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The Naughty Ones come under your control in this old-fashioned platform game. Each screen is separate from the others, and involves trying to collect a key and then progress through the exit. Enemies are best dealt with by shooting one of your longer-range weapons towards them and waiting for it to hit them - this will release at least one coin, for points. Improved weapons can be collected, each of which functions for a limited number of shots. Bonus items are often located in the more precarious parts of the level, leading you to choose whether to risk losing a life, and going back to the start of the screen (although previously killed creatures remain dead when you lose a life).


Naughty Ones Amiga You move through the screens, killing the monsters, collecting treasures and keys to unlock the doors.
Naughty Ones Amiga Title screen
Naughty Ones Amiga Naughty Ones, loading screen
Naughty Ones Amiga Game over

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Critic Reviews

ASM (Aktueller Software Markt) Amiga CD32 Aug, 1994 9 out of 12 75
Amiga Dream Amiga Jun, 1994 73 out of 100 73
Amiga Joker Amiga Feb, 1994 70 out of 100 70
Amiga Games Amiga CD32 May, 1994 67 out of 100 67
Amiga Games Amiga Feb, 1994 67 out of 100 67
Amiga Joker Amiga CD32 Jul, 1994 66 out of 100 66
ASM (Aktueller Software Markt) Amiga Apr, 1994 7 out of 12 58
High Score Amiga Mar, 1994 2 out of 5 40
Play Time Amiga CD32 Jun, 1994 31 out of 100 31


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The Amiga disk contains the following message from the authors of the game to all potential crackers:

Sorry guys. No time for a proper protection. Have mercy!.. Melon Dezign did a lot for the scene, so please give us a break. No challenge in breaking this one anyways... PS: We were NEVER paid to make an intro for anyone, but maybe you will reward us by not cracking/spreading this one... OK?? PPS: Just spend my last money buying a mobilephone, so I really need every dime this game can make... Merry Xmas everyone, seeing you around... [PALEFACE]
Contributed to by Kabushi (223543) and Martin Smith (66862)