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This NES port features updated graphics and music from
the original version but retains its nonlinear gameplay, allowing
players to proceed on their quest as they wish. A truly impressive
In Quest of the Avatar, the rewards are high if you can endure the early going. While it can become painfully boring to get your party assembled and master the virtues, once the dungeon crawling begins, this game picks up and becomes fun and memorable as you stop piddling around with beggers and blood donations and start scrambling through mazes battling powerful monsters for great rewards. As a friendly piece of advice, if you want to get the most out of this game, don't even look at its instruction book. That 80-page monstrosity serves as a mini-walkthrough, giving hints (and, at times, answers) to many of the greatest puzzles AND is packaged with a world map that also gives you floor layouts for all but the final dungeon. When it's so rewarding to solve a game's mysteries (and let's face it, becoming a holy icon for the common man to follow is pretty damn cool), it just seems kind of lame to spoil that experience by having your hand held for most of the trip.
Avatar is a worthy sequel to Exodus, and Ultima fans should enjoy it the most. Another massive quest with tons of items to find and mysteries to solve. Not only is the quest bigger, but the graphics and sounds have improved greatly making Ultima 4 the best in NES RPGs.
A fantasy quest like no other awaits you in Ultima: Quest of the Avatar, FCI's second NES installment of the famous role-playing game series. Quest of the Avatar comes closest to true role playing, in that every action by you character affects his destiny, including casual conversation with strangers. Prepare to enter one of the most detailed and challenging worlds in computer role playing, Britannia, as you begin the Quest of the Avatar!