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Ich habe ewig auf die Umsetzung gewartet - und es lohnte sich. Die N-Gage Version bietet nahezu komplett den Umfang der PC-Fassung - speziell aufs Spiel am N-Gage ausgerichtet. Als alter Civilization 2 Fan hätte ich mir dieses oder jenes Detail anders gewünscht, trotzdem bleibt unterm Strich ein starker N-Gage Strategietitel.
Fans of Civilization (and I hear there are a few of them still around on the Internet) will be happy with a well-programmed port. If you’ve never experienced Civ before, it’ll take a while to get into the mechanics of the game, but once you’ve got that sorted, prepare to be rewarded handsomely by one of the best strategy computer games of all time… now in your pocket.
But you'll only come to rue these downsides during those occasional slow patches - the rest of the time you'll be too ensconced in running your fledgling empire. Civilization's sneaky like that: you don't realise how good a game it is (or that you're completely hooked) until you look at the clock and realise you've been playing it for three hours when it seemed little longer than 30 minutes. Which, in our book, is the mark of a classic.
Si no los has jugado nunca, si desconoces por completo el estilo de juego de Civilization y el idioma no es un problema, dale una oportunidad. Te recompensará como pocos otros videojuegos lo habrán hecho.
Porting Civilization to the N-Gage could have been a widely successful move. It could have brought attention from all the die-hard Civ fans, renewed in their bloodlust by the recent release of Civilization 4, to the commonly overlooked hand held system that is the N-Gage. Not only would it have improved the sales of the N-Gage, but it would have brought a new level of enjoyment to all those Civ-craving fans out there by including a multiplayer feature, even a hot-seat mode would have been fantastic. Instead, they took an old game that only a fraction of the current fan base has any interest in and ported to a game system that has the capacity for much more.