User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 2.7
Sound / Music The quality of the sound effects and/or music composition 2.8
Story / Presentation The main creative ideas in the game and how well they're executed 2.7
Overall User Score (12 votes) 2.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
VideoGame (Jun, 1991)
Todas as dificuldades da selva vietnamita estão presentes neste jogo. Na primeira fase, o combate é durante o dia. Cuidado com inimigos, que aparecerão de todos os cantos.
The first stage is too obtuse, with the similar backgrounds blending together and far too many enemies that will quickly attack every two seconds. The second stage doesn’t give the player enough ammo to deal with the enemies, the third is fine but too short, and the fourth is extremely unbalanced. If you’re looking for an NES game with an unnerving tone, this would be it, but its lack of quality is what shocks the most.
0 (Jan, 2013)
Navigating ridiculously plotted mazes isn’t enjoyable in the least, and that is ninety percent of Platoon. I also felt guilty knowing that I was virtually killing Vietcong; sounds silly unless you’re actually playing the game. Which, if this review hasn’t made it clear already, you really, really shouldn’t.
The Video Game Critic (Jun 08, 2003)
Playing Platoon is more irritating than it is fun. In the first stage you explore endless jungle screens, jumping over wire traps and shooting an endless parade of brainless enemy soldiers. There's precious little technique involved, and the action gets terribly repetitive in a hurry. You'll also find yourself absorbing an excessive number of mandatory hits thanks to enemies that leap out suddenly from trees or behind bushes. Worst yet, you'll pull your hair out trying to navigate the endless labyrith of jungle screens, which all look the same and contain numerous dead ends. Just completing the first stage will test the patience of even the most seasoned gamer. Subsequent levels contain some good-looking first person shooting action, but these prove equally frustrating and hardly worth the effort. Platoon looks great, but Sunsoft should have gotten someone to play test this thing before inflicting it on the masses.