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Network (Apple II)

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This simulation invites players to experience the thrills and frustrations of being the head of Television Programming for a major network. You alone, or with another player, compete against the computer, as each controls one of the "big three" networks. Purchase and schedule new shows, adjust to weekly ratings, and try to recover from your mistakes at the end of each 13-week "sweep." The objective is to maximize your network's profit through superior ratings and shrewd judgment.


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Designed and programmed by David Mullich in about three days time while he was still a student at California State University, Northridge, where he was majoring in Computer Science. The publisher, Edu-Ware Services, realized that they needed an additional game in a hurry to showcase at the San Francisco Computer Faire that weekend.

At least one college reported using the game to teach Mass Communications.
David Mullich (392) added Network (Apple II) on Feb 07, 2005