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User Reviews

Innovative, fitting conclusion to the series Windows Risujin (10)
All good things must come to an end... Windows Jeanne (76328)

Our Users Say

Platform Votes Score
Macintosh Awaiting 5 votes...
Windows 24 3.9
Combined User Score 24 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
WindowsGame industry News (GiN) (May, 2006)
This brings me to the one minor gripe I have for an otherwise perfect game - the way it saves your progress. It automatically saves your game like constantly, and if you quit you can continue where you left off. Sounds just fine, right? Well, most of the time it is, but in a Myst game, one of the attractions is to see all the possible endings, right or wrong. But, with no control over your save points, the only way to see an alternate ending is to go through the game again. Fortunately, with the knowledge you've gained from the first time around, you can take some shortcuts in order to upgrade this from unbearable to annoying, but it is still an inconvenience for the overly-curious among us.
WindowsGameBoomers (Oct, 2005)
However, don’t come away from this review thinking I didn’t like Myst V. It is glorious. In just the same way that Myst was glorious back in the early 90’s. Twelve years and seven published games (Myst, Riven, Exile, Revelation, realMyst, Uru, End of Ages), each one ground-breaking in its own way. If this is the last of the games, the series has ended on an absolute tour de force.
WindowsAdventure Lantern (2005)
Myst V- End of Ages is an excellent addition to the Myst family. The game is extremely stable, the graphics are gorgeous, and the voice acting is outstanding. I raised a few issues with some of the puzzles, but they are minor complaints that probably won’t bother many gamers. If you like the Myst series or adventure games in general, you should try this one.
WindowsCPU Gamer (Dec 28, 2005)
The Myst series is one of the longest running game series ever, that has both helped to define the adventure genre, shape the gaming world, and satisfy an audience that is made up of all sorts of different people. I would also like to congratulate Cyan if this is truly the last game in the series. They have taken gamers to fascinating places with an in-depth storyline that many people can appreciate. They are a talented bunch of people that deserve the recognition they have earned.
92 PC Gaming (Dec 28, 2005)
The deep Myst story is still somewhat of a mystery and the closure that is given in this game might not be satisfying to fans. I think it might be best if another book was written that gives the entire picture of the D’ni civilization along with a better end than this game provides.
91 (Nov 22, 2005)
Sa joc Myst V a fost poate una dintre cele mai triste experiente din viata mea. Jocul este o agonie prelungita, atit timp cat stii ca fiecare puzzle rezolvat te apropie cu inca un pas de final. Universul Myst este una dintre cele mai frumoase manifestari ale imaginatiei umane. Jocurile care s-au dezvoltat pe baza lui sunt capodopere ale genului, neintrecute pina azi, iar Rand Miller ne-a dovedit inca o data genialitatea sa. M-am bucurat enorm cu ceva timp in urma cind am aflat ca Cyan Worlds care trebuia sa-si inchida portile, a renascut ca din senin. Stiu ca Rand Miller inca mai are un cuvint de spus si stiu ca are forta de a se ridica din nou in picioare si de a pasi inainte.
WindowsImpulse Gamer (Nov, 2005)
The developers of Myst V: End of Games claim that this is the final game in the series but with such an impressive gaming engine, I believe that the creators will use this to create some side stories of the Myst universe. The game itself has received a massive overhaul that contains a beautiful 3D engine, realistic graphics and exceptional character acting that probably makes this one of the best games in the series itself. A must have to all fans of the original games!
89 (Nov 18, 2005)
The conclusion is simple: if you like such slow, mind-challenging but very atmospheric and satisfying games that you need not doubt. If you constantly wonder where your shotgun is when walking in FPS-view, you better leave this on store shelves. Although the last episode doesn't manage to reinvent the genre, Myst V remains one of the best ever! I hope that this isn't really the last episode and that the makers keep thinking on how they can put the forgotten genre of adventures back on the map.
WindowsGame Chronicles (Oct 31, 2005)
Myst V: End of Ages is an artistic, immersive, and fun diversion, with plenty of nostalgia thrown in for the series’ fans. In the 13 years since the release of the first game, I have graduated middle school, high school, and college, and the games have held a constant appeal to me through all of these stages in my life—thanks for the years of entertainment, Cyan Worlds.
WindowsIGN (Sep 21, 2005)
Myst V: End of Ages does a fine job of ending the series. It's a good enough game to stand on its own, but longtime fans owe it to themselves to see how things turn out. Every change to the Myst formula, from the tablets to the varied control schemes, make End of Ages one of the best entries in the series. And the visuals and sound rank among the series' best as well. Highly recommended to Myst fans and plain adventure fans alike.
WindowsGameplay (Benelux) (Sep 28, 2005)
Het laatste Cyan spel ooit in de Myst-franchise is een knaller van formaat. Het is een plezier om te zien hoe de serie na 12 jaar in stijl afsluit.
WindowsPC Zone (Sep 23, 2005)
But otherwise Myst V is a solid, enjoyable end to this magnificent (some say under-appreciated) series. The graphics are as beautiful as ever, the presentation is immaculate, the story keeps you gripped and your brain will appreciate the workout before you go back to killing it with beer, cheesy Wotsits and Hollyoaks. So long Myst, you will be, er, missed.
WindowsAdventure-Treff (Oct 11, 2005)
Myst ist Geschmackssache. Das war schon immer so und das ändert sich auch mit Myst V nicht. Von ein paar minimalen Schnitzern abgesehen ist auch dieser Titel wieder eine hervorragende technische Leistung mit wunderschönen Grafiken und äußerst atmosphärischer Soundkulisse. Die Rätsel sind der Serie absolut würdig, auch wenn das Spiel leider nicht besonders lang geraten ist. Nur spielerisch spaltet Myst die Gemüter: Wer sich von einer originären Fantasy-Welt entführen lassen möchte, um diese en détail zu erkunden, zu erleben und durch logische Schlüsse und Überlegungen eine Reihe abstrakter Rätsel lösen möchte, der sollte unbedingt zugreifen, da er in diesem Bereich für lange Zeit nichts Besseres finden wird.
WindowsGamingTrend (Oct 13, 2005)
There are three different endings, which are all enjoyable. I suggest saving your game before you click on the final tablet at the keep so that you may go back and choose the alternates. Other than the different endings however, there is no real need to play the game again. There are no more puzzles to solve or difficulty levels to beat. Once it’s done, it’s done.
WindowsGameZone (Sep 29, 2005)
Fans of the Myst series will definitely enjoy Myst V: End of Ages. It brings together all the hallmarks of the acclaimed series. A wonderful story, beautiful graphics, life-like sound quality, and of course the intricate puzzles make Myst V a gem for the genre. Given the ease of learning the interface new players can dive right in along side veterans of the previous titles. The puzzles can be challenging, and at times frustrating, but they are also fun to solve. Myst V is a game where players have to earn their advancement. It takes ingenuity and wit to navigate through the Ages and restore the worlds of Myst. If you are up for the challenge take a deep breath and step into the pages of history.
80 (Oct 02, 2005)
Eines wird beim Spielen überdeutlich: Myst V stellt nicht nur das Ende der erfolgreichen Serie dar, es ist gleichsam auch der Abgesang auf ein ganzes Genre - das klassische Point&Click, das sich seit Jahren nur noch selbst zitiert! Das wird insbesondere im Vergleich mit dem innovativen Fahrenheit klar, das einen neuen Weg weist. Wo Fahrenheit sogar mehrere Lösungswege für eine Aufgabe anbietet, habt ihr bei Myst V wieder nur den altbekannten Rätselparcours, den ihr Apparatur für Apparatur abklappern müsst. Ein bisschen Entscheidungsfreiheit bietet Myst V leider erst ganz am Schluss. Schade eigentlich, denn von der Bedienung her, optisch und akustisch ist das Adventure von Cyan Worlds wieder über alle Zweifel erhaben, von kleineren Schönheitsfehlern einmal angesehen. Trotz einiger antiquierter Elemente wird die Serie jedoch adäquat beendet. End of Ages ist ein gutes Adventure und vor allem für Fans der verworrenen Rätselwelt sicher die Anschaffung wert.
WindowsComputer Games Magazine (Dec 01, 2005)
Though the idea of “The Choice” is sort of a one-trick pony, it does have its appeal, and it’s supported by the gameplay. Ingenious new ways to beat the typically insane Myst enigmas lends a fresh feeling to what’s really old hat, and gives you a greater sense of control. It’s about time someone gave you the glory for all the hard work you did for the last four games. So, while Grandfather Myst lays dying, you are right there beside him, administering the poison of your choice, helping him pass peacefully or otherwise. And if you’re a dork, you’re probably writing his obituary in D’ni.
WindowsCheat Code Central (Sep 25, 2005)
I don't want to ruin things for you but just let me say that I was expecting a better conclusion to wrap up such a memorable series. But as with most puzzle-oriented game it's the journey and not the destination that makes it all worthwhile. And it's been one hell of a good ride.
WindowsUSA Today (Oct 17, 2005)
Myst fans may be disappointed their favorite adventure series has come to an end, but they won't be disappointed with this game. "End of Ages" is a fun and sometimes tough title that's perfect for those who enjoy story, dialogue and puzzle-solving instead of action games with gratuitous violence.
MacintoshUSA Today (Oct 17, 2005)
Myst fans may be disappointed their favorite adventure series has come to an end, but they won't be disappointed with this game. "End of Ages" is a fun and sometimes tough title that's perfect for those who enjoy story, dialogue and puzzle-solving instead of action games with gratuitous violence.
MacintoshMacLife (Feb 01, 2006)
If you've hated Myst from day one, End of Ages probably won't change your mind. If you've followed Myst and enjoyed the ride, then you simply have to get this final installment. And if you've never played a Myst game, you don't need to know the complete back story to enjoy End of Ages - just don't expect any nostalgic chills.
WindowsUOL Jogos (Jan 04, 2006)
"Myst V: End of Ages" segue fiel o estilo da série e a encerra com muita dignidade, proporcionando os costumeiros quebra-cabeças complicados - ainda que mais fáceis quando comparados aos enigmas dos antecessores - e a tranqüila exploração de cenários que se vê desde o primeiro capítulo. Embora não inove significativamente, é simplesmente indispensável para quem gosta da série e uma boa "estréia" para quem ainda não a conhece.
WindowsAdventurearchiv (Apr 18, 2006)
Ich würde nicht ganz so weit gehen zu behaupten, dass nur ein Myst-Fan die Story von „End of Ages" verstehen kann, doch wird ein Spieler, der die anderen Teile nicht kennt, seine gepflegten Schwierigkeiten haben, in die Thematik einzusteigen. Ganz im Gegensatz zu „Revelation", dass noch ganz gut für sich allein stehen kann. Unterm Strich ist „End of Ages" wieder ein ganz besonderer grafischer Leckerbissen mit knackigen Rätseln und einer großartigen Atmosphäre, der zwar insgesamt nicht ganz an den Vorgänger heranreicht - ganz zu schweigen davon, dass ich die Story immer noch nicht wirklich verstanden habe, aber das ist wohl mein persönliches Problem ;-) -, aber einen würdigen Abschluss der Reihe bildet und einen Abenteurer mit durchschnittlichen bis fortgeschrittenen Fähigkeiten gute 25 Stunden beschäftigt.
MacintoshMacworld (Nov 30, 2005)
Myst V: End of Ages marks the end of the road for one of the most beloved adventure games of the modern era. The Myst series, created by Cyan, started life on the Mac, so it’s only fitting that it reaches its end here, too.
WindowsG4 TV: X-Play (Oct 25, 2005)
End of Ages is purported to be the final Myst. If that’s true, it’s a shame, because this is the first time since the original that the series has been so accessible. With the full 3D engine and freedom of movement, Myst V is more fun and fast-paced than you can reasonably expect an adventure game to be, and is just as visually stunning as its predecessors. Only its anemic length prevents this game from being a must-buy.
WindowsAdventure Gamers (Oct 31, 2005)
Close on the heels of Ubisoft's Myst IV: Revelations came the announcement of Myst V: End of Ages from Cyan Worlds, the original creative genius behind the game that many still see as the ultimate adventure paradigm. Along with Cyan's welcomed return to the fold, word that the new title would also be the last Myst game created great anticipation, but the fact that it has arrived so quickly may give pause to Myst aficionados. Will this dénouement prove a worthy, if nostalgic, end to the phenomenally successful series?
80 (Sep 30, 2005)
La fin n’est qu’un éternel recommencement. Il n'est pas question de prêcher ici l’éventualité de la réincarnation, mais simplement d’avoir conscience que tout ne s’achève pas lorsque qu’une fin est annoncé. Ainsi la si fameuse saga Myst arrive à son terme avec ce cinquième et dernier épisode. Mais, il n’est pas question pour autant de tourner aussi vite la page d'un tel univers. En une décennie, Myst a réussi à imposer son univers atypique : une nature luxuriante mais désespérément vide, peuplée de machines aux mécanismes parfois diaboliquement complexes dont le joueur doit saisir le fonctionnement.
WindowsPC Powerplay (Oct, 2005)
Myst 5 sieht schon sehr beeindruckend aus, davon können sich manche Genrekollegen ruhig was abschauen. Die Rätsel sind weder zu leicht noch zu schwer, auch wenn ich an manchen Stellen arg lange meinen Denkapparat anstrengen musste. Was nervig ist, sind die Monologe von Esher. Der Mann ging mir nach seiner dritten bedeutungsvollen Sprechpause so auf den Senkel, dass ich mir zu meiner WASD-Steuerung noch eine Waffe gewünscht habe. Dafür ist Toldelmer mein Wunschurlaubsort.
WindowsGameSpot (Sep 20, 2005)
Myst V concludes this landmark series with dignity and style, delivering a challenging and sophisticated adventure that contains a number of satisfying moments.
78 (Nov 10, 2005)
Die einen hassen die anderen lieben es. Die Rede ist von der Myst Adventure-Serie. Zum Beginn der CD-ROM Ära am PC hat sich neben Rebel Assault vor allem ein Spiel hervorgetan, welches wunderschön vorgerenderte Hintergründe und eine sehr ausgefallene Story besaß. Dieses Spiel nannte sich Myst und konnte durch sein ruhiges Gameplay und der gediegenen Atmosphäre vor allem ältere Spieler ansprechen. Das Salz in der Suppe aller Myst Anhänger waren und sind jedoch die hammerharten Rätsel. Nur wer sich gekonnt in die Welt von Myst hineinversetzten konnte, konnte das Spiel ohne Komplettlösung bezwingen. Diese Tradition wurde bis zu Teil vier fortgesetzt.
WindowsGame Informer Magazine (Oct, 2005)
All of this combines together as a bit of a mixed bag for me. As a fan, I can forgive its flaws and take great joy in the maddeningly logical puzzles. I love ‘em. As a critic, there are issues here, but I don’t think that any of them are long lasting or severe enough to really ruin the experience outright. This final Myst game truly is beautiful and challenging, and that covers the majority of what I want from Cyan’s last dance with the series.
WindowsDigital Entertainment News (den) (Dec 15, 2005)
The game also leads you to believe that you have a choice in how the saga turns out, waving a promise of multiple endings in your face right from the beginning. This would normally be considered a good thing, but when two of the three endings are literal dead ends and simply leave you exploring a familiar area until you decide to quit the game, it becomes obvious that there's only one real conclusion. Thankfully, it's a satisfying one, not only to the game but the entire Myst saga.
WindowsGameStar (Germany) (Sep, 2005)
Die 3D-Grafik tauscht den Detailreichtum der Vorgänger gegen Bewegungsfreiheit und hebt die Hardware-Anforderungen – ob’s die Fans danken werden? Mir hat es die Indiziensuche sehr erleichtert, ohne Wartepausen durch die Welten zu laufen. Und: Nach zwölf Jahren lässt sich endlich ein Myst-Spiel effizient bedienen. Der fünfte Teil ist nicht der beste der Serie; gut gelungen ist er trotzdem. Herrlich geheimnisumwittert locken vier Welten, ihre Einsamkeit beklemmt; umso glänzender führen die exzellent vertonten Esher-Monologe und Yeesha-Tagebücher durch die doppelbödige Handlung. Gut, bei den symbolüberladenen Logikrätsel müssen Sie wie gewohnt erst mal entdecken, was überhaupt die Aufgabe ist. Mit dem Tafelsystem findet Myst 5 dafür eine originelle, leider zu mutlos eingesetzte Rätselidee. Schade nur: Das Ende ist enttäuschend banal.
MacintoshJust Adventure (Oct 11, 2005)
Ultimately, Cyan hasn’t let Myst go out with a bang, not even a whisper, but with a little squeal of joy. Honestly, I hope that one day we will see another addition to this franchise, not for my own fangirlish reasons, but so that we can continue to see how Myst pushes the envelope.
WindowsGameSpot (Belgium/Netherlands) (Sep 29, 2005)
Het slot van Myst V is niet zo dramatisch of apocalyptisch als je zou kunnen verwachten van de allerlaatste aflevering van een reeks. Als er niet op de doos stond dat dit het laatste avontuur is, zou je verwachten dat de opvolger volgend jaar in de rekken ligt. Maar voor zover we weten is Myst V echt wel een waardige afsluiter voor een reeks games die een nieuw genre in het leven hebben geroepen. Vandaag zijn adventuregames niet zo populair als toen Myst I op de markt kwam; het is dan ook passend dat Myst V zijn oorsprong respecteert en de standaard van zijn voorgangers niet wou verleggen.
WindowsJust Adventure (Oct 11, 2005)
Ultimately, Cyan hasn’t let Myst go out with a bang, not even a whisper, but with a little squeal of joy. Honestly, I hope that one day we will see another addition to this franchise, not for my own fangirlish reasons, but so that we can continue to see how Myst pushes the envelope.
WindowsWorth Playing (Dec 13, 2005)
Myst V feels kind of like Adventurecus of Borg, so many ideas and parts and concepts all welded together into one great big clump of game that it's difficult to know where to even begin. In the end, the feeling of playing Myst V, much like the tone of the game itself, is rather bittersweet. This is an imperfect ending to the series, and yet imperfect Myst, I have to admit, is better than a lot of other games. I just wish I could look at this game and honestly feel satisfied with it, rather than feel kind of let down. It isn't the ultimate ending I'm unsatisfied with, mind you. It's just that getting there is only half the fun.
MacintoshInside Mac Games (IMG) (Nov 23, 2005)
Many old hands can testify to the fact that if it wasn't for Myst, they would have never became gamers in the first place, missing out on the unique experience of staying up late night after night armed with only a quintuple espresso, a pen, and a pad of paper, trying to decipher one of the many rewarding puzzles that Myst is so famous for. Myst V: End of Ages, while clearly not as impressive as its predecessors, manages to provide a dignified conclusion to the 12-year-long epic which, while far from the stunning swan song everyone expected based on Cyan's brilliant history, should sufficiently satisfy most of Myst's fans and provide hours of tough puzzles in an attractive 3D world for anyone who has enough maturity and mental horsepower for the challenge.
WindowsGame Informer Magazine (Oct, 2005)
I didn't start playing Myst because I like my hand held. I enjoy the undirected exploration and the piecing together of clues from the pages of forgotten tomes, which is precisely why I was disappointed by the series' final chapter.
WindowsTotalVideoGames (TVG) (Oct 08, 2005)
Myst V, along with all the previous games, have won untold prizes for the ability to tell a story and immerse the player within a stunningly created world and with Cyan’s future looking uncertain perhaps now was the time to put the final lid on the series. There is nothing fundamentally wrong with Myst V but then again we’ve seen it all before and the story alone this time just wasn’t enough.
70 (Sep 21, 2005)
Après dix ans de bons et loyaux services, la saga Myst s'achève sur un final assez déroutant. Le fan pur et dur risque fort de trouver ce cinquième épisode un peu décevant tandis que la personne étrangère à l'univers n'y verra qu'un bon jeu d'aventure aux énigmes certes peu nombreuses mais tout de même attrayantes. A vous de savoir dans quelle catégorie vous vous rangez.
WindowsGamekult (Sep 22, 2005)
Le moins que l'on puisse dire, c'est que Myst V : End of Ages clôt la saga en beauté. Ce dernier épisode résume parfaitement bien l'univers de Myst et son ambiance unique, transcendée par des décors toujours aussi somptueux. Adieu les décors photo-réalistes et les incrustations de personnages filmés, Myst V préfère lui revenir à la bonne vieille 3D qui réalise ici un sans faute ou presque, malgré une certaine froideur des environnements. Le concept des tablettes agissant directement sur les Ages apporte un réel plus qu'il faudra assimiler parfaitement pour parvenir à bout des énigmes certes toujours aussi complexes et tordues mais malheureusement peu nombreuses. La superficie des Ages est elle aussi quelque peu décevante, d'autant plus que l'on peut désormais les arpenter plus rapidement et librement. Malgré donc sa durée de vie un peu légère, Myst V procure une expérience à la fois grave, intense et pleine de poésie qui saura ravir les amateurs de la série tout comme les autres.
Windows1UP (Oct 31, 2005)
Myst V isn't a Rosebud twist ending to the series, but rather a distinguished, picturesque, and more-than-sufficient finale. The inferno of Myst and other purist adventure games has died down since Myst's CD debut and it's very inspiring and impressive as a gamer to see developers complete the saga with End of Ages. It stays true to what designers sought to create without ever straying into the realm today's gaming "requirements" of adrenaline-packed action. It stays true to a vision of great game design making great games, and is a swan song for a beloved tale.
WindowsVideo Game Talk (Jan 18, 2006)
Myst V: End of Ages is the finality of a long winding journey through an enigmatic world of puzzlement. Depending on how savvy a person is at solving brain twisters, the playtime for this title can range from anywhere from 10 to 30 hours. It's an utterly linear game, but the amount of time spent finding solutions can really rack up. The average adventure gamer will be completely lost, so I can only recommend this title to people with Myst experience. Is the final conclusion worth all of the effort? Not in my opinion, but others may enjoy the peaceful outcome. Also, I recommend looking to pick up this game at the $20 mark as the retail price has fallen to $29.99 very quickly since release due to lack of interest in the series.
WindowsGotNext (Nov 10, 2005)
For better or for worse Myst V is everything that its predecessors were: It's moody, atmospheric, accessible, and beautiful, but at the same time it's still as story-thin, lonely, and frustrating as Myst ever was. For those that still hold the flame, Myst V is a perfect send-off to a proud series. While it won’t too much to convert series critics, and it may not even be a high point for the series, it delivers what the fans came for and it does its ancestry proud.
WindowsComputer Gaming World (CGW) (Oct 31, 2005)
Myst V isn't a rosebud twist ending to the series but rather a distinguished, picturesque, and more-than-sufficient finale. Purist adventure games don't have the same gravitas as they used to, but this game stays true to what developer Cyan Worlds sought to create.without ever straying into the realm of today's gaming "requirements" of adrenaline-packed action. Technical minutiae aside, Myst V acts as a fitting swan song for this beloved franchise.
WindowsGamezine (Oct 02, 2005)
C’est donc ça le Myst nouveau, un volet qui ne fera pas l’unanimité. Un jeu assez creux et plat au final, à l’opposé de la démesure des précédents volets. Toute une époque qui s’envole… Il était temps que ça se termine...
60 (UK) (Oct 12, 2005)
With this episode the Myst series goes out in respectable fashion. There's still nothing on offer for anyone that craves action, exhilaration or an easy ride but frankly that's no great surprise.
MacintoshmacHOME (Jan, 2006)
If you want to relax with a gorgeous and leisurely game full of intriguing puzzles, then Myst V is definitely one of our picks.
WindowsAbsolute Games ( (Oct 23, 2005)
Основной недостаток Myst 5 — третье измерение. Будь у сотрудников Cyan хоть капля совести, они бы назвали игру Uru 2: We've Totally Run Out of Ideas. Вряд ли надо уточнять, на каком движке она создана. Знакомые детали интерфейса выдают Uru с головой. Но где же захватывающие дух красоты? В меню — четыре микроскопических, неоригинальных и неприглядных (даже по сравнению с Ages Beyond Myst!) мира, сопоставимых по размеру с локациями Sentinel или Path of the Shell. А в качестве довеска нам предлагают один из районов D'ni и скопированный из realMyst главный остров.