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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameZone (Dec 16, 2004)
All things considered, Requiem of Hell is a good action-heavy RPG. The game features a very nice presentation and some good story elements. It also has some problems, like jerky gameplay and lousy text translations. However, these problems can be overlooked, as Requiem of Hell does more things right than it does wrong.
Consoles Plus (Dec, 2004)
La jouabilité est parfois chaotique, les coups d'épée et les magies sont délicats à ajuster. Le visuel est, par contre, bien travaillé et plonge le joueur dans un univers riche. Sans bouleverser le genre, RoH assure de bons passages de quête. La gestion complète des héros (statistiques...) confère une longue durée de vie. Avis aux amateurs.
70 (Feb 28, 2005)
Saving the world in Requiem of Hell is challenging and sometimes even frustrating. Having tons of enemies on the screen at once is cool but not much fun when they kill you and make you reload from your last save point all the time. Another thing that isn't fun is being confused on what you need to do next. If you read the tips in the manual and from some online sites you will have a better understanding of what you need to do, but shouldn't the game tell you this while you are playing? Requiem of Hell isn't a horrible game and it was fun to play, but these major flaws keep it from being something even better. If you are looking for a decent action RPG for N-Gage then you might want to consider Requiem of Hell, but know going in that you will need to save a lot and do your research to be able to enjoy the game.
Just RPG (Jul 26, 2005)
All in all, Requiem is just an okay game. If you absolutely adore hack and slash and own an N-Gage, you might want to consider it. Otherwise, the cliché story, painful controls and repetitive gameplay are probably enough reason to avoid it.
65 (Nov 05, 2004)
Ce premier jeu de rôle sur N-Gage est une assez bonne surprise. Bien réalisé, il parvient parfaitement à remplir son office et à nous divertir. Certes, il n'est pas dénué de défauts. Ainsi, l'intelligence artificielle est défaillante, la linéarité trop présente et la jouabilité parfois lourde à cause du petit temps de latence que l'on remarque avant chaque attaque.
GameDaily (Dec 01, 2004)
The game's played from an isometric perspective and for the most part controls beautifully, and the engine's capable of supporting well over 10 enemies on screen at the same time, but the game is by no means perfect. It's maddening difficult, and its horribly written story keeps Requiem of Hell from greatness, but it's still a highly enjoyable game for a system that's been in desperate need of a hit, so gather your belongings and make sure that sword's sharp. In a matter of seconds you'll be surrounded by the carcasses of your vanquished foes, mad as hell, and hungry for more carnage.
GameSpy (Mar 09, 2005)
While Requiem of Hell isn't Diablo or Baldur's Gate, it is the only title of this type on N-Gage right now. So, if you're desperate for an action RPG this is it until something better appears on the horizon. Otherwise, the game has a little bit too much Hell in it -- and I don't mean the cool, heavy metal, comic-booky kind.