NHLPA Hockey '93
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Description
The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names).Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.
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Critic Reviews
ASM (Aktueller Software Markt) | Genesis | Nov, 1992 | 11 out of 12 | 92 |
Power Play | Genesis | Nov, 1992 | 91 out of 100 | 91 |
Mean Machines | Genesis | Oct, 1992 | 90 out of 100 | 90 |
Power Play | SNES | Feb, 1993 | 85 out of 100 | 85 |
Electronic Gaming Monthly (EGM) | Genesis | Sep, 1992 | 33 out of 40 | 82 |
Nintendo Magasinet (Sweden) | SNES | May, 1993 | 8 out of 10 | 80 |
N-Force | SNES | Feb, 1993 | 79 out of 100 | 79 |
Power Unlimited | SNES | Nov, 1993 | 7 out of 10 | 70 |
Play Time | SNES | Feb, 1993 | 54 out of 100 | 54 |
Sega-16.com | Genesis | May 14, 2012 | 4 out of 10 | 40 |
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Trivia
Controversy
The game cause a row between NHL/NHLPA and Electronic Arts after a page in the manual suggested injuring opponent players as a valid tactic, games having up to five fights and players bleeding when injured. To them, this was harmful to the sports image, and to keep both licenses EA removed fights and the red pixels next to the players' faces when injured in NHL Hockey 94, which turned out to be one of the biggest hits in the franchise.Awards
- Power Play
- Issue 02/1993 – Best Genesis Game in 1992
Contributed to by Terok Nor (27206)
Genesis Credits
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Programmed by:
Graphics by:
Music by:
Sound by:
Produced by:
Assistant Producer:
Technical Directors:
Testing by:
Player Ratings by :
Product Manager:
Art Director:
Package Design (US):
E.J. Sarraille Design Group
Package Design:Singee
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