Lode Runner 3-D
Description official descriptions
The Emperor Monk of Pandora has begun raiding the Out-Sector Colonies, stealing vital gold supplies from the free systems. The Federated Hegemonies have no choice but to ask the Lode Runners to stop the raids and put an end to the Emperor's rule.
Unable to use the full fleet on the Emperor's defenses, which would cause mass casualties, they decide that a lone Lode Runner should enter the enemy base to recover any gold found and destroy the Emperor.
From an isometric style perspective, you must guide Lode Runner through each of the levels, dodging defensive blocks and enemies by either placing bombs and blowing holes in the ground to finding another way around. By finding all of the gold on the level, you can then progress to the next level.
Groups +
Screenshots
Credits (Nintendo 64 version)
26 People (18 developers, 8 thanks) · View all
Executive Producer | |
Game Programming and Level Editor | |
Game Design |
|
Level Design | |
Art Director |
|
3-D Animators | |
3-D Artists | |
Concept Art | |
Audio Production and Engineering | |
Compression Tools |
|
Project Support | |
Banpresto Co., Ltd. | |
Nintendo Software Technology Corporation |
|
[ full credits ] |
Reviews
Critics
Average score: 73% (based on 13 ratings)
Players
Average score: 2.9 out of 5 (based on 8 ratings with 0 reviews)
Be the first to review this game!
Analytics
Upgrade to MobyPro to view research rankings!
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Kartanym.
Game added May 26, 2003. Last modified June 26, 2023.