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DescriptionLocated on the northern shore of the Moonsea in Forgotten Realms, Phlan was once a flourishing trade city. However, lately monsters began settling in it, gradually turning whole districts into ruins. Only New Phlan remained under human control, but its inhabitants are afraid to venture into the monster-infested areas. In order to clean the nearby Barren River and rebuild Phlan, local authorities spread rumors about alleged riches hidden somewhere in the city. A party of adventurers, attracted by these news, sails towards Phlan and accepts the quest.
Pool of Radiance is the first adaptation of the Advanced Dungeons & Dragons role-playing system in a computer game format. In the beginning of the game the player can use a pre-made party of six characters or create each of them from scratch. Six races (human, elf, dwarf, gnome, halfling, and half-elf) and four classes (fighter, cleric, wizard, and thief) are available. The player can tweak the attributes of the characters and assign a moral alignment to each one.
Exploration of the town and hostile areas (dungeons) is viewed from a first-person perspective in a pseudo-3D world. Enemy encounters are random and take place on separate isometric combat screens, where player-controlled party and enemies take turns fighting each other. Experience points are awarded for defeating enemies, and characters level up after having accumulated set amounts. Fighters gain more attacks, thieves become proficient in backstabbing, while clerics and wizards can memorize more spells to cast before they need to rest. Non-human characters can also "multi-class" (learn the abilities of another class) when leveling up.
The NES version was substantially different from other versions. It removed references to the Adventure's Journal and some of the more complex features of the computer versions, like different currency units. Battles were significantly reduced in size, the graphics were overhauled and redesigned so that the game could be controlled with a control pad, and music was written for it. A randomly generated dungeon feature was also removed.
- "光芒之池" -- Chinese spelling (simplified)
- "Pool of Radiance - A Forgotten Realms™ Fantasy Role-Playing Epic, Vol. I" -- Tag-lined title
- "プール・オブ・レイディアンス" -- Japanese spelling
Part of the Following Groups
- Dungeons & Dragons Campaign Setting: Forgotten Realms
- Dungeons & Dragons (D&D / AD&D) licensees
- Fantasy Creatures: Dwarves
- Fantasy Creatures: Elves
- Fantasy Creatures: Goblins
- Fantasy Creatures: Orcs
- Gameplay feature: Character development - Automatic leveling
- Games made into books
- Games with code-wheel copy protection
- Gold Box series
- Pool of Radiance series
|Criminally unknown NES gem||Scribblemacher (210)|
|A good adaptation of the computer game||Christopher Sutler (7)|
|HonestGamers (Staff reviews only)||Jul 12, 2004||10 out of 10||100|
|Game Freaks 365||2006||8 out of 10||80|
|Ultimate Nintendo: Guide to the NES Library||2016||60|
|Electronic Gaming Monthly (EGM)||Mar, 1992||23 out of 40||58|
|Topic||# Posts||Last Post|
|Are you sure there's a PC-88 version of this game?||3||Edwin Drost (4489)
Jan 26, 2022
|CCS64 loading||7||Pseudo_Intellectual (64871)
Jul 20, 2010
Feb 23, 2010
AdaptionThis was the first Advanced Dungeons and Dragons (AD&D) game ever created by the software developer Strategic Simulations, Inc. (SSI). AD&D was originally a popular fantasy role playing game system developed by a company called TSR, Inc.. SSI adapted this role playing system to the PC in 1988. Pool of Radiance was also first of the many AD&D games to follow that are set within the Forgotten Realms. The game was so successful that it caused TSR to write a novel based on the story in the book.
In the same year, SSI released two more of these newly developed AD&D PC games: Heroes of the Lance and Dungeon Masters Assistant Volume 1: Encounters.
Copy protectionThis game used 2 forms of copy protection: Code Wheel lookup at start-up and a Journal to read important text passages.
Cover artThe game box's cover features a painting by artist Clyde Caldwell, also used as the front cover to the 1989 novel of the same name as well as to the 1988 RPG module "Ruins of Adventure" inspiring both.
Monster portraitsMany of the monster illustrations of the Macintosh version can be found in one of the AD&D 2nd edition accessories, the Monstrous Compendium Volume One.
Other portsAn Atari ST conversion was advertised, but is generally considered vaporware, the strongest indication probably being the lack of an import option of Pool of Radiance characters in the sequel (Curse of the Azure Bonds) which the other versions offer.
A port for the Apple IIGS was also advertised, solid evidence that it was released has yet to emerge.
- GameStar (Germany)
- Issue 12/1999 - #49 in the "100 Most Important PC Games of the Nineties" ranking
Related Web Sites
- Commodore 64 Boxed Sets (For C64: game packaging digitalisations. Include box, manual, brochure, additional material.)
- DOSBox, an x86 emulator with DOS (Compatibility information page about the original game and its DOSBox versions. )
- Dragonbait's Pool of Radiance Page (A walkthrough with images.)
- Fan Site (Pool of Radiance fan sight)
- Hall of Light (For Amiga: game database entry; digitalised manuals; game packaging; screenshots; additional material.)
- Lemon 64 (For Commodore 64: game entry database; advertisement; magazine reviews; music; documentation; cover art; additional material.)
- Macintosh Garden, an abandonware games archive (For Macintosh: reviews; game packaging; downloadable releases; manual; screenshots; additional material.)
- Museum of Computer Adventure Game History (Amiga) (For Amiga: game packaging; manuals; media; additional material.)
- Museum of Computer Adventure Game History (C64) (For Commodore 64: game packaging; manuals; media; additional material.)
- Museum of Computer Adventure Game History (Clamshell, C64) (For Commodore 64: game packaging; manuals; media; additional material.)
- Museum of Computer Adventure Game History (FCI, NES) (For Nintendo: game packaging; manuals; media; additional material.)
- Museum of Computer Adventure Game History (PC) (For IBM PC: game packaging; manuals; media; additional material.)
- Museum of Computer Adventure Game History (Pony Canyon, NES) (For Famicom: game packaging; manuals; media; additional material.)
- Pool of Radiance at Game Banshee (Walkthrough, screenshots, information, additional material.)
- Replacementdocs (C64, Quick Reference Card) (Documentation for Commodore 64.)
- Replacementdocs (PC, Adventurers Journal) (Documentation for DOS/Windows.)
- Replacementdocs (PC, Cluebook) (Documentation for DOS/Windows.)
- Replacementdocs (PC, Code Wheel) (Documentation for DOS/Windows.)
- Replacementdocs (PC, Manual) (Documentation for DOS/Windows.)
- Replacementdocs (PC, Quick Reference Card) (Documentation for DOS/Windows.)
- Wikipedia, the free encyclopedia (Encyclopaedic entry for combined platforms.)
Unicorn Lynx (181409) added Pool of Radiance (NES) on Jul 16, 2003
Credits (19 people)
STAFF (Japanese Version)
Yoshiaki Sakaguchi (Y. Sakaguchi)Co‑programmer:
Hideyuki Furuhashi (H. Furuhashi)Music programmer:
Hironari Tadokoro (H. Tadokoro)Music coder:
Pony Canyon Inc.SSI developers:
Kunihiko Kagawa (かがわ くにひこ)TECHNICAL ADVICE BY:
Hitoshi Yasuda (やすだ ひとし)TRANSLATED BY:
Miyuki Kiyomatsu (きよまつ みゆき)GRAPHIC DESIGNER:
Seishi Yokota (よこた せいし)MUSIC COMPOSED BY:
Seiji Toda (とだ せいじ)SENIOR PROGRAMMER:
Yoshiaki Sakaguchi (さかぐち よしあき)CO‑PROGRAMMER:
Hiromi Sato (さとう ひろみ)