User Reviews

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Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.9
Graphics The quality of the art, or the quality/speed of the drawing routines 2.9
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 2.6
Story / Presentation The main creative ideas in the game and how well they're executed 1.5
Overall User Score (9 votes) 2.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
VideoGame (Apr, 1991)
Você pilota um caça supersônico de última geração, tendo de enfrentar caças inimigos e desviar de seus mísseis. O seu ponto de vista é tridimensional (sem óculos), mas você não está dentro de seu avião: ele aparece na tela, e é comandado "de fora".
In conclusion, I have to say that Tengen really outdid themselves here, which is surprising for an unlicensed company that made an incredibly bad port of Shinobi and nearly got sued to death. After Burner succeeded on a number of levels and it seems to be surprisingly hard to find for a fairly common game (in terms of production numbers) for some reason. If you're into shooters and want to look at a good version of After Burner, without a doubt check this one out, you'll be pleased.
60 (Mar 22, 2012)
Afterburner has plenty of flaws and isn’t going to make it on anyone’s top lists for the NES, but Tengen did a respectable job on this port. It’s also worth mentioning that this game plays better than either Top Gun offering and F-15 Strike Eagle as well, so fans of the genre or of nostalgia in general will find it worth spending at least a little while with it. Give it a try because you have nothing to lose.
There seems to be little strategy involved in this aspect of the game, and since the NES does a poor job of replicating the Super Scaler technology of incoming 3D movement from the arcade game, it makes the proposition more of a crapshoot than it should be. This can lead to very short, frustrating play sessions instead of something that should have been somewhat more enjoyable.
0 (Jan, 2011)
The NES port of After Burner – the original arcade flight game to end all others – is hardly playable, so much so, that I could barely get through the first level. Little background information: I pride myself on never feeling sick during any sort of game whatsoever. The herky-jerkiest of first-person shooters has never made me want to spew forth into the toilet, but After Burner actually made me a little nauseous; enough to make me stop playing. Strangely, I remember playing it in the sit-down cabinet arcade as a kid and loving it; zero Gs as well as zero nauseousness. If you’re still wanting to tempt fate, here’s what you’re in for: you shoot planes and attempt to move out of the way of their projectiles. Sometimes the controls move appropriately, sometimes they don’t. The graphics are glitchy and awful and do all they can to keep you from progressing. You get three lives, you die quickly, you start all over again, tra la la, la la.