🕹️ New release: Lunar Lander Beyond

8 Eyes

Moby ID: 10041

NES version

On paper, a somewhat improved Castlevania with a twist... but it falls way short

The Good

  • A falcon pet who helps you fight and flick switches (to open doors and such) from a distance
  • ...The fact that said falcon is semi-controllable
  • It's like Castlevania
  • Non-linear stage design


  • The Bad

  • Non-linear stage design... :P
  • Unfair difficulty level
  • Poor-as-hell hit detection to make things worse


  • The Bottom Line
    You play as Orin, who with his pet Cutrus is out to collect 8 jewels to prevent the destruction of the world. These are scattered across as many different stages, seven of which you may pick the order. You receive a new weapon upon the completion of each stage.

    On paper, 8 Eye's [sic] is a superb game. It's pretty much Castlevania, but with the fun falcon pet. It's an innovative and very fun concept. If you've played Borderlands, think "Bloodwing". Only here, it's on a 2D plane and you have more use of your pet. When I first started the game up, I was pretty impressed by it, and it seemed like quite a bit of fun. Alas, I think I had the most fun controlling this pet, and it's not the biggest aspect of the game. The poor hit-detection and the outrageous difficulty level makes what could be so great and so much fun so, so poor. The game is a lot more pain than it's worth. The frustration it can produce is off-the-charts.

    The game also features a co-op mode. A second player may control Cutrus, but I found this actually made the game a lot less fun, and contrary to what I've heard, harder as opposed to easier. No matter which you play as; playing as Orin makes it feel like just a poor Castlevania rip-off. Playing as Cutrus just isn't particularly fun. There's just something about merely commanding that pet that increased the fun factor a lot. Commanding it to save you, commanding it to open a door or so. Only being in direct control, or not controlling it at all, basically makes the game pointless to me. Ergo, single-player was where it's at. Or not.

    I would recommend that you at least give the game a shot, but don't expect much. Bad design choices and awful coding makes it hard to enjoy. The controls are good, but that's about it. I am sure that if Capcom or Konami attempted to make pretty much the same game, it would have been an absolute classic that would belong in my top 20. Can't have everything, I guess.

    by Simoneer (29) on October 8, 2010

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