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User Reviews

There are no reviews for the NES release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.5
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.4
Overall User Score (12 votes) 3.4


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
68
1UP! (Mar 07, 2014)
Mais voilà, malgré sa jouabilité roussie, le Rainbow Islands d'Ocean possède un gros avantage qui sera décisif pour beaucoup de joueurs pas très regardants: il est plus beau que la version de Taito. Pas énormément, pourtant. Certains fonds sont horriblement plats et les couleurs délavées, surtout pour un jeu de 1991, où le développement NES avait atteint sa maturité. Mais il est plus clair, plus large, il a été fait trois ans après et ça se voit. Grâce à ça, il sera sans doute préféré par la majorité.
67
Mean Machines (Apr, 1992)
I'm one of the biggest Rainbow Islands fans in the cosmos and expected great things of this conversion. Rather unfortunately, I was very disappointed with this lacking effort. As you can tell from the screenshots, it looks like the arcade machine, but there are a number of highly irritating factors that combine to make the game very annoying to play. First of all, the collision detection is awfully odd. Sometimes you just don't climb the rainbows when you should. Other times your rainbows don't kill the enemy sprites on contact. Another irritating aspect of the game is the speed, or rather the lack of it. The smooth, fast gameplay of the original has been replaced with plodding, unresponsive action that soon grows quite boring. Just about every other version of Rainbow Islands I've played is great, but even fans of the coin-op will feel let down by this - I know I was.
60
Cute character design, colorful graphics, and catchy music make the game a fun romp, at least in small bursts.


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