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Netherworld Screenshots

User Screenshots

Amiga version

Loading screen.
Title screen.
Starting a new game.
You must collect diamonds and avoid the dangers.
You can get limited abilities that let you destroy blocks or kill the monsters.
Game over.
Entering a high score.
High score table.

Amstrad CPC version

Loading screen
Title screen
High scores
Select the level you want to start at.
Starting level 1
These mounted statues constantly shoot deadly bubbles.
This is one of the diamonds I need to collect to finish the level.
I lost a life because I ran out of time.
I lot all my lives. Game over.
Starting level 5
Starting level 9

Atari ST version

The title screen
A bit into the first level

Commodore 64 version

Loading screen
Title screen
High scores
Get ready to enter level 1
Let's go.
Blasting things.

DOS version

View level map when entering a new level
Level 1
Level 2
Level 5
Level 9
CGA - Title
CGA - Credits
CGA - Overview Level 1
CGA - Level 1 - seeking a hidden passageway
CGA - Level 1 - collecting diamonds and an hourglass
CGA - Level 5 - avoiding those eyeballs
CGA - Level 9 - nasty stuff all around

ZX Spectrum version

The detailed loading screen
Starting position
No point shooting that, you've got to avoid it
Those mounted frogs constanty shoot spawn
Next to one of the teleporters
Lost a life by running out of time
Lost all lives
Entered this area through a hidden wall - whcih is important as it contains 10 jewels
Level 5
You've gotta shoot your way to freedom here
Moving through this level's large array of teleports
Level 9, and the frongs have been replaced to alien insects