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Spiritual Warfare Reviews (NES)

Spiritual Warfare NES Title screen

MISSING COVER

Genre
Perspective
Educational
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Critic Score
100 point score based on reviews from various critics.
2.1
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.0
Effectiveness How effective the educational game is when it comes to teaching (does the player actually learn anything, etc.) 1.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.0
Personal Slant How much you personally like the game, regardless of other attributes 2.7
Sound / Music The quality of the sound effects and/or music composition 2.0
Story / Presentation The main creative ideas in the game and how well they're executed 1.7
Overall User Score (6 votes) 2.1


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
70
Graphics and gameplay are adequate, but the biggest flaw is the music: there’s only one song loop. Still, it’s a strong game, and arguably the best religious one on the NES.
67
Questicle.net (Jun, 2013)
Spiritual Warfare is an enormous Legend of Zelda-ripoff, from the city layout to the non-linear exploring to, well, just about any way you can imagine. Despite the game’s lack of original design, it is so bizarre in its application of biblical teachings that it’s worth a playthrough just to experience it; particularly if you were raised in church or have studied the Bible. Just remember: Christians don’t actually throw literal or metaphorical fruit at people to convert them. Spiritual Warfare is Gnostic, at best.
28
GameCola.net (Mar 01, 2006)
Spiritual Warfare is yet another Bible-inspired Nintendo game from those nutty folks over at Wisdom Tree. Basically, this is a Zelda-clone. Instead of Triforce fragments you're trying to collect the different parts of the armor of God, and instead of different swords you get different fruit to throw at sinners as you convert the city. So really, aside from obvious stylistic similarities, comparing Zelda to Spiritual Warfare is a lot like comparing eating cupcakes to being stabbed in the eye with, let's say, a crucifix.