User Reviews

I'm BAD! Infact This is so Bad that it's GOOD! Mr. Huh (112) 3.75 Stars3.75 Stars3.75 Stars3.75 Stars3.75 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (25 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Raze (Jan, 1991)
Arcade bone-crushing fighting action from beginning to end. A wide range of backgrounds with good use of colour. Plenty of content ensures a real challenge for arcadesters. Challenging but dated beat-'em-up fun.
VideoGame (May, 1991)
Blade ou Striker tem uma importante missão: resgatar o presidente dos Estados Unidos.
Just Games Retro (Aug 27, 2006)
Bad Dudes is another one of those games where you stroll around, causing trouble and picking fights - a "fighting game," if you will. As with most of Data East's wares, this one began its life as a coin-op, and made the jump to just about every home system available. And as should be obvious to anyone, this is another game jumping on the scrolling fighter bandwagon, which was probably 60 miles to Albuquerque by 1989.
Overall, Bad Dudes is a successful port on the NES. The graphics have their problems, the sound is generally awesome, the controls are easy to learn, it's playable, and more importantly, overall it's a pretty damn fun title. It's not as good as a few other beat-em-ups on the NES, but it's definitely up there with the best of them. If you have fond memories of the arcade version or are looking for a decent port of it, this is about as close as you can get with the capabilities of the time. You shouldn't be disappointed with the experience.
Unlike the arcade version, this translation to NES has two player alternate play and different graphics. Take on the Dragon Ninja's Henchmen, Samurai and Super Warriors with old fashioned brawling and street smarts.
Thunderbolt Games (Jan 12, 2010)
In the end, though, the dudes will prevail. They will brawl through seven (mostly) fun levels of ninja stomping madness (including memorable stages on a speeding 18-wheeler and on a moving cargo train) and they will rescue the President. They will also experience one of the most amusing 8-bit endings of all time. Hamburgers will be munched. High-fives will be performed. And, in the garbled, digitized voice of an eighty-year-old woman with tuberculosis, the dudes will yell, “I’M BAD!” To that I say, yes dudes, you are bad. But only enough to knock four points off the overall score.
Another Double Dragon clone. While the game is challenging, it is hampered with a not-so-smooth jerky player movement which gets annoying after a while and detracts from the overall gameplay. Nothing special, just another average action game.
NES Player (Nov 06, 2001)
With a cheesy plot and a great tag line Bad Dudes was destined to be a sure fire hit. But then people saw the amazingly easy last boss and the horrid ending. I wouldn't recommend going out and buying this game anytime soon. But if your looking for a quick fix, go buy Qix. Otherwise only buy this game in desperate measures of a beat um' up.
Yet more beat 'em up thrills as the player adopts the mantle of a Bad Dude traversing the horizontally scrolling playfield dispensing untold levels of violence to other Bad Dudes. Flickery graphics, tedious sound and yawn-worthy gameplay make this one NES cart to avoid. Go for Double Dragon 2 instead.
42 (Jan, 2011)
If you can stand losing lives for retarded reasons, you can advance through the game fairly well. Continues are plentiful, and you always start over right where you die. Unfortunately, I wasn’t able to play this game with another person, which would have made a significant difference. Bad Dudes can be beaten, but again, without a beloved comrade “dude-ing” it up by your side, there’s little reason to.
In the end, the whole experience devolves into frantic button mashing while struggling to move around. The final nail in the coffin is the absence of a cooperative two-player mode, which the game would have benefited from greatly.
Mean Machines (Feb, 1991)
This Nintendo version of the Bad Dudes coin-op certainly features the Dudes. And it's also bad. Very bad. The graphics are the most flickery I've ever seen on a Nintendo game and make this incredibly frustrating to play, since half the time you can't see what's going on - the enemy shuriken are particularly difficult to see. Not only are the graphics flickery, they're also rubbish. The bland backdrops lack depth and the sprites are crude, poorly animated and jerk and cripple their way around the screen - the whole thing just looks like a ghastly shambles. The gameplay is awful too, with a distinct lack of variety and combat moves. Even if you're the biggest beat 'em up fan in the world, give this a miss.
The Video Game Critic (Jan 01, 2001)
You got to love the plot lines of these old Nintendo games. Once again, the president of the United States has been kidnapped by ninjas. Bad Dudes is a mediocre Double-Dragon clone with flickering graphics and repetitive side-scrolling action. The graphics aren't half bad - in fact, the city skyline looks very impressive. The characters are nicely detailed, but the unsightly flickering is hard to bear. Your moves are basically limited to a short range kick/punch, a special spin-kick, and a jump. Unfortunately, you can't attack as you're jumping, making you vulnerable to constant cheap hits. Later levels contain weapons like knives and nun-chucks to spice up the action a bit. After conquering each end-of-level boss, your "bad dude" exclaims, "I'm bad!" via the worst voice synthesis ever produced. The two-player mode is alternating turns only, which is pretty lame. Arguably the best feature of Bad Dudes is its soundtrack.