missing cover art
DescriptionIceblox is an action game similar to Pengo. The player controls Pete the penguin, through several levels with ice blocks and unbreakable rocks strewn about. Pete can push the ice blocks, and they will slide forward until they hit an obstacle; if there's no room for the block to move, it gradually cracks as Pete pushes against it until it finally breaks. Some blocks contain coins, and all the coins must be freed this way to finish a level. Hostile living flames are roving the level, and contact with them causes Pete to lose a life. A flame can be removed by crushing it with a sliding ice block, but it immediately respawns in a corner. Collecting coins, breaking ice, completing levels and crushing the flames gives score.
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- "iBlox" -- DoJa title
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DevelopmentIceblox was developed by Karl Hörnell who wished to expand his Java skills by programming his first arcade game. He specifically did not want to write another remake of famous arcade games such as Pacman or Space Invaders, as these games already had numerous Java remakes, and, in Hörnell's opinion, were rather primitive and not very fun. Instead, he chose to create a variant of Pengo, a game from an era "when people started expecting more of computer games". Another reason to choose Pengo was that the game would be block-oriented, making up for the low speed of Java's graphic routines which made keyboard controls unsuitable for precise movement.
At the time of creating Iceblox, Hörnell had not played Pengo for over a decade and had only faded memories of its rules, so Iceblox's gameplay has only superficial similarities to Pengo's.
Related Web Sites
- Iceblox (official website)
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