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A GameBoy sequel to the Nekketsu Kouha Kunio-Kun beat'em up series. The story this time is that a newly established, yakuza-backed factory enforces a nefarious grip on Kunio's town. People that try to do anything about it disappear and gangs rule the streets, but when the main baddass Yuji kidnaps beautiful Miho from Nekketsu high the line is crossed. Now Kunio (with the optional help of his pal Riki in 2 player gameplay) heads to the factory across town to get Miho back and provide a sound beating to Yuji and anyone that gets in the way.

Gameplay is standard 2D beat'em up fare, in which you must clear side-scrolling stages by defeating all enemies you encounter and getting to the stage exit, usually after taking out a stronger boss enemy. Kunio and Riki can execute a variety of punches and kicks using button combinations. The game features the same super deformed "cute" character design familiar to the series and retains most of the same attacks and moves although unlike other Nekketsu Kouha Kunio-Kun games in which pressing both attack buttons makes your character jump, in this one an uppercut is added for extra gang-smashing power.


Nekketsu Kōha Kunio-kun: Bangai Rantōhen Game Boy Or just toss 'em around like ragdolls.
Nekketsu Kōha Kunio-kun: Bangai Rantōhen Game Boy But he gets beat up for doing so!
Nekketsu Kōha Kunio-kun: Bangai Rantōhen Game Boy Elevator.
Nekketsu Kōha Kunio-kun: Bangai Rantōhen Game Boy I defeated this boss before.

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Alternate Titles

  • "熱血硬派くにおくん 番外乱闘編" -- Japanese spelling

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User Reviews

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Critic Reviews

Génération 4 Game Boy Feb, 1991 7 out of 10 70


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Modified US release

While this game never got a US release, it did make it across the ocean in the form of Double Dragon II, as that game was merely a version of Nekketsu Kōha Kunio-Kun: Bangai Rantouhen commissioned by Acclaim with all sprites, music and story changed to protect the innocent.
Contributed to by GTramp (61624) and Zovni (10646)