Realms of Darkness

aka: Rogue Alliance
Moby ID: 25042
Apple II Specs

Description

Realms of Darkness combines traditional RPG gameplay (party, stats, and combat system) with some elements borrowed from text adventures.

Assemble a party of one to eight characters and go on quests to gain power and riches and magical items by defeating monsters. The game consists of many scenarios, each requiring several hours of playing to be completed. Move around in the realms using your keyboard or joystick or both. Travel and explore cities, dungeons, caverns and other types of dwellings. and talk to city inhabitants.

Creating characters requires that you determine their traits and abilities which are defined as six attributes: Wisdom, Intelligence, Agility, Strength, Vitality and Luck. Choose their profession or class. Your choices are Fighter, Sorcerer, Priest, Thief, Champion, Knight, Barbarian or Friar. Finally, decide what race they will be, Gnome, Dwarf, Elf or Human. Once that is done, choose the sex and type your characters name. Once you have assembled your party, your adventure can begin.

Certain situations require the player to type very detailed, context-specific commands (such as for example "shout") in order to solve a puzzle or otherwise advance in the game. This feature gives Realms of Darkness a flavor of an adventure game. The player can also split the party in two and control both while exploring different locations.

Spellings

  • ローグ・アライアンス - Japanese spelling

Groups +

Screenshots

Promos

Credits (Apple II version)

20 People (18 developers, 2 thanks)

Game Program
Computer Graphics
Game Design
Manual Text
Product Development
Product Management
Playtesters
Art & Graphic Design
Art Director
Illustrator
Includes graphics routines from The Graphics Magician® by
  • Polarware™
Typesetting
  • Abra Type
Printing
  • A&a Printers and Lithographers
Thanks to

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Trivia

Japanese title

When the game was ported to Japanese computers the name was changed to Rogue Alliance. According to former StarCraft employee Toshio Sato in a retrospective interview for RPG Codex: "the term Realms, from the title Realms of Darkness, wasn't something that would strike the Japanese people's eye no matter if we'd chosen to translate it into Japanese or just put it in katakana. As a consequence, I remember they decided to choose some words from the game's scenario for the title instead, which were supposed to leave a much deeper impression.​"

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Identifiers +

  • MobyGames ID: 25042
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Contributors to this Entry

Game added by Mr Giggles.

MSX added by crookedbee. PC-88, Sharp X68000, Sharp X1, PC-98 added by Infernos. Apple II added by Terok Nor.

Additional contributors: crookedbee, Infernos, robMSX.

Game added November 17, 2006. Last modified September 30, 2023.