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Description

Like many of Ocean's games this was licensed from a film,in this case one by Orion, the company best known for Robocop. You control a succession of the USA's elite fighters with the aim of destroying missiles held by terrorists. You must destroy the missiles by placing bombs next to them and then fleeing the scene.

You will of course meet many more fighters throughout the level, and pick up improved weapons as the game goes on (neither of which fit with the film, or real-life logic, but make for Generic Ocean Film License #718). The gameplay is primarily side-scrolling, but the levels are taller than the screen.

Screenshots

Navy Seals Atari ST Ducking, enemy to the right
Navy Seals ZX Spectrum Game menu. Credits appear below the menu. "Coding by B.J.", "Graphics by Warren", "Graphics by Martin", "Music+FX by Matty"
Navy Seals Commodore 64 Level 2
Navy Seals Amiga Start of level 3

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Critic Reviews

Raze Amstrad CPC Dec, 1990 87 out of 100 87
Raze Commodore 64 Dec, 1990 87 out of 100 87
Your Sinclair ZX Spectrum Feb, 1991 86 out of 100 86
Play Time Atari ST May, 1991 79 out of 100 79
Computer and Video Games (CVG) Amstrad CPC Feb, 1991 75 out of 100 75
ASM (Aktueller Software Markt) Amstrad CPC Nov, 1990 9 out of 12 75
Amiga Joker Amiga Sep, 1991 71 out of 100 71
Play Time Commodore 64 Jun, 1991 71 out of 100 71
Power Play Atari ST Jul, 1991 57 out of 100 57
Computer and Video Games (CVG) Amiga Sep, 1991 45 out of 100 45

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Trivia

German index

On April 30, 1992, Navy Seals was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
Contributed to by Kabushi (225984), Martin Smith (66858) and Terok Nor (27331)