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User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Apple II 6 3.9
Atari 2600 11 3.0
Atari 5200 5 4.0
Atari 8-bit 6 3.8
BREW Awaiting 5 votes...
ColecoVision 6 4.0
Commodore 64 6 4.3
Epoch Super Cassette Vision Awaiting 5 votes...
FM-7 Awaiting 5 votes...
J2ME Awaiting 5 votes...
PC-88 Awaiting 5 votes...
PC Booter 5 4.1
Sharp X1 Awaiting 5 votes...
Thomson MO Awaiting 5 votes...
Thomson TO Awaiting 5 votes...
TI-99/4A Awaiting 5 votes...
VIC-20 Awaiting 5 votes...
Windows Mobile Awaiting 5 votes...
Combined User Score 45 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
While Atari, Activision. Imagic and Parker Brothers have been busy translating their VCS and Intellivision games for computer systems, Microfun has been going in in the other direction. Bounty Bob. the major miner of this or any other season, is now on ColecoVision in Miner 2049er, and none the worse for the move. In fact, the change of scene has done old Bob a world of good. The ColecoVision Miner is superior to the original Apple version in graphics, gameplay. sound and the number of mad, mad screens— eleven as opposed to the Apple's ten.
ColecoVisionTeleMatch (May, 1984)
Auf das Spielgeschehen im Einzelnen eingehen zu wollen, erübrigt sich, ist doch die Abfolge hinlänglich bekannt. Nur soviel: Mit dieser Version liegt eines der komplexesten Videospiele überhaupt vor, und ColecoVision ist damit spielerisch in den Leistungsbereich grßerer Heimcomputer gelangt.
Atari 2600TeleMatch (Jul, 1983)
Mir gefällt beim Miner die Grafik sehr gut. Und wenn die sich ständig wiederholenden Takte des Songs „Oh,my darling Clementine" — bei Spielbeginn — auch etwas nerven: Das alles ist witzig gemacht und sein Geld allemal wert. Mit dem Computervorbild (Big Five Software) kann diese VCS-Variante durchaus konkurrieren.
ColecoVisionThe Video Game Critic (Nov 26, 2004)
Yes it's all very derivative, but Miner's speedy pace and crisp graphics make it exceptionally fun and addictive. It's also intriguing to see what sort of imaginative challenge each new stage has in store. The second stage is clearly inspired by Chutes and Ladders, and the third has an elevator controlled by the numeric control pad. Miner 2049er is a whole lot better than it looks, and is regarded by many as a classic.
Atari 5200The Video Game Critic (May 05, 2001)
It sounds pretty generic, but each of the ten screens is innovative, presenting an entirely new challenge. My favorite contains slides and plays like Chutes and Ladders. The simple, colorful graphics are very clean and attractive, and the control isn't bad either. Miner 2049er is an addictive platform game that has withstood the test of time very well.
Miner 2049er is a lot of fun with 10 screens of varied obstacles and scenarios. This game stays fresh longer than most. It's unique and well thought out, leaving behind the repeating-screen format of so many platformers.
Atari 5200Digital Press - Classic Video Games (Dec 10, 2003)
This game has it all. Tireless, entertaining, consistent game play; above average graphics and sound effects; an original reworking of an established theme; and a darn good sense of humor. Even the 5200 controller works reasonably well with this game. Miner 2049er for the 5200 gets the highest recommendation, and is, without a doubt, in a class above other great climbing contests like Donkey Kong and Space Panic.
TI-99/4AMicro 7 (Feb, 1984)
A mi-chemin entre Donkey-Kong et Pacman, Miner arrive presque à en additionner les intérêts respectifs.
Atari 2600Tilt (Jul, 1983)
Bien sûr, le champ d'action de la version signée Tigervision pour le VCS Atari est moins vaste et les caractères plus dépouillés ; mais, avec trois tableaux différents qui regroupent les éléments les plus intéressants de la version ordinateur, Miner 2049 s'inscrit comme le plus complet des jeux d'escalade pour le VCS. Recommandé !
Atari 8-bitTilt (Jul, 1983)
Ici, rien de révolutionnaire, les concepts sont connus, moitié Donkey kong (des échelles, encore des échelles), moitié Pac-Man (les monstres deviennent vulnérables quelques secondes après l'acquisition d'un bonus. Le challenge est réel, il devrait donner du fil à retordre à toute une génération de grimpeurs.
J2MEPocket Gamer UK (Jun 27, 2007)
As a short glimpse at the prehistory of videogaming as we know it, Miner 2049er is of interest. Even if it had secured itself a guest spot in a more modern game (a la the classics in Namco Arcade Golf), we would have had time for it. But to put it up against the best contemporary mobile titles, including Neenya Ninja, Splinter Cell and Open Season, simply reveals just how badly it has aged. Avoid.
Atari 2600Woodgrain Wonderland (Jun 23, 2017)
It’s rare for me to point out an individual programmer as a failure, but Bill Hogue, your version of Miner 2049er SUCKS! You’ve turned a game that was, on other consoles was a fun, fast-action Donkey Kong-style romp with elements of Pac-Man and made it mercilessly SLOW.
Atari 8-bitHappy Computer (Nov, 1983)
Zusammenfassend kann man feststellend, daß "Miner 2049er" eine hervorragende Mischung aus Action und Adventure darstellt, die in keiner Spielesammlung fehlen sollte.
Atari 2600The Video Game Critic (Mar 20, 2012)
Then there's the animation, which is unforgivably choppy. It's nearly impossible to jump over the aliens, and when you lose a life, all of the progress you've made on the current screen is negated, forcing you to restart your painful journey. Audio-wise, the game contains a putrid rendition of the song "Clementine" that'll have you running to the latrine to induce vomiting. If you want to experience Miner 2049er, do yourself a favor and track down the superior Atari 5200 or Colecovision versions.