Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall User Score (16 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Athena is by far one of the worst games for the NES. It's amazing how many qualities of this game are well below even the likes of a game like Action 52. This is just all-around terrible. There is nothing here that will interest anyone. It's a cool idea with some cool features that went horribly wrong in the programming of said features. I don't think I've ever seen this many mistakes and poorly programmed oddities in any licensed game, ever. Stay away.
Everything is a cumbersome mess,
and even the initially charming graphics get old as textures and
enemies repeat. This is a game that desperately wants to be liked
but ends up disappointing, as it lacks any substance to back up its
bright, cheery appearance.
If you collect unknown games then go for it, but really, most of you should avoid it at all costs. The poor hit detection, boring gameplay and utter difficulty make it one of the worst action games I have ever played. Stay away from this crap like you would stay away from the plague, OK??
The only real creative thing that Athena has going for it is that instead of having to save a bratty princess, you have to be a bratty princess. But who wants that? At least if you’re a beefcake like our friend Astyanax, you can say, “See ya later, babe” to the girl you’re rescuing and run off with the fairy chick who’s been by your side the whole time. But if you’re playing a bratty princess and you save the world, you’re only going to become more vain and pompous because you think you can do everything. Such women should be in other castles.