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Sheena, Kain e Hiriu fazem parte dos Striders, um grupo espião intergalático. Hiriu deve salvar Kain.
There are a few places where you might get stuck, but otherwise we found the game quite easy to play. We finished the game in five days, and that is the only reason why this game has a four-star rating instead of five stars. The graphics, story, and sound are excellent.
Strider sur NES n’entretient plus qu’un rapport très distant avec le jeu d’arcade sont il est tiré, mais ce n’est pas nécessairement une mauvaise chose. Tirant son inspiration autant de Megaman que de Metroid, le titre de Capcom étonne par son ambition, au point de pouvoir être considéré comme une expérience plus riche, plus profonde et plus intéressante que ce qu’offrait le titre original sur borne d’arcade. Certes, plus question ici d’être ébahi par les saltos, les sprites géants et l’action trépidante, mais le scénario développé, le background approfondi et surtout la durée de vie largement boostée ont finalement bien mieux vieillis que ce que le jeu d’action original avait à proposer. Un Strider qui n’attirera pas le même type de joueurs que la borne d’arcade, mais un très bon Strider quand même.
The NES version of Strider is not as good as the arcade, adopting a different storyline and look. The graphics and play are good, the maze is very complex, and many hidden items to find. the password isn't really needed because the game isn't too hard, but the last Boss is very challenging.
I know some will be disappointed that this is not a bite size version of the arcade game but whatever, their loss. As far as adventure games from that period go Strider is actually pretty damn good.
Despite ﬂickering, stiff animation, and some
glitches, the graphics are nice and colorful, and the music matches
the scenery (Egypt, China, and the like) and adventurous nature
of the game extremely well. One thing that would make the game
better are tighter controls. Wall jumps, which are used to reach
high places and climb up chimneys, are especially tricky to pull off.
Even certified classics like Castlevania have their issues with jumping. But for Hiryu’s sake, Capcom, tighten the controls. Up until the point in Egypt where I became stuck, Strider had been a fantastic blend of arcade action and console adventure, and a worthy companion to its arcade brother. If anyone has any solid tips for me, feel free to leave a comment because I want to love this game. For now, Strider is broken.