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WWF War Zone is the first WWF-based wrestling game to use fully 3D character and environment graphics. The wrestlers can execute traditional punch and kicks, as well as various grapple moves, which the player can perform by pressing a button assigned to initial grapple in a combination with different direction buttons. Commentary, wrestler introductions (with short voice clips), crowd reactions, and full-motion sequences (in the PlayStation version only) are included.

The game features seven basic gameplay modes, allowing configurations of one to four players. These include training mode, one-on-one, tag team, cage match, weapons match, tornado tag team, and war (elimination free for all). Two additional modes, Royal Rumble and gauntlet, are exclusive to the Nintendo 64 version. The player can also create and customize his own wrestler, taking him through the WWF challenge. The new wrestler finds himself at the bottom of a pyramid, and has to challenge wrestlers situated immediately above him, gradually working his way through to the title. Sometimes previously defeated wrestlers will challenge the player to a "grudge match", which usually consists of special encounters, such as battles with weapons or cage matches.


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Critic Reviews

GamePro (US) Aug, 1998 4.5 out of 5 90
Consoles Plus Sep, 1998 89 out of 100 89
Power Unlimited Nov, 1998 8.8 out of 10 88
Gaming Entertainment Monthly Dec 16, 1998 86 out of 100 86
Video Games Sep, 1998 85 out of 100 85
Total! (Germany) Aug, 1998 1.75 out of 6 85
Game Play 64 Sep, 1998 80 out of 100 80
Consoles News Sep, 1998 80 out of 100 80
Nintendo Power Magazine Aug, 1998 7.4 out of 10 74
HappyPuppy Sep 15, 1998 7 out of 10 70


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Although Bret Hart left the WWF (now WWE) in 1997, he is included in this game (which was release nearly a year later)

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Knyght (703) added WWF War Zone (Nintendo 64) on Jul 25, 2001
Other platforms contributed by Knyght (703)