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Bomberman closely follows the series' original formula and has a technical presentation similar to the 16bit-versions. The player controls Bomberman and views the non-scrolling playfield from a top-down perspective. Besides the player character, there are three important other elements on the field: non-destructible blocks, destructible blocks and enemies which kill Bomberman when they touch him.

The player can lay bombs which explode after a few seconds and destroy blocks and enemies in a certain blast radius. While the goal is to kill all enemies within a time limit, Bomberman will also find power-ups which improve his abilities, e.g. laying more bombs at once, a bigger blast radius or speed increase. After death, which can also be caused by the own bombs, all upgrades are lost. An exception are items found in bonus stages which can be entered when the secret condition for each world is fullfilled, e.g. in the first world is is necessary to defeat the boss without laying a bomb.

Besides single-player (eight worlds with four levels plus one boss stage each) there are also five multiplayer maps where two players can fight each other. In multiplayer, there is an exclusive power-up which has negative effects on the player.


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Critic Reviews

Thunderbolt Games Dec 29, 2004 8 out of 10 80
GameSpot Aug 16, 2004 6.2 out of 10 62
IGN Aug 19, 2004 6 out of 10 60
GameZone Sep 08, 2004 6 out of 10 60
GameSpy Aug 18, 2004 2 Stars2 Stars2 Stars2 Stars2 Stars 40


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Patrick Bregger (211106) added Bomberman (N-Gage) on Apr 06, 2015