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User Reviews

A Challenge To Gamers Everywhere. powerstone05 (349) unrated

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.6
Graphics The visual quality of the game 3.5
Personal Slant A personal rating of the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (30 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Jun 08, 2003)
An old favorite in the arcades, Marble Madness has made a very smooth transition onto the NES. Each stage challenges you to navigate a marble through a maze of platforms, ramps, bridges, tubes, and obstacles. It requires a great deal of finesse to traverse the narrow bridges, and a timer keeps the tension high. The psuedo-3D stages feature numerous interesting gadgets like catapults and vacuums that help or hinder your progress. The graphics are easy on the eyes, and your large marble is no problem to control. Thanks to its relatively short stages, Marble Madness has that "just one more time" quality that keeps you coming back for more. Also included is a terrific head-to-head two-player mode which adds a whole new dimension to the game. And be sure to turn up the volume, because the music is absolutely incredible.
Joystick (French) (Dec, 1991)
Pour un peu, on pourrait croire qu'il est plus rapide de finir le jeu que de lire la notice qui ne fait pourtant que huit pages pour la partie en français. C'est bien évidemment dommage mais cela n'empêche cependant pas de passer d'excellents moments à faire rouler ces sphères dans ces décors uniques.
More than just a trip down memory lane, Marble Madness is as fresh today as it's always been - just like those Hovis ads. Buy Marble Madness and enjoy some fine gameplay and a fair few nights burning the midnight oil in a wonderful, wacky world full of things which might just drive you round the twist...
Video Games (Dec, 1991)
Marble Madness war und ist ein extrem ungewöhnliches und extrem intelligentes Geschicklichkeitsspiel. Nach heutigen Maßstäben sind die sechs Levels zwar recht dünn, doch man spielt's halt um des Spaßes willen. Gerade zu zweit entfacht es eine ungeahnte Begeisterung.
Power Play (Nov, 1991)
Diese Spielidee ist Zeit-resistent: Dank der technisch gelungenen Umsetzung dürfen sich nun auch NES-Besitzer an Marble Madness in seiner vollen Pracht erfreuen. Die Musikbegleitung geriet erwartungsgemäß etwas düdlig, stört aber nicht weiter. Wichtig sind vor allem Steuerung und Grafik; die Entwickler-Crew von Rare hat hier zum Glück nicht gepatzt und selbst den hektisch-spaßigen Zwei-Spieler-Modus in die NES-Version gerettet. Den einzigen Haken des Vorbildes jedoch leider auch: Sechs Levels sind für einen Geschicklichkeitsfan nicht allzu viel. Dafür frustriert der Schwierigkeitsgrad der letzten Marble-Welt dann selbst den absoluten Kenner.
75 (Sep, 2012)
Had the game included a few more courses – perhaps unlockable when you finish the game – it would have been perfect. Still, it’s surprising that controlling a marble on a decline on your NES is as much fun as it is. Worth a roll.
The game is somewhat limited in what it offers, but what’s on tap here is something special, with nice graphics and a great soundtrack that both help create a one-of-a-kind game personality. It’s a great game for a quick time attack experience, and fun with a friend.
Retro Game Reviews (Sep 11, 2015)
Marble Madness is an excellent port of the Arcade classic but it's puzzling why more levels weren't added to update this five-year-old game. It controls great and you'll have fun seeing how far you can advance but once you've mastered the game it gives you no reason to keep playing.
NES Archives (Jan 06, 2002)
If you have another person to play with, then this game is swell, otherwise expect a game that you are going to get tired of relatively quickly.