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It starts simple but quickly
ramps up, with the sky being filled by many enemy craft and fire
from both air and ground units, requiring some deft movement
and attacking. The two-player simultaneous mode rounds out this
adorable shooter quite nicely.
Basically, Sky Kid is a fun little arcade title that was ported fairly well to the NES. There are a few omissions, and a couple small changes, but in the game play department, everything remains intact, and that's what's important.
Now, they say you’re the best, and that might be true, but even the best of us need some help. If need be, we can send in Max, who I’ve nicknamed “The Blue Baron” in honor of you (unlike you, he’s simply named Max – we can’t all have five names, Kid Baron). Why are you still reading this? Get your helmet on, comb your mustache, and soar to the heavens. Don’t make me shove more grease in your garter!
Amateur de shoot'em up, Sky Kid peut être une bonne pioche à condition que le manque de nouveautés et d'originalité ne vous rebute pas. Reprenant la plupart des bases d'un jeu de tir, le titre les réutilise de façon simpliste mais efficacement. Les ingrédients du genre sont bien présents mais il manque un soupçon d'innovation pour passer le stade de jeu de seconde zone. Spy Kid vaut tout de même le coup d’œil.
In conclusion, Sky Kid is a fun early shooter for the Famicom system with its share of surprises, but don't expect anything groundbreaking.