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Joshua & the Battle of Jericho Reviews (NES)

Joshua & the Battle of Jericho NES Title screen/main menu

MISSING COVER

Genre
Perspective
Gameplay
Educational
...
Critic Score
100 point score based on reviews from various critics.
3.0
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Effectiveness How effective the educational game is when it comes to teaching (does the player actually learn anything, etc.) 2.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 2.6
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
3.2
Overall User Score (5 votes) 3.0


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
70
This game is largely the same type of experience as its predecessor, with some improvements, such as new power-ups, and some omissions, such as music during levels. It’s worth playing if you enjoyed Exodus, or simply if you enjoy puzzles.
50
Questicle.net (Jun, 2012)
Wisdom Tree’s re-interpretation of biblical stories is either pseudo-artistic gold or downright sacrilegious, depending on one’s point-of-view.
40
Controlling Joshua is simple and straightforward, though he doesn't really have much to do besides run around and toot his horn at things. There are minimal sound effects and no music unless a special item is active. But I have to give them extra credit for including actual (though very fuzzy) voice samples of "Good job Joshua!" and "Be courageous Joshua!" The bare-bones graphics seem purely utilitarian. You're shown only what you need to know about, and destroying all the objects in a room leaves you with a simple black background. After reaching some of the more advanced levels it becomes clear that the only way to figure out the puzzles is to play them over and over and over. And that's exactly what you'll do as traps and cheap deaths claim Joshua again and again. Inescapable predicaments will happen like indestructible boulders pinning you in a corner because you weren't fast enough or didn't go the right way. But you can always hit start + select to martyr yourself in suicide.