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Mission Cobra is a failed effort by a small and virtually unknown company. It looks and sounds primitive, and, while the gameplay is challenging enough, the levels and enemies are about as dull as you could imagine.
I don’t fault Mission Cobra and Sachen for stealing elements from Capcom’s beloved shooters, nor do I fault the game’s “keep-it-simple” ethos, but I do take issue with the laziness on display here. Why do the weapon upgrades largely suck? Why aren’t there more than three original stages? It’s like the developers could barely muster any effort to even code the game. A two-player component does make the game more interesting, so if you’re going to seek it out, take a friend. Just don’t be surprised if Mission Cobra makes no impression.
A second player in another helicopter can
help you battle the baddies of the unfriendly skies, but this feature
is hardly enough to make the game worthy of recommendation.