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User Reviews

There are no reviews for the Nintendo DS release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.6
Gameplay How well the game mechanics work and the game plays. 4.1
Graphics The visual quality of the game 4.4
Personal Slant A personal rating of the game, regardless of other attributes 4.4
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations, special editions and non-story DLC items. 4.4
Overall User Score (8 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Just Adventure (Jun 23, 2009)
I always look forward to any project that Charles Cecil and his team at Revolution Software are working on. I’d love to see a new game from Revolution built for the DS. A new Broken Sword, perhaps? Or how about a sequel to the underappreciated In Cold Blood? Or, even better: a sequel to Beneath a Steel Sky?
90 (Apr 08, 2009)
On the Wii, Shadow of the Templars: Director's Cut was a great game slightly marred by a few minor flaws; on the DS it's a great game that makes the best of its platform. The only real weakness of this version is the absence of spoken-word dialogue, but then that was never going to be part of the package. If you're trying to work out which version of this game to get, this is probably the one to go for. As I said in the other review, Broken Sword is a cracking little game: It's intelligent, it's funny and it's overflowing with charm. If you've finished Professor Layton and you're looking for something to occupy your time - something that combines decent puzzles with a ripping yarn - then this is well worth a gander.
Adventure Gamers (Apr 22, 2009)
For an experienced player of the original Broken Sword, the lack of most non-essential details in the game makes this version feel simpler than its acclaimed predecessor, and even the new material added can’t quite prevent it from feeling a little too short and not quite as satisfying. Still, for a handheld port these complaints are very minor and largely relate to the limitations of the platform itself. In every other respect, Broken Sword: Shadow of the Templars - The Directors Cut sets the bar for adventure game conversions on the DS. Whilst it’s not perfect, the original quality still shines and the added content makes the game worth buying even for hardcore fans. Apart from the missing voiceovers and streamlined gameplay, this is still undeniably Broken Sword, and a worthy addition to the series.
RPGFan (Apr 30, 2009)
Broken Sword: Shadow of the Templars - Director's Cut for the DS is a worthwhile purchase for graphic adventure fans. It reaffirms why I held the game in such high esteem years ago and still consider it one of the finest examples of the genre. Dave Gibbons' freshened artwork and Nicole's story only enhance the Broken Sword mythos fans know and love. The Broken Sword fan in me would like to see Broken Sword II: The Smoking Mirror remade in this fashion as well since that installment is rare these days. Veterans can enjoy the new content, new players can experience one of the genre's best, and everyone's happy.
neXGam (2009)
Auch auf dem Nintendo DS begeistern liebevolle Hintergründe, vielfältige Charaktere, witzige Dialoge und eine spannende Geschichte. Nach 13 Jahren hat das Spiel in dieser Hinsicht immer noch keinen Staub angesessen. Neue Pluspunkte sind die zusätzlichen Kapitel und die gut durchdachte Steuerung, welche so vielleicht auch Schule für weitere Entwickler macht. Lediglich der Sound kann nicht wirklich überzeugen. Hier haben die großen Versionen klar die Nase vorn. Das sollte Hosentaschenabenteurer jedoch nicht vom Kauf abhalten. Baphomets Fluch: The Director's Cut fesselt auch heute noch und bietet nach wie vor intelligente Unterhaltung.
Game Captain (Mar 29, 2009)
Baphomets Fluch – The Director’s Cut ist eine gelungene Neuauflage des Klassikers. Die Neuerungen fügen sich gut ins Spielgeschehen ein und wirken nicht wie ein Fremdkörper. Allerdings hätte man den einen oder anderen Schönheitsfehler – wie die überlangen Dialoge – ruhig beheben können. Nichtsdestotrotz ist Baphomets Fluch immer noch ein gutes Adventure, das sich Veteranen durchaus nochmal gönnen dürfen und Neulinge begeistern kann. Eine Umsetzung des zweiten Teils darf auf jeden Fall kommen.
GameZone (Apr 08, 2009)
Still as delightfully charming and rewarding as it was when it was first released, the Director’s Cut of Broken Sword for the DS will not fail to amuse. If this is your first time playing the game then you will most definitely be surprised by its rich storytelling and fun puzzles. If it isn’t, you’ll be glad you played this one again.
Nintendo Life (Mar 27, 2009)
Broken Sword: Shadow of the Templars - The Director's Cut is a masterpiece reborn. Revolution has successfully buffed this gem into a diamond. The GBA version may have been entertaining but it was simply too underdeveloped and lacked the finesse of the DS version. It would seem that the features of the DS and the original content have combined to make a truly charming experience. Broken Sword is quintessentially what a point and click puzzle solving adventure should be: a harmony of gameplay, graphics and music which creates a masterpiece for all to enjoy. Obviously, the game’s slow pace and progression will not appeal to all audiences but give way to its charm and almost anyone will enjoy this 13 year old treasure - even if it does only last 8 hours.
Purojuegos (2009)
En definitiva una de las mejores aventuras graficas de PC llega a Wii y DS en esta nueva era de resurgimiento en las consolas de Nintendo, es mas recomendada la versión para la portátil aunque quienes tengan una Wii y no hayan descubierto aun esta historia es una compra casi obligada si es que le gustan este tipo de juegos.
Pocket Gamer UK (Mar 28, 2009)
The passing of time has done little to dull this classic adventure. This DS release might just be the best version of Broken Sword: Shadow of the Templars yet.
IGN UK (Mar 19, 2009)
Sure, it’s a shame to lose George and Nico’s thoroughly charming vocals but, devoid of distracting technical inconsistencies and offering a game style that’s arguably better suited to the hardware, this DS version of the Director’s Cut is a more consistent, and ultimately, consistently enjoyable package. Compared to the entertaining but stunted GBA outing, it’s a far more faithful experience and Revolution’s expertly-implemented new content serves to accentuate what’s already a masterclass in videogame storytelling. Admittedly, the game’s slow pace and methodical progression won’t appeal to everyone. However, submit to its refreshingly un-condescending whims and it’s easy to get swept away by an experience that still retains its power to surprise and entertain today. It’s smart, cerebral and delightfully infectious – not bad for a 13-year-old game, eh?
GameSpot UK (Apr 03, 2009)
The clever puzzles, when combined with the excellent story and new hint system makes for a game that is as engaging and accessible as it is funny and visually appealing. While sequels may have dulled the lustre of the Broken Sword franchise, for the ten hours or so that this director’s cut lasts, you will remember why the genre had such huge success.
Broken Sword: Shadow of the Templars is a fine choice for DS, and with the added content, there’s something here for newcomers and long-time fans alike. For a handheld game, it offers a fairly lengthy adventure, clocking in at around 12-15 hours depending on your familiarity with the original game. Like all games of this sort, however, once it’s over, that’s pretty much it – there’s little reason to go back. Whether or not the new content will be enough for folks who’ve already run Broken Sword through its paces will greatly depend on your love of the original game. Still, it’s a timeless classic that has earned its right to offer enjoyment to another generation of adventure fans.
Vandal Online (Apr 07, 2009)
Pese a ser un título que cuenta con más de diez años a sus espaldas, Broken Sword es una excelente aventura de misterio que encantará a los aficionados al género, tanto a los que ya conocieran la serie de antemano como a los jugadores noveles. Eso sí, no esperéis grandes dosis de acción, ya que la aventura tiene un carácter pausado y meditativo que no nos abandonará en ningún momento, por lo que puede sacar de quicio a los jugadores más acostumbrados a los títulos de acción sin freno. Sin duda, una excelente ocasión para disfrutar de nuevo de las aventuras del americano Georges Stobbart en cualquier momento y lugar, en una aventura que, sin duda, se ha convertido en todo un referente dentro de su categoría.
Game Chronicles (Apr 19, 2009)
$30 might be a bit steep for a 13-year-old game, even if it does have a new look and style of gameplay. I could easily recommend at $20 and I truly hope this paves the way for a lot of other PC adventures to make their way to the DS. Aside from some graphical sacrifices and the obvious lack of speech, the DS is the perfect delivery system for this type of interactive entertainment. I would much rather play an interactive novel than read one, and Broken Sword: Shadow of the Templars is a huge step in making that happen.
Cubed3 (May 20, 2009)
Broken Sword was a classic over a decade ago and remains so today, despite many pretenders to the adventure throne appearing over the years and a few games actually surpassing Revolution Software's title. This Director's Cut, whilst not as extensively updated as some may have hoped, does indeed offer more than enough for long-term fans to find enjoyment with it, as well as proving sufficiently mesmerising to enthral newcomers to the genre who may have had a sour taste left in their mouths by first-time experiences with some of the inferior adventure games from the past few years. Now we just need a similar remake of Broken Sword 2: The Smoking Mirror...
UOL Jogos (May 06, 2009)
"Broken Sword: Shadow of the Templars" revisita um clássico dos PCs, sem dúvida um dos pontos altos da carreira do designer Charles Cecil, em conjunto com o quadrinista Dave Gibbons, depois do sucesso de "Beneath a Steel Sky". É um remake bastante caprichado, que adiciona trechos inéditos, realça toda a apresentação e dá retoques em enigmas, tornando a aventura mais vistosa e envolvente. Fãs do gênero terão momentos inesquecíveis, mesmo os que já jogaram o original, mas é um jogo que não funciona para todo o tipo de público, devido a seu ritmo lento e meticuloso.
IGN (Apr 01, 2009)
Playing Broken Sword: Shadow of the Templars -- The Director's Cut, it's easy to see how it garnered a cult following 13 years ago. The story and characters are engaging, and the animation system makes for a unique, cartoon-like experience. New story chapters provide a reason for Broken Sword vets to give the game another go, but the touch interface isn't perfect. It doesn't provide anything new in terms of point-and-click gameplay, and the slow pace of these games doesn't appeal to everyone. It definitely feels like a relic from another time -- it's not an exercise in violence, a mini-game collection, or a licensed music effort. But Broken Sword is a solid point-and-click mystery that is a welcome addition to the DS library.
75 (Apr 01, 2009)
Das ist ein gutes Remake. Und selbst wenn mir die letzte technische Konsequenz in der Wiederbelebung fehlt: Hier wurde nicht einfach 1:1 à la New Play Control! kopiert, sondern kreativ ergänzt - und das wird Veteranen ebenso freuen wie Einsteiger. Wer Baphomet's Fluch noch nicht gespielt hat, darf in eines der interessantesten Adventures seiner Ära abtauchen. Wer bereits in den 90ern mit George Stobbart unterwegs war, begibt sich auf eine nostalgische Zeitreise mit vielen Déjà-vus sowie spürbaren Ergänzungen: Vor allem die Gesichtsanimationen tragen dazu bei, dass man sich wieder gerne auf die akribische Recherche mit teilweise knackigen, wenn auch nicht besonders kreativ auf DS und Wii angepassten Rätseln einlässt. Leider ufern die Dialoge manchmal so aus, dass selbst der süffisante Wortwitz den Leerlauf nicht stoppen kann - zumal Nicole Collard im Gegensatz zu fast allen anderen Figuren nicht mit einer passenden Sprecherin besetzt wurde.
The title’s more than good enough to overwrite any complaints the conversation throws up, but it's silly to pretend that a vastly superior copy doesn’t already exist out there. If you don’t mind playing a neutered version of the first Broken Sword, then you can still enjoy its numerous highlights and still get a lot out of potentially one of the best told interactive tales this medium will ever see. Or you could man up and buy the PC version, playing the game how it’s meant to be played.
NintendoWorldReport (Apr 30, 2009)
Even with these flaws, Broken Sword: Shadow of the Templars is a solid re-release of a true classic. The story is quite engaging while never being pretentious thanks to its great sense of humor, and difficulty has been balanced so that both experienced and novice players can jump in without feeling overwhelmed. It doesn’t break any new ground in the genre. Rather, this update solidifies what worked the first time without trivializing the original experience.
70 (May 04, 2009)
Broken Sword: El Montaje del director es un nuevo homenaje a una de las aventuras gráficas que más ports han tenido, y seguramente se trate de la mejor de sus encarnaciones, versión original a parte. Con las novedades justas y necesarias, es una excelente oportunidad para que aquellos que no pudieron disfrutar en su momento de las aventuras de estos dos genuinos personajes se inicien en el género.
65 (Mar 26, 2009)
Les Chevaliers de Baphomet : The Director's Cut avait pour ambition de séduire aussi bien les inconditionnels de la version d'origine que les joueurs qui n'y avaient jamais touché. Or, si les premiers devraient se montrer sensibles à cette relecture intelligente d'un fleuron du jeu d'aventure, il n'est pas certain que les seconds parviennent à accrocher. En effet, si Revolution Software semble s'être donné les moyens de ses ambitions sur le plan scénaristique en assurant avec brio la continuité entre anciennes et nouvelles séquences de jeu, il en est tout autrement sur le plan technique, qui n'a pas bénéficié du même soin. Cela ne nous empêchera pas d'attendre avec impatience les remakes annoncés des autres épisodes de la série ou de Beneath the Steel Sky.
Play Magazine (Apr 13, 2009)
A fun, engaging game that clocks in at a short, sweet ten-or-so hours (though this can be extended to well over one thousand hours if you refuse to use any hints whatsoever) and is strangely devoid of almost any music. Character interaction is the great highlight, weak and wandering pace is the low point.
Wired (Apr 13, 2009)
Play it if you’re a genre fan, but don’t feel bad about using the hint system: It’s the game, not you, that’s broken.