of War is the best Assassin's Creed-style game available. It's also a worthy successor to a game many called 2014's Game of the Year. The world is huge and full of tons of activities. The new fortress assault system creates awesome battles that feel truly epic. Then there's the return of the Nemesis system, which runs through every system the game has to offer. The system keeps combat fresh and it gives Shadow of War a much-needed splash of character and humor. Its faults are undoubtedly minor. One of the game's more prominent side activities, fight pits, are simply not very fun at all. Then there are the loot boxes, which aren't strictly necessary but will undoubtedly create a need to grind if you don't purchase them. Overall, Shadow of War is an excellent game that offers dozens of hours of enjoyable content. It's a game that's worthy of every minute you'll put into it.
90
Xbox OneGirl Gamers UK (Oct 24, 2017)
Middle-earth: Shadow of War is exactly the sequel that it needed to be. Bigger in every way, improved in all of the ways that matter. The Nemesis system returns and is better than ever, adding individual stories that are personal to each player. The combat is engaging, the story is solid and the open world is huge and packed with things to do. Middle-earth: Shadow of War is yet another essential purchase in a year that has been packed with great gaming experiences. Grab it now and upset some Orcs.
90
PlayStation 4Video Chums (Oct 18, 2017)
Middle-earth: Shadow of War is a sprawling action-filled epic adventure with a compelling story and a living, breathing world that creates real consequences for your actions and failures. Its post-game Shadow Wars content is understandably polarizing but that shouldn't stop anyone from enjoying the core experience.
88
PlayStation 4Games.ch (Oct 06, 2017)
Bei einem so gigantischen Spiel wie „Mittelerde: Schatten des Krieges“ bleibt es nicht aus, dass nicht alles optimal gelungen ist. Aber selbst typische Schwachstellen von Open-World-Spielen wie etwa die Spielbalance gelingen dem Titel unterm Strich gut. Spielerisch überflügelt die Fortsetzung „Mittelerde: Mordors Schatten“ dennoch klar. Klar, auch hier wiederholen sich bestimmte Missionsarten irgendwann, aber nie in dem Masse, dass sie auf die Spielspassbremse drücken. Vielmehr profitiert „Mittelerde: Schatten des Krieges“ von den vielen neuen oder ausgebauten Spielmechaniken. Der Aufbau einer eigenen Armee im Rahmen des Nemesis-Systems ist genial und ähnlich motivierend wie das wesentlich komplexere Charaktersystem mit seinen stark ausgeweiteten Rollenspiel-Anteilen.
86
WindowsGameStar (Germany) (Jul 25, 2018)
(Second review)
Monolith hätte es sich einfach machen und lediglich die Echtgeldkäufe aus Schatten des Krieges entfernen können. Dass sie derart viel Aufwand in die Restauration stecken und insbesondere die Schattenkriege umfassend überarbeiten, verdient Respekt und die Streichung unseres Pay2Win-Wertungsabzugs. Aber keine zusätzliche Auswertung! Denn selbst wenn die Lootboxen auch meiner Meinung nach nicht so schlimm ausfielen wie in anderen Titeln, sie waren von Anfang an überflüssig. Und wir wollen keine Entwickler dafür belohnen, wenn sie etwas entfernen, das von Anfang an so nicht hätte im Spiel sein dürfen. Zumal man Schatten des Krieges selbst in der Lootbox-befreiten Version anmerkt, wie stumpf und systemisch das Ork-Sammeln und -Aufrüsten im Kern ist – letzten Endes klapper ich halt nach jeder Belagerung die ewiggleichen Menüs ab.
86
PlayStation 4GamePro (Germany) (IDG/Webedia) (Oct 05, 2017)
In fast allen Punkten größer, besser und ausgeklügelter als der Vorgänger – nur nicht in Sachen Bedienung und Geschäftsmodell.
86
WindowsGameStar (Germany) (Oct 05, 2017)
Wie Gollum den Ring liebte und hasste, so liebe und hasse ich dieses Spiel. Ich liebe es für seine geniale Umsetzung von Mordor und hasse es für bizarren Unfug wie sexy Kankra. Ich liebe es für seine fantastischen Kämpfe und hasse es für die oft frustrierende Steuerung. Ich liebe es für all die durchdachten, massiven und wichtigen Verbesserungen, die es an den Ideen seines Vorgängers vornimmt - und ich hasse, dass zu den Neuerungen auch das unsägliche Lootbox-Modell gehört. Selbst, wenn das in diesem Fall längst nicht so schlimm ausfällt wie befürchtet, geht es mir einfach ganz prinzipiell gegen den Strich. Welche Daseinsberechtigung haben käufliche Vorteile in einer Vollpreis-Singleplayer-Kampagne? Sollte das Spiel nicht so entwickelt sein, dass ich jede Minute der Kampagne Spaß habe und es mir nie in den Sinn käme, Extra-Geld hinzublättern, um Spielzeit zu sparen? Aber am Ende überwiegt dann doch die Liebe.
85
Xbox OneXboxAchievements (Oct 05, 2017)
A textbook example of how to make a great sequel, Middle-earth: Shadow of War takes the first game's template and expands upon it in a meaningful and interesting way. The result is a follow-up that's not only a lot bigger, but it's also a lot better. It talks the talk, and yes, it also Orcs the Orc.
85
WindowsGame Debate (Oct 23, 2017)
Providing thrilling gameplay, a flowing combat system, pleasing Tolkien landscape, challenging charismatic bosses, deeper story and a bigger end game mechanic to keep the player entertained for many many hours, today Middle Earth Shadow of War is one of the best games available in the third-person RPG-action genre.
83
PlayStation 4IGN Italia (Oct 05, 2017)
A migliorare è anche la parte riguardante lo sviluppo del personaggio, ora molto più ampia e variegata, al punto da poter permettere diverse build, abbastanza in stile GdR. Una gran quantità di contenuti, tra missioni principali, missioni secondarie, attività varie, collezionabili e tutto ciò che si portano dietro il Nemesis System e gli assalti alle fortezze rendono La Terra di Mezzo: L’Ombra della Guerra un prodotto dalla longevità potenzialmente mostruosa, anche se in parte minata da una certa ripetitività di alcune attività, come gli assalti. A distogliere il giocatore dopo un paio d’ore di gioco è forse anche un’atmosfera un po’ troppo monocorde, che per certi versi penalizza anche il gusto dell’esplorazione. Il consiglio è di prenderlo a piccole dosi, perché in questo modo guadagna molto. Dal punto di vista audiovisivo il prodotto è decisamente di buon livello.
82
Xbox One4Players.de (Oct 10, 2017)
Mechanisch und inhaltlich ist Schatten des Krieges in nahezu jeder Hinsicht besser und damit ein gelungener Nachfolger zu Mordors Schatten. Die nach wie vor an Rocksteadys Batman angelehnten Kämpfe sind schnell, dynamisch und brachial, können aber bei den neuen, durchaus interessanten Festungseroberungen zu hektisch-chaotischen Knopfdruck-Stakkatos führen. Mit dem stark erweiterten Nemesis-System, das erstaunlicherweise noch nicht von anderen Titeln aufgenommen und variiert wurde, hat man erneut eine spannende sowie häufig überraschende Grundlage, die dafür sorgt, dass man sich als Spieler nie in Sicherheit wiegen kann – auch wenn die KI vor allem in Schleichsituationen zu schnell überwältigt werden kann. Allerdings ist dieses System abhängig davon, dass drumherum eine ordentliche Geschichte gestrickt wird, wie es hier in den ersten drei der vier Akte passiert.
82
PlayStation 44Players.de (Oct 10, 2017)
Mechanisch und inhaltlich ist Schatten des Krieges in nahezu jeder Hinsicht besser und damit ein gelungener Nachfolger zu Mordors Schatten. Die nach wie vor an Rocksteadys Batman angelehnten Kämpfe sind schnell, dynamisch und brachial, können aber bei den neuen, durchaus interessanten Festungseroberungen zu hektisch-chaotischen Knopfdruck-Stakkatos führen. Mit dem stark erweiterten Nemesis-System, das erstaunlicherweise noch nicht von anderen Titeln aufgenommen und variiert wurde, hat man erneut eine spannende sowie häufig überraschende Grundlage, die dafür sorgt, dass man sich als Spieler nie in Sicherheit wiegen kann – auch wenn die KI vor allem in Schleichsituationen zu schnell überwältigt werden kann. Allerdings ist dieses System abhängig davon, dass drumherum eine ordentliche Geschichte gestrickt wird, wie es hier in den ersten drei der vier Akte passiert.
82
Windows4Players.de (Oct 10, 2017)
Mechanisch und inhaltlich ist Schatten des Krieges in nahezu jeder Hinsicht besser und damit ein gelungener Nachfolger zu Mordors Schatten. Die nach wie vor an Rocksteadys Batman angelehnten Kämpfe sind schnell, dynamisch und brachial, können aber bei den neuen, durchaus interessanten Festungseroberungen zu hektisch-chaotischen Knopfdruck-Stakkatos führen. Mit dem stark erweiterten Nemesis-System, das erstaunlicherweise noch nicht von anderen Titeln aufgenommen und variiert wurde, hat man erneut eine spannende sowie häufig überraschende Grundlage, die dafür sorgt, dass man sich als Spieler nie in Sicherheit wiegen kann – auch wenn die KI vor allem in Schleichsituationen zu schnell überwältigt werden kann. Allerdings ist dieses System abhängig davon, dass drumherum eine ordentliche Geschichte gestrickt wird, wie es hier in den ersten drei der vier Akte passiert.
81
PlayStation 4Videogameszone (Oct 13, 2017)
Schatten des Krieges führt bedenkliche Trends in der Spieleindustrie fort, hat aber abseits der Lootboxen auch viel Positives zu bieten.
81
WindowsPC Games (Germany) (Oct 13, 2017)
Dass manch ein Spieler angesichts dieser unerfreulichen "Features" ein komplettes Kaufboykott wie beim ähnlich belasteten Deus Ex: Mankind Divided in Betracht zieht, kann ich gut verstehen. Wer sich an offen gelassenen Handlungssträngen stört, an die bereits geplante DLCs anknüpfen werden, oder nicht bereit ist, die (zugegebenermaßen sehr öden) 20 Verteidigungsmissionen im Endgame zu bestreiten, nur um den (lohnenswerten!) Epilog zu sehen, der darf gerne noch einmal 20 Punkte von der Wertung abziehen. Aber meiner Meinung nach wäre es unfair, Mittelerde: Schatten des Krieges wegen solcher fragwürdigen Geschäftspraktiken komplett zu verteufeln. Die vergleichsweise hohe Wertung kommt dann auch vor allem deshalb zustande, weil das Spiel an sich so viel stärker ist als der Vorgänger - und nicht weil die dazugekommenen Schwächen von mir komplett ignoriert wurden.
80
Xbox OneElectronic Gaming Monthly (EGM) (Oct 05, 2017)
Shadow of War is stellar in the moments the player focuses on the game’s grander scope, but some of the mechanics that tie the rest together should have received a bit more attention. It may start off a bit slow, but the end payoff is more than worth it.
80
PlayStation 4USgamer (Oct 05, 2017)
Shadow of War is much bigger than its predecessor, offering more orcs, more gear, more to conquer, and your very own orc army. It's a massive game with so much to do that it can feel like a bit of a grind later in the game. Likewise, the loot box mechanic interfaces with army upkeep in a way that feels less than satisfying. Shadow of War is still a great game, but there's a linger corruption that keeps it from perfection.
80
Xbox OneMerlin'in Kazanı (Oct 10, 2017)
Sonuç olarak Shadow of War, önceki oyunu olan Shadow of Mordor'u başarılı yapan öğeleri geliştirerek karşımıza çıkıyor. Oyunun yavaş başlaması dışında, belirli bir süre sonra sizi alıp götürüyor ve kendine bağlayan oynanış mekanikleri ile saatlerin nasıl geçtiğini fark edemiyorsunuz. Devasa Mordor haritası ve oynanışı ile Shadow of War, bir önceki oyununu geride bırakarak bize güzel bir oyun deneyimi hazırlıyor.
80
WindowsMerlin'in Kazanı (Oct 10, 2017)
Sonuç olarak Shadow of War, önceki oyunu olan Shadow of Mordor'u başarılı yapan öğeleri geliştirerek karşımıza çıkıyor. Oyunun yavaş başlaması dışında, belirli bir süre sonra sizi alıp götürüyor ve kendine bağlayan oynanış mekanikleri ile saatlerin nasıl geçtiğini fark edemiyorsunuz. Devasa Mordor haritası ve oynanışı ile Shadow of War, bir önceki oyununu geride bırakarak bize güzel bir oyun deneyimi hazırlıyor.
80
PlayStation 4Merlin'in Kazanı (Oct 10, 2017)
Sonuç olarak Shadow of War, önceki oyunu olan Shadow of Mordor'u başarılı yapan öğeleri geliştirerek karşımıza çıkıyor. Oyunun yavaş başlaması dışında, belirli bir süre sonra sizi alıp götürüyor ve kendine bağlayan oynanış mekanikleri ile saatlerin nasıl geçtiğini fark edemiyorsunuz. Devasa Mordor haritası ve oynanışı ile Shadow of War, bir önceki oyununu geride bırakarak bize güzel bir oyun deneyimi hazırlıyor.
80
Xbox Onevideogamer.com (Oct 05, 2017)
It's a shame the story is so strangely paced, but you hardly need it. Fortress Assaults are great set pieces, and there's a lot of fun to be had with the upgraded Nemesis System alone.
80
PlayStation 4Trusted Reviews (Oct 13, 2017)
It’s hard work following a sleeper hit, and at times Shadow of War looks like it’s trying to do too much over too wide an area for a bit too long. Its storylines run the gamut from deftly handled through to daft, and ludicrous liberties are taken with Tolkien’s characters and lore. All the same, none of this matters because Shadow of War doubles down on everything that was already brilliant in Shadow of Mordor for a good 30-40 hours of stupidly absorbing stealth, action and warfare. Try to deny its gung-ho, orc-slaying power if you want, but you’ll have more luck resisting Sauron with the One Ring than Monolith’s battle-crazed Middle-earth monster.
80
Xbox OneTrusted Reviews (Oct 13, 2017)
It’s hard work following a sleeper hit, and at times Shadow of War looks like it’s trying to do too much over too wide an area for a bit too long. Its storylines run the gamut from deftly handled through to daft, and ludicrous liberties are taken with Tolkien’s characters and lore. All the same, none of this matters because Shadow of War doubles down on everything that was already brilliant in Shadow of Mordor for a good 30-40 hours of stupidly absorbing stealth, action and warfare. Try to deny its gung-ho, orc-slaying power if you want, but you’ll have more luck resisting Sauron with the One Ring than Monolith’s battle-crazed Middle-earth monster.
80
WindowsTrusted Reviews (Oct 13, 2017)
It’s hard work following a sleeper hit, and at times Shadow of War looks like it’s trying to do too much over too wide an area for a bit too long. Its storylines run the gamut from deftly handled through to daft, and ludicrous liberties are taken with Tolkien’s characters and lore. All the same, none of this matters because Shadow of War doubles down on everything that was already brilliant in Shadow of Mordor for a good 30-40 hours of stupidly absorbing stealth, action and warfare. Try to deny its gung-ho, orc-slaying power if you want, but you’ll have more luck resisting Sauron with the One Ring than Monolith’s battle-crazed Middle-earth monster.
80
Xbox OneRPG Site (Oct 09, 2017)
Middle-earth: Shadow of War resoundingly beats to the sound of its own war drum to result in an experience that is iterative rather than revolutionary. Bold and resolute, its strength in character stirs when leading the charge into battle to create sweepingly epic moments that thrill in their dark and violent chaos. It’s a promising return to Tolkien’s world, even if the journey isn’t without its meandering fumbles.
80
PlayStation 4Gamer.no (Oct 16, 2017)
Shadow of War byr på enormt mange timer med spennende og engasjerende orkeslakt.
80
Xbox OneNivelul2 (Nov 08, 2017)
SoW îmbunătățește cu mici excepții toate elementele pe care le-a dezvoltat în jocul precedent, inovând și evoluând în materie de gameplay și în conceptele sale de bază. Chiar dacă linia narativă nu se ridică la standardul subiectului abordat, este destul de captivantă uneori, cât să ridice sprâncenele, sau să vă lase în minte citate memorabile. Asediile sunt spectaculoase, orcii sunt chiar mai plini de caracter decât în SoM, iar sistemul Nemesis așază experiența de joc în mijlocul neprevăzutului. Componenta RPG este mai stratificată, mai complexă. Departe de granița finalului de campanie, se află însă tărâmul repetiției, iar multe dintre pietrele sale de temelie sunt vădit “împrumutate” din alte francize. Schema de control întrerupe imersiunea și induce frustrare de multe ori, atunci când forțează personajul în acțiuni neintenționate de jucător. Cu bune și cu rele însă, SoW merită fiecare cent și se încadrează cu ușurință la categoria must play pentru 2017.
80
Xbox One411mania.com (Oct 13, 2017)
Great graphics and fun gameplay do just enough to save a WB Games cash grab. Everything that was good about the first game is still right here, with bigger battles and a longer story. The magic might be gone, but make sure your thumbs are limber and head back to Mordor if you've been before. You won't regret it.
79
PlayStation 4MAN!AC (Oct 05, 2017)
Talions Rachefeldzug fällt voluminöser und abwechslungsreicher aus als im Vorgänger, Story und Nemesis-System leiden aber unter dem Umfang.
75
PlayStation 4Polygon (Oct 05, 2017)
If you can get past the microtransactions, Shadow Wars seems set to provide a much meatier extended playtime than Shadow of Mordor ever offered. But more than anything, that’s my biggest disappointment with Middle-earth: Shadow of War: Everything about it seems to come with a caveat, some small annoyance or two that you need to dig past to get to the still-very-fun game underneath. The Nemesis System is still a wonder that has yet to be replicated. The movement and combat are thrilling.
75
PlayStation 4Playground.ru (Oct 09, 2017)
Shadow of War — вполне логичное развитие первой Middle-Earth, главным козырем которой является система Nemesis. Но больше мы на это не купимся.
75
PlayStation 4StopGame (Oct 10, 2017)
Те, кто ругал Shadow of Mordor за копирование идей конкурентов, останутся при своём мнении и сейчас. Те, кому первая часть понравилась, уверен, с удовольствием прогуляются по Мордору во второй раз.
73
WindowsPC Gamer (Oct 05, 2017)
The nemesis system shines in this unwieldy, bloated, and occasionally magnificent fantasy epic.
70
PlayStation 4Destructoid (Oct 11, 2017)
Middle-earth: Shadow of War has a lot of fluff that attempts to sabotage it, but it succeeds in its effort to make its hollow and silly world worth roaming around and killing things in. Although I wasn't enthralled by the absurd story beats that try to dance around telling an actual epic and somber tale, the ability to create my own stories with an expanded level of depth was more than sufficient to call this a step up.
70
WindowsRagequit.gr (Oct 16, 2017)
It’s an otherwise most entertaining Open-World Action title, with quality content and with the Nemesis System guaranteeing that players will experience amazing instances that NO OTHER title can currently offer (imagine if they had also made it a bit more lore-friendly, too). But instead of feeling like we’ve played the enhanced and greatly improved sequel to Shadow of Mordor, the aftertaste that’s left after experiencing Act 4 is that we’ve just witnessed the next metastasis of the cancer that is plaguing the gaming industry in the last 10 or so years. And, in all good conscience, the greedy attitude of whomever came up with the idea of implementing microtransactions into this game cannot be rewarded with a higher score that this (it already feels extremely generous as it is, and would be a lot lower if not for the game’s general entertainment value). For shame, gentlemen. Do reconsider your priorities, before it’s too late.
70
Xbox OneGameSpot (Oct 06, 2017)
And that addition sums up several of Shadow of War's additions--things like the storefront and the menus and loot system don't make the game terrible, it just would've been better without them. It tries to be larger than its predecessor, there are more abilities, more weapons, more Orcs, yet it leaves you wanting less. But at its core, it's a fun experience with brilliant moments that provide fascinating insight into some of the untold stories of Middle-earth. I just wish it had known when to stop.
70
PlayStation 4GameSpot (Oct 06, 2017)
And that addition sums up several of Shadow of War's additions--things like the storefront and the menus and loot system don't make the game terrible, it just would've been better without them. It tries to be larger than its predecessor, there are more abilities, more weapons, more Orcs, yet it leaves you wanting less. But at its core, it's a fun experience with brilliant moments that provide fascinating insight into some of the untold stories of Middle-earth. I just wish it had known when to stop.
60
PlayStation 4Giant Bomb (Oct 21, 2017)
This sequel expands on the vaunted Nemesis system in wildly entertaining ways, even as it falls short around the edges.
60
Xbox OneGiant Bomb (Oct 21, 2017)
This sequel expands on the vaunted Nemesis system in wildly entertaining ways, even as it falls short around the edges.
50
PlayStation 4Digitally Downloaded (Oct 20, 2017)
Shadow of War looks gorgeous, as you would expect a AAA-blockbuster to do. It plays incredibly smoothly, and as far as open world games go, this one’s relatively bug free. This is all to be expected for a game with this kind of budget, and doesn't really warrant a comment in the context of a review. But the whole experience feels so utterly soulless it’s hard to really care about any of it. It feels like a game that has been carefully pieced together with every feature, bit of narrative and gameplay moment structured out of commercial desire, rather than any love or respect for the Lord of the Rings franchise. And as far as I'm concerned, for a game that's quite explicitly a Lord of the Rings game, that's a fail.


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