Black Sigil: Blade of the Exiled Reviews (Nintendo DS)
|Not an oldie, but a goodie||Joshua J. Slone (4665)|
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RPGFan (Jun 26, 2009)
It is certainly no revelation that I enjoyed Black Sigil: Blade of the Exiled. The game took its sweet time to grow on me, but grow on me it did. The more I played the game, the more I liked it. This is definitely not a game for the impatient or easily frustrated, and if you can look at the game's foibles as endearing "retro-chic" quirks, then there is joy to be found in Black Sigil: Blade of the Exiled.
The Review Busters (2009)
Black Sigil: Blade of the Exiled is an interesting classic role playing game on the Nintendo DS. As you progress through the game you will find a lot to love. This game could have used some polishing up, mainly in the not locking up category. Black Sigil does have its problems but if you can get through the game you will find endless hours of enjoyment.
Entertainment Depot, The (Jul 20, 2009)
I really want to give Black Sigil a higher recommendation. So much of the game is excellent, well worth your time and money, but the hang-ups are so irritating and repetitive that many will simply give up in frustration. I nearly did myself. If you have the patience, though, then you are in for a treat.
GameZone (Jul 06, 2009)
It does a lot of things right and tells a pretty good story, and if you’ve been a genre fan since the early 90s then it’ll definitely bring back great memories. Still, Black Sigil is frustrating in many ways, and if you aren’t familiar with the games it takes inspiration from then you probably won’t find much to enjoy here.
Eurogamer.de (Jun 22, 2009)
Dummerweise für die fantastische Geschichte von Black Sigil hatte der rosa Schleier der Vergangenheitsverklärung aber noch keine Zeit, sich gnädig über seine Verfehlungen zu legen. Das zu Beginn aberwitzig träge Tempo bessert sich zwar im Laufe der Spielzeit ein wenig, zu viel eurer wertvollen Spiel- und Lebenszeit geht beim lahmen Spazieren und Kämpfen trotzdem verloren. Auch könnte das Interface deutlich geschliffener sein. Black Sigil ist halt ein echter Rohdiamant: voller Ecken und Kanten, aber von unzweifelhaftem Wert.
Legendra (Aug 17, 2009)
Black Sigil, ou le dernier RPG de l'ère 16 bits exilé sur DS. Véritable hommage aux grands jeux de l'époque, le titre évoque par moment les légendes Final Fantasy 6 et Chrono Trigger, dont il s'inspire largement. Malheureusement, la fréquence des combats hallucinante et le manque de dynamisme de l'ensemble devraient en rebuter plus d'un. À réserver aux fans des RPG classiques de la Super Nintendo, qui replongeront avec plaisir dans une ambiance qui leur est si chère.
GameCola.net (Nov 15, 2012)
So, what to think about this game? Disappointing, yes, but I still had fun and see myself playing it again. I’d rather give money to a Kickstarter to develop a fixed version, but it’s far from the worst RPG I’ve ever played.
GamesRadar (Jul 02, 2009)
All of that said, Black Sigil will still be enjoyed by a lot of people. It's not a perfect game, but it has a definite charm, and fans of the SNES era RPGs will probably find a lot to like. For the nostalgia it evokes alone, it's worth a play – while it's certainly no match for classics like Chrono Trigger and Final Fantasy VI, if you've already played those, this is pretty close to the next best thing.
GameSpot (Jun 12, 2009)
Black Sigil: Blade of the Exiled is an easy recommendation for old-school RPG fans who have put some time into any of the recent DS releases of such classic franchises as Final Fantasy, Dragon Quest, or Chrono Trigger. If you enjoy grinding away at random battles in the shoes of a reticent protagonist trying to save the world, you'll certainly have fun here. Unfortunately, it is this strict adherence to convention and lack of innovation that will turn casual fans away from Black Sigil.
RPG Site (Jul 05, 2009)
Despite all of the years of development leading up to the release of the game, Black Sigil wallows in a pit of mediocrity in a very handheld-unfriendly title. There is an unfortunate facade here where on the surface, the game appears to mimic some of the best games in the genre, but you end up with a game lacking an enormous amount of polish and an unhealthy helping of unoriginality, keeping it away from its ancestors, but makes a strong attempt to make up for it with a great story and beautiful music. This isn't necessarily a terrible game, but it could have had so much more going for it if Studio Ashcraft tried to go for something more original rather than something this traditional. For now, only those looking for the aforementioned highlights need apply.
Back in November, I said "I found my experience to be very enjoyable, and Black Sigil promises to be fun." Eight months later, I am happy to say that the game kept its promise. Of course, it has a terrible encounter rate, a few glitches and some design mistakes. This is all true, but in my mind, it is not enough to pass on this beautiful, engaging adventure. People who might like it are nostalgic gamers who want the chance to relive the experience that old classics had to offer, because this is what Black Sigil is all about. Gamers who want a fast-paced action-RPG with cutting-edge graphics might want to avoid it and try something else. For the rest, and those who can't make up their mind, try it and see for yourself. Keep in mind the game is flawed and enjoy it for what it is. Of course the exile will be long and full of hardships, but hard work pays off.
Kombo.com (Jul 03, 2009)
Black Sigil starts off slow and progressively gets more interesting. However, as the game continues, the problems with the battle system remain the same. There are going to be gamers that will devour this game and relish how this brand new adventure feels like a ported title from the 16-bit era and some more discerning RPG gamers will lament the fact that some polish and fine tuning weren't completed in time for the final product. Black Sigil can still boast some good writing and the graphic nostalgia might just be enough to get some attention to warrant a sequel... and more polish.
4Players.de (Nov 30, 2009)
Wer alte japanische Rollenspielklassiker wie Chrono Trigger mag, wird Black Sigil schnell in sein Herz schließen: Der Retro-Look ist ungemein charmant, das zeitlose ATB-Kampfsystem handlich und facettenreich, das Erkunden der Spielumgebungen auf der Suche nach versteckten Schätzen ebenso lukrativ wie motivierend. Schön ist auch, dass manche NPCs je nach Anführer unterschiedliche Kommentare abgeben oder Aufgaben anbieten und man je nach Zusammensetzung der Party verschiedene Kombos lernen und anwenden kann. Die Charaktere sind sympathisch, die Story unterhaltsam und humorvoll inszeniert. Auch am Umfang gibt es nichts zu mäkeln. Wären da nur nicht diese völlig überzogenen Zufallskämpfe! Alle zwei, drei Sekunden wird man jäh aus dem Spielfluss gerissen, was nicht nur beim Erforschen komplexerer Dungeons oder Abschnitten mit einem unerbittlichen Countdown im Nacken eine Zerreißprobe darstellt.
IGN (Jul 10, 2009)
From screenshots, video or just hearing bits of its soundtrack, you'd think that Black Sigil: Blade of the Exiled is some kind of port. A game that you somehow missed in the SNES era, perhaps, that is getting new life here on Nintendo's DS. But, said to say, that's just not the case. This is no classic of yesteryear, no matter how hard it's trying to masquerade as one. And it's a game that certainly will not go on to be well remembered itself, 10 or 15 years from now. Black Sigil is a valiant effort, but amidst all of its presentation problems and tedious gameplay the only positive point that will really live on with be its noble vision and good intentions -- it tried to be Chrono Trigger, but fell well short. So you should probably just forget about it, and go play the real Chrono Trigger one more time instead.
Blend Games (Jun 23, 2009)
The only thing Black Sigil does right is the initial pitch, and it does a lot wrong, but even with that, it's not a bad game. Flawed, sure, but not bad. Of course, when Chrono Trigger is available on the system for about the same price, it's hard to suggest Black Sigil. Although, maybe I'm just having a hard time being angry at the game who brought me breakfast in bed, but the little scamp tried its hardest, and I give it credit for that.
Before wrapping this bad boy up, it would be most grievous to not expound briefly on Black Sigil’s bug issues. Freezes are common, and while there are oft-recognized places where they have been known to occur, not all of them are as easily categorized. The most egregious bug, at least to fans of improbable marine life, is one that makes unlocking the final combo attack for two characters impossible. While many of the bugs can be bypassed by setting the dialogue speed and battle speed to their highest settings, the combo in question is forever locked away. Layered on top of the frequent encounters and variable difficulty, the bugs make this a difficult game to recommend to everyone. Nevertheless, it displays personality, humor, and an understated love of the genre that save it from abject wretchedness. Nostalgia fans, take heart: Studio Archcraft is looking out for you like a drunk, slightly misguided uncle.
Black Sigil's unpleasant combat is truly a shame, because just about everything else in the game successfully emulates the feeling of playing a great lost Super Nintendo RPG. Looking past the multifaceted frustrations of this game's combat system and occasional glitches to partake of the enjoyable parts is no easy feat, but doing so is vital in order to derive enjoyment from the game's entertaining script and locations. Studio Archcraft clearly has the ability to create a great traditional RPG in the style of Squaresoft's renowned output from the Super Nintendo's later years. Black Sigil is, sadly, not that game.