In The Night of the Rabbit, the player takes the role of Jeremias Nussbaum. Jeremias is twelve years old, a bit naive, lives a happy life with his mother and wants to become a magician. One day his dream comes true when he follows a talking rabbit into a magical world of talking animals. Unfortunately a sinister force threatens this world and, of course, it is eventually Jeremias' task to bring everything to a good end.
This is a traditional point-and-click adventure with inventory based puzzles: Jeremias collects items and combines them either inside the inventory or with other objects/persons in the game world. When clicking on a hot spot, which can be displayed with a button press, there is only one possible action which is automatically used, e.g. talking or taking. The only exception is the inventory where items can be additionally inspected. Over the course of the game there are also some mini games, mostly logic puzzles, to solve which can be skipped.
Another important aspect are humorous multiple-choice dialogues with the residents. Over the course of the game, the protagonist learns how to switch between night and day (influences where other persons are found and which actions can be undertaken) and five magic spells. Except one spell (which serves as a help function), those are used like regular inventory items for puzzle solving.
At a certain point in the game, you have to deliver a letter to Mr. A. Molena from Mr. M. Calavera, travel agent. Manny Calavera is the main character of the game Grim Fandango, where he sells trips to the underworld to the deads. Also, A. Molena is probably a reference to actor Alfred Molena, who played the role of a sorcerer in the movie The Sorcerer's Apprentice.