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The Ninja Warriors is a one or two player side-scrolling beat-em-up. The Taito coin-op featured three monitor screens side by side, while the Amiga version was developed in letterbox format in order to show as much of the wide screen background graphics as possible.

The player(s) control robot Ninjas, which battle their way through the levels using Shuriken and knives. As the Ninja's take damage their classic Ninja garb is torn away to reveal robotic limbs, torso or head. When the damage reaches a critical level the Ninja Robot explodes scattering mechanical body parts.

As with The Sales Curve's later title SWIV, The Ninja Warriors uses the company's Dynamic Loading System to load sprites, sound and background graphics from disk on the fly.


The Ninja Warriors Arcade Mortar attack.
The Ninja Warriors Amiga Beginning a game
The Ninja Warriors SEGA CD Starting Stage 1 as a female ninja
The Ninja Warriors SEGA CD Now a male ninja

Promo Images

The Ninja Warriors Screenshot
The Ninja Warriors Screenshot
The Ninja Warriors Concept Art
The Ninja Warriors Screenshot

Alternate Titles

  • "The Ninjawarrriors" -- Alternate spelling
  • "Arcade Archives: The Ninja Warriors" -- PS4 / Switch title
  • "アーケードアーカイブス ニンジャウォーリアーズ" -- Japanese PS4 / Switch spelling
  • "ニンジャウォーリアーズ" -- Japanese spelling

Part of the Following Groups

User Reviews

Random Access do it again! Amiga Игги Друге (46308)

Critic Reviews

ST Action Atari ST Mar, 1993 85 out of 100 85
Computer and Video Games (CVG) Atari ST Dec, 1989 85 out of 100 85
Power Play Amiga Feb, 1990 67 out of 100 67
1UP! TurboGrafx-16 Aug 13, 2010 63 out of 100 63
ASM (Aktueller Software Markt) TurboGrafx-16 Nov, 1989 7.6 out of 12 63
All Game Guide TurboGrafx-16 1998 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Classic-games.net SEGA CD Sep 07, 2022 5 out of 10 50
ASM (Aktueller Software Markt) Commodore 64 Jan, 1990 4.8 out of 12 40
Sega-16.com SEGA CD May 17, 2010 4 out of 10 40
Mean Machines SEGA CD May, 1993 30 out of 100 30


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Disk streaming on Atari ST/Amiga

The background of the arcade original didn't features tiled blocks, but large drawn graphics, which is a huge technical problem converting to the home computers because of the limited memory. The programmers from Sales Curve solved this on the Atari ST and Amiga by streaming the data from floppy disk during play. That means graphics are loaded while the player plays the game. This worked, as both computers are featuring DMA floppy access, that means the floppy controller can write to memory without slowing the main processor. Using this feature was widely adopted in the demo scene, but very rarely in game productions.

German index

On September 28, 1991, The Ninja Warriors was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.

Unusual cheat modes

In addition to the usual "infinite lives" cheat modes the game featured a number of strange modes implemented by the programmers during testing while they were waiting for new bug lists. A few of these modes included:
  • Snow white - the Ninja Warriors were displayed minus their torso so that they became dwarves.
  • Exterminate - the screen changed to a "negative" effect palette similar to the cheapo fx used in Doctor Who when the Daleks were killing people.
  • Casablanca - black and white display
  • One small step - moon gravity made all jumps 5 times larger and falling much slower.
  • Kylie - the music is played out of tune
  • Upside down - the screen is displayed upside down
In total there were 16 of these different cheat modes.


  • ST Format
    • January 1990 (issue #06) - Included in the list 50 Games of the Year
Information also contributed by Xoleras

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Contributed to by mars_rulez (43789), Rik Hideto (472599), FatherJack (62719), Kabushi (257791), Martin Smith (81067), gamewarrior (5039), Katakis | カタキス (43211) and Dan Marchant (19)
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