User Reviews

At some points unforgivingly tough, but overall a great puzzle game. BdR (6050) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars
Lolo is back with a cute little vengeance Multimedia Mike (19762) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.4
Overall User Score (19 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100 (Jan, 2011)
Nothing’s changed from the first Lolo, as far as the basics go. Graphics, music, and gameplay are all pretty much the same; perhaps the animation is a little cleaner, but that’s about it. The only real issue I have with Lolo 2 is the amount of time it can take to solve some of these puzzles. Unless you’re an idiot-savant, you will be spending days, if not weeks, trying to figure out some of the more difficult levels. Of course, there’s always GameFAQ’s, but then the pure awesomeness of having beaten a ridiculous level with your own brain power is taken away from you. Despite its rage-a-holic difficulty, Lolo 2 is a fantastic game and a worthy successor.
Det här spelet vänder sig till en annan typ av spelare än de som gillar Gradius och Star Force. Här är det logiskt tänkande som vinner över ett snabbt avtryckarfinger. Med hjälp av lösenorden behöver man inte börja om från början hela tiden och det går inte ut på att vara snabb med avtryckarfingret. Grafiken eller ljudet är inte särskilt speciellt men det ska det inte vara i ett spel som detta. Lolo II är ett spel där du måste tänka efter före. Ett spel du kan sätta dig ned med när fingerfärdigheten behöver vila.
The power-ups, items, and enemies all remain the same. Even the graphics appear to be entirely lifted from the first entry. However, this doesn’t much matter for someone entering the series through this version. The mechanics hold up just the same at the original, and the title still remains a fantastic bit of brain-exercising fun.
Nerdicus Reviews (Nov, 2013)
Now, the downside to this the game is that it is virtually identical to the first one. Besides a few graphical tweaks, and a few variations in the puzzles you won't find anything different. This isn't really a bad thing if you think about it. While I wished there would have been new "advanced" puzzles, you basically just bought 50 new puzzles. If this game had come out now, people would complain and say it should just be DLC, which is really what it is. Frankly, I don't care though. The puzzles are unique enough that it doesn't matter how well you did in the first game. Some puzzles are downright impossible! They even brought some classic puzzles back from the first game, and turned up the difficulty dial.
Quebec Gamers (Dec 15, 2004)
Si vous aviez aimé Adventures Of Lolo vous allez aimer la suite. Le jeu est une continuité du premier avec un peu plus de défi. Ces deux jeux se complètent à merveille et sont tous les deux très charmants. Bien sûr, il faut aimer les jeux de puzzles pour apprécier Lolo car il n'offre que ça et rien d'autre. Si vous êtes de ceux-là qui aimez vous casser la tête sur des puzzles ingénieux et bien fait, vous vous allez sans aucun doute passer du bon temps avec Lolo 2!
VideoGame (Jun, 1991)
Use toda sua inteligência para descobrir as estratégias deste empolgante game.
This game is extremely similar to the fist Lolo title, but a few additions have been made to the theme to make it play slightly different. To me, Lolo never achieved the recognition it deserved, and this second entry should provide players with a second chance to experience a truly fine game.
Adventures of Lolo 2 is yet another good example of poor quality in sequels and why, be it a game or a movie, you have to step forward with a bit of suspicion. Of course, I was proved wrong with Adventure Island II, but merely a few games later I'm reminded again why such an example is a rarity. For the most part, especially now with the plethora of dang first-person shooters coming out every month, once something sets the bar, it's hard to do anything new with it. Fortunately for video game companies, this makes it easy to sell games, but unfortunately for gamers, this makes it easy to hate games.