User Reviews

Comes close to the original game Commodore 64 Katakis | カタキス (39610)

Our Users Say

Platform Votes Score
Apple II Awaiting 5 votes...
Arcade Awaiting 5 votes...
Atari 2600 9 3.3
Atari 8-bit Awaiting 5 votes...
ColecoVision 6 3.6
Commodore 64 Awaiting 5 votes...
Game Boy 5 2.8
J2ME Awaiting 5 votes...
MSX Awaiting 5 votes...
PC-98 Awaiting 5 votes...
SNES Awaiting 5 votes...
Tomy Tutor Awaiting 5 votes...
Wii Awaiting 5 votes...
Combined User Score 20 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The home cartridge of Mr. Do includes all the play features (minus the intermission cartoons) of its coin-op counterpart. The action is fast and furious, especially on high levels of play. The graphics are well done, and the sounds are virtually identical to the arcade game. Coleco has included ten different screens in this top-notch version. Minor differences from the coin-op, such as a not-too-visible powerball, may be noticed by fanatics of the arcade game.
ArcadeRetro Spirit Games (Aug 14, 2013)
Mr. Do's original arcade and SNES outings get a massive thumbs up from me, and it sits up there with Pac Man, Bomb Jack, Mappy, Frogger, Donkey Kong and Dig Dug as one of the best coin-op games of the early 1980s. Now, if you'll excuse me, I have a high score to beat.
Atari 2600Woodgrain Wonderland (Jul 26, 2017)
Mr. Do! is a highly challenging game (much more so than Dig Dug, in fact) of timing and strategy. Although it’s obviously impossible to capture the cartoony graphics of the original, Coleco did a pretty good job of including as many elements of the music and graphics as possible. A very underrated arcade port.
Atari 2600The Video Game Critic (Dec 30, 1999)
Mr. Do is hectic and fun, but less strategic than Dig Dug. The graphics and sound are above average, and the control is quite responsive. Mr. Do has four skill levels.
80 (UK) (Oct 24, 2007)
Such endeavours are highly entertaining, but for the player to succeed he must first come to terms with aiding a scary clown. Fortunately, the gnawing desire to progress is likely to trump morality.
ArcadeAll Game Guide (1998)
Despite less-than-cute graphics and unfortunate comparisons to Dig Dug, Mr. Do! is a great game with endless strategies, a variety of playfield arrangements and a whimsical, circus-like musical score.
ColecoVisionTeleMatch (Mar, 1984)
Ein Spiel, das nicht nur, aber sicher vorrangig, Kinder ansprechen wird. Nicht allzu schwer, zumindest dann nicht, wenn man auf der untersten Stufe spielt.
SNESAll Game Guide (1998)
While Mr. Do! may bore certain Doom and Defender fans unwilling to give a ³quiet² gaming experience a chance, video game purists, those with a taste for the classics and those with a fondness for non-violent, non-threatening games will probably enjoy this game.
ColecoVisionAll Game Guide (1998)
Also neat is the fact that eating all eight cherries in a group at one time scores more points than when you eat even one of them on a separate occasion. These and other strategies give Mr. Do! a little more depth than Dig Dug. Nothing against Dig Dug, it is certainly one of the all-time classics, but Mr. Do! deserves some attention as well.
ColecoVisionLe Geek (Jan, 2005)
The graphics are simple, but quite good. The boards are colorful, but the character sprites are one color and the animation is a little choppy. The music and sound effects are very good and close to the arcade. The gameplay is great—all the elements of the arcade game are here, except for the extra man Mr DO! animation. Highly recommended if you have a Coleco.
Commodore 64Zzap! (Oct, 1985)
The only thing is, I didn't find myself enjoying the game as much as I used to, but then that's only to be expected since the game is sprouting a few grey hairs. Still, this is an excellent arcade conversion and will definitely appeal to ardent fans of the original.
SNESTotal! (Germany) (Jan, 1997)
Der einzige große Haken ist der Preis, denn ein 15 Jahre altes Spiel zum Vollpreis von 130 DM anzubieten, ist schon ein ganz schöner Hammer. Wer die Kosten nicht scheut, wird sich aber garantiert über einen zeitlosen Klassiker freuen können, den er wohl noch des öfteren aus seiner Sammlung kramen wird.
SNESThe Video Game Critic (Oct 18, 1999)
Like all normal people, I've always been terrified of clowns. The main character in Mr. Do is a clown, and on the boxcover he looks like one of those evil clowns that hide under your bed with a knife! After summoning enough courage to review this game, I found Mr. Do to be pretty good after all. This game originally appeared in 1982 as a fast-moving Dig Dug clone. To its credit, it does have some original elements. Instead of inflating monsters, you destroy them with a magic ball that bounces around the maze until it hits something. Instead of having to eliminate all of the monsters, stages are cleared by collecting all of the fruit, giving the game a Pac-man flavor. Mr. Do's graphics are colorful and vibrant, but I could barely tolerate its circus-style music. A fun head-to-head two player mode is also included. Just be sure not to leave this game on overnight, or the clown could potentially escape from the television screen and kill you in your sleep.
ColecoVisionThe Video Game Critic (Jun 04, 2011)
Coleco prided itself on its arcade-to-home conversions, but this one falls a little short. In the arcade Mr. Do was a colorful clown, but here he's just solid white. His magic ball had a lot more visual pizzazz in the arcade; it's little more than a bouncing pixel here. The maze is well defined however and the bonus items look sharp. In the final analysis, Mr. Do succeeds in taking the Dig Dug formula to the next level. It's a little convoluted, but those who dig in will be intrigued by its depth and strategy.
Game BoyVideo Games (Nov, 1992)
Für den Nostalgiker wird der Game Boy immer interessanter. Mit Mr. Go! hat man schon wieder einen Klassiker der frühen Videospielgeschichte reaktiviert. Die Umsetzung hält sich fast pixelgenau an das Original. Ab und zu irritiert die Grafik zwar etwas (Ist‘s ‘ne Kirsche oder ein Feind?), doch alles in allem wurde kompetent programmiert. Das Scrolling ist solide, die Musik ansprechend, der Spielverlauf fair und originalgetreu. Nach heutigen Mäßstäben ist Mtr. Do! ein nettes Geschicklichkeitsspiel ohne Highlights. Besonders abwechslungsreich sind die einzelnen Spielstufen leider nicht.
Atari 2600Le Geek (2012)
Sadly, the big flaw in this version is that the "maze" you dig doesn't allow for the thin sides to remain. This can quickly leave the board wide open and make Mr. DO! too hard to be much fun. You might try to get the E-X-T-R-A letters once, but other than that you'll probably pull the cartridge out in frustration. As much as I wanted to like this game, I’d rather play Pac-man.
Commodore 64Happy Computer (Sep, 1985)
Spielablauf und Grafik sind dem erfolgreichen Automaten ebenbürtig und trotz einiger Anleihen bei anderen Programmen ist die Handlung halbwegs eigenständig. „Mr. Do“ ist das ideale Spiel für Leute, die es nicht super-schwieng mögen. Dank der friedlichen Handlung ist es auch für kleinere Kinder gut geeignet.