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Graphics and gameplay are adequate, but
the biggest ﬂaw is the music: there’s only one song loop. Still, it’s a
strong game, and arguably the best religious one on the NES.
Spiritual Warfare is an enormous Legend of Zelda-ripoff, from the city layout to the non-linear exploring to, well, just about any way you can imagine. Despite the game’s lack of original design, it is so bizarre in its application of biblical teachings that it’s worth a playthrough just to experience it; particularly if you were raised in church or have studied the Bible. Just remember: Christians don’t actually throw literal or metaphorical fruit at people to convert them. Spiritual Warfare is Gnostic, at best.
Spiritual Warfare is yet another Bible-inspired Nintendo game from those nutty folks over at Wisdom Tree. Basically, this is a Zelda-clone. Instead of Triforce fragments you're trying to collect the different parts of the armor of God, and instead of different swords you get different fruit to throw at sinners as you convert the city. So really, aside from obvious stylistic similarities, comparing Zelda to Spiritual Warfare is a lot like comparing eating cupcakes to being stabbed in the eye with, let's say, a crucifix.