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User Reviews

There are no reviews for the NES release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.1
Graphics The visual quality of the game 3.1
Personal Slant A personal rating of the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 2.9
Overall User Score (12 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
NES Archives (Aug 24, 2006)
Cabal is a first person shooter. You stand at the bottom of the screen and mow down anything that moves. This may not sound that fun, but this game is great. I've never played a game before in which practicing it made so much difference. The reason of course is the wacky controls. Don't let them stop you though. Although the game is darn near impossible the first couple times it will get easier. I enjoy this game so much I may vault it onto the essential NES list.
70 (Feb 10, 2020)
Cabal was an innovative arcade game and the NES version is a great port. It may lack depth but makes up for it with its measured and fun action.
While the variety of enemies and combat doesn’t really change in the relatively short game, its originality and decent presentation make it worth playing. And if the challenge seems too much to handle, a two-player simultaneous mode culled from the arcade version will even the odds a bit more.
Retro Archives (Oct 28, 2017)
Bonne surprise que cette version 8-bits de Cabal: le titre est jouable, nerveux, et se joue presque aussi naturellement que sur arcade - même si faire usage d'une grenade demandera un temps d'adaptation. Un très bon défouloir à deux joueurs sur NES.
VideoGame (Jun, 1991)
Em seis fases, um ou dois valentes soldados lutam para sobreviver.
Hey Poor Player (Nov 28, 2016)
Sadly this NES port of Cabal is a pretty poor conversion all in all. The graphics are very simple, lacking in detail and feature some awful colour choices, which I found to be a problem with many of Milton Bradley’s NES games. Then there is also the horrendous sprite flicker and slowdown too, making NES Cabal borderline unplayable at times. It does fare a bit better when it comes to the sound though as both the effects and music are pretty decent. Thankfully the co-op two-player mode is retained from the original and the rest of the playability is mostly indicted, it’s the technical problems that let NES Cabal down the most. As such a huge fan of Cabal I really wanted to love this NES version, but I just cannot hide my disappointment. It’s not that NES Cabal is a terrible game by any means, far from it, but it’s just not the game it could have been.
The Video Game Critic (Nov 17, 2004)
Sometimes Cabal doesn't make much sense. For example, when you complete a stage, all of the scenery on the screen collapses into a dusty heap. I can understand buildings collapsing at a fort, but is it really necessary for the swamp to cave in as well? It's equally strange how at the end of each stage your soldier celebrates by running around and waving his gun like a bow-legged hillbilly! Cabal isn't great, but if you're looking for a unique shooter, it has its moments.
42 (Apr, 2011)
Cabal is pretty generous with five lives and three continues, but there’s no password system to move further in the game. This would be ok if the game seemed to take actual skill to beat – again, if it were like Contra. Sadly, it feels like just a random mishmash of decent ideas that don’t congeal well into an actual game, regardless of if it’s a mindless shooter or an action-RPG (which is a genre that didn’t technically exist yet, unless you count Zelda, but the term hadn’t been coined then, so it’s hard to sa-).