Our Users Say
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How effective the educational game is when it comes to teaching (does the player actually learn anything, etc.)
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (11 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Whether Koei intended it or not, Romance of the Three Kingdoms is a gateway drug for the rest of their library. The deeper you delve into the game, the more complex it is, yet for casual strategy fans like myself, it’s not as overwhelming as other Koei titles.
There is an element of choosing
and awaiting the potential consequences, but the results don’t seem
as quickly crushing, resulting in a more forgiving but still very good
While certainly not for everyone, Romance of the Three Kingdoms has much to offer for the gamer who loves nit-picking details, grid-based warfare, and logistics.
There are many options for a weary leader and you will need the wisdom of your learned advisor. Provide gold and rice for your soldiers and generals to keep them loyal. When you must attack, position your forces strategically. Seek alliances, attempt takeovers or simply wait for the proper time to act. Spend your time training, buying arms or trading gold and rice. Computer difficulty levels range from one to ten and can be set at warlike or rational.