Written by  :  Mike Wilson (3)
Written on  :  Mar 18, 2009
Platform  :  Nintendo 64
Rating  :  5 Stars5 Stars5 Stars5 Stars5 Stars

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Absolutely stunning...

The Good

Zelda on the 64 was a masterpiece in every aspect. The time this game was released was perfect as well, there was no game out there that had the gameplay and vastness that Zelda ocarina of time had. I remember getting this for Christmas from my father and almost ran off every wall. I popped it in the first time and I was glued for days to months, after school it was Zelda time!

The best thing about this game was its 3D aspect and the way you could handle link. The target locking system was also very fun, the ability to lock on a target and perform a left/right dodge and a forward to downward sword thrust was "Epic". I liked how they had the Little Link and Adult Link, and how you could change between both later on in the game it made the game never boring really...if you were bored as little link just switch on over to adult. Another option that added so much to this game was the customization of link, you could customize the sword/shield/clothing he was wearing based on the fights he encountering (((I mean come on dude - how EPIC is that...lol))). The mounted combat and the ability to ride on a horse was breathtaking, it added a whole new feature to the game. The ocarina included another part to the game as well allowing you to make musical tunes to buff you or help along your quests - or to even have fun and make your own tune's up. The boss fights put you into the seat of a massive controllable movie where you had to try to keep your sanity while you trying to dodge and fight this 60 foot thing as the camera pans left to right.

Zelda 64 for its time...with the mounted combat/Character customization/targeting-epic fighting system/smooth character game play/vastness of weapons-items. This game was just straight up amazing - and I think anyone who calls themselves a gamer really isn't one unless they have played one of the games that started everything - Zelda Ocarina of Time

The Bad

There were parts in the game that you wanted to just chuck the controller at the wall because you couldn't beat it, since it was so dang hard. Especially the last fight with Ganon, if you didn't know what you were doing it was a constant lose for you. But once you got past that part of un ending annoyance the feeling of getting farther in the game was nothing like you feel in games today.

The Bottom Line

Zelda 64 is still the best game of all time and if you haven't played it, you need to play it. Being 2009 Zelda 64 still surpasses every game I have played currently. Why? because all the current big companies aren't, looking back into what gaming really is - Fun. Everything is a grind fest now or feels like one big linear point system or the game just gives to much freedom that I find nothing to do or any point to doing it. There are some good games out there today -no doubt- but they don't have that click to them like Zelda 64 has.

To conclude...

Everyone needs to look back at history before they can go forward into the future and I hope gaming companies take Zelda 64 into consideration with games to come.

(I have played Zelda ocarina 4 - 5 times through as well as its brother expansion Majoras Mask)