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Critic Reviews

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Video Games (Apr, 1992)
Alles in allem besticht “Robo Army“ durch perfekte technische Gestaltung, die dem Spielwitz eines ansonsten beschränkten Genres viel Flair verleiht. Schade nur, daß das Spiel bereits nach knapp einer Stunde komplett durchgespielt ist.
It's a good looker. Robo Army has some really classy graphics, with massive robots charging all over the place both on foot and on big motorbikes. Sound effects are superb - meaty punches and kicks and some hot metal tracks playing away in the background. Robo Army is similar in terms of look and the way it plays to Burning Fight, itself a complete rip-off of the classic Final Fight. Trouble is, it's not as good as either, with only a few moves to put into action. Robo Army is very good, but Burning Fight is a better example of the genre.
The Video Game Critic (Aug 30, 2006)
The characters are about as huge as they could possibly be for a game like this, and impressive scaling is used to render incoming vehicles and transforming bosses. The bosses assume some interesting forms, like a giant yapping robotic dog constructed entirely from smashed cars. Robo Army's post-apocalyptic urban scenery isn't anything you haven't seen before, but its attention to detail is commendable. The clanking metal sound effects are terrific, and the synthesized music isn't bad either. As one of the more affordable titles for the Neo Geo, Robo Army should satisfy your appetite for destruction.
Megablast (1992)
Tja, hier ist schon was geboten, jede Feindberührung läßt den Screen erzittern, noch dazu wird das Gemetzel von prima Musik samt Sprachausgabe und Stereo-FX untermalt. Scrolling und Grafik sind vom Feinsten, dito die pflegeleichte Steuerung. Nur leider hat das Spielprinzip einen Bart, der dreimal um den Äquator reicht, und auch das Gameplay selbst ist nicht gerade eins der abwechslungsreichsten. Das Schlimmste aber ist, daß geübte Bildschirm-Rowdies das drei Hunnis schwere Modul (auf der einfachsten Stufe) locker an einem Abend durchzocken. Deshalb kann man Robo Army letztlich nur Millionären mit Aggressionsüberschuß empfehlen aber denen sei es dringend ans Herz gelegt!
GamePro (US) (May, 1992)
Robo Army is a great-looking, solid beat-'em-up. It would make a first-rate addition to any arcade. However, it doesn't bring anything new to the fight game. If you live with this fighter at home, you may soon crave more - more moves, more types of enemies, more types of power-ups. If you're seriously itching for a Neo Geo fight, Robo Army can accommodate you.
Defunct Games (Feb 28, 2004)
While Robo Army may be no Final Fight, it's also not nearly as horrible as the Legend of Success Joe! At least Robo Army has a few twists through it's story telling, and the game isn't really all that bad, if you can get past the all too simple game play.
A short sequence breaks up the action as players repel down a wire. This is one of the better moments in the game, as the mechanics, hit detection, and the basic game engine works. If this were like the entire game, this would rank high in the original, non one-on-one fighting games for console. As it sadly is, it misses from a lack of any feeling of impact from the thrown punches, amongst all the other problems addressed here.