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User Reviews

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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 4.2
Graphics The visual quality of the game 4.3
Personal Slant A personal rating of the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (15 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
It took a lot of goading to get me to play Symphony of the Night, which became one of my all-time favorite games. Subsequently, I played a few other Castlevania titles, but they failed to live up to the standard and I lost interest in the franchise. Order of Ecclesia, however, has won me back. Games often walk a fine line between difficult and frustrating, but this game is on the right side of the line. It’s very long but it never gets boring, so you certainly get your money’s worth.
Modojo (Oct 24, 2008)
Never mind the lacking multiplayer. Castlevania: Order of Ecclesia's gameplay and presentation make it one of the best to date, alongside Symphony of the Night and other legendary entries. Sure, we kind of miss the old-school Castlevania style of play, but there's nothing wrong with another enthralling adventure.
From working out the best combinations of glyph spells and figuring out the weaknesses of particularly nasty monsters, to discovering secret areas and earning medals for beating bosses without being hit once, there's very little to fault Order Of Ecclesia.
Gaming Age (Nov 14, 2008)
Overall, Order of Ecclesia is an awesome Castlevania game and an awesome game on its own. If you're a die-hard fan of the series or just a fan of challenging 2d action games, don't miss this title.
Game Shark (Nov 24, 2008)
In the end, Castlevania: Order of Ecclesia is a game with phenomenal presentation, formidable challenge, and stands out as one of the most original titles to come out of the Iga camp in quite some time. Instead of making a huge castle that anyone can breeze through, it forces you to slow things down and proceed as if every step were your last. Few games that I've played lately have felt as rewarding, and I chalk that up solely to its high level of challenge that makes the first boss as much of an adrenaline rush as the last. Quite simply, anyone searching for a solid, challenging action/platformer would do right to pick up Order of Ecclesia. It's a beautifully hand-crafted game that oozes old-school sentimentality, and is easily one of the finest DS games of this year.
GameZone (Nov 18, 2008)
Order of Ecclesia proves that the Castlevania formula is still as fun now as it was ten years ago, and the new gameplay mechanics keep things fresh and interesting. It’s a 2D action masterpiece, and absolute required playing for any DS owner.
Gaming Nexus (Nov 21, 2008)
I cannot recommend this title enough, especially if you're a fan of the 2-D games in the series. The difficulty may be off-putting to some, but it really becomes a lot more manageable as you become familiar with the game.
1UP (Oct 21, 2008)
All that time spent as a errand-girl for ungrateful peasants pays off, though: Ecclesia's excellent endgame breaks from the open-ended stage approach by thrusting Shanoa into a single, larger domicile that's a joy to explore. Sure, the level designs, bosses, and narrative all feel a lot more traditional as you ascend toward the castle's shadowy, bat-filled parapet, but Ecclesia's refreshing gameplay changes give this Castlevania an addictive edge that was absent in Konami's previous DS effort, Portrait of Ruin. With this game, series director Koji Igarashi proves that he can still breathe new life into this long-running, often self-cannibalizing franchise.
With everything this game offers it is a real nice game to own on the Nintendo DS. It is not the best game in the series but Konami did take a risk and try something new. Fans of the Castlevania series should pick this game up just be prepared to look for awhile since most stores are not carrying this game for some reason.
Game Observer (May 05, 2009)
It might not be as groundbreaking as SOTN, but it’s still sufficiently refined and offers enough fresh ideas to be considered the best Castlevania of the series.
While it doesn't stray from the Castlevania formula as much as you'd expect, Castlevania: Order of Ecclesia is still the best portable side-scrolling action game since Dawn of Sorrow three years ago.
NintendoWorldReport (Oct 26, 2008)
Order of Ecclesia sets so many new standards for the series that it’s difficult to compare it to entries. It is the new Symphony, and will hopefully mark the end of the usual open-world gameplay that has now become tedious. It is a wonderful, wonderful game.
Kombo.com (Nov 11, 2008)
Castlevania: Order of Ecclesia is a must buy for any fan of the 2D Castlevania games or for anybody looking for a solid action/adventure experience. There will be many who believe it to be the best of the handheld Castlevania games, and they have a solid and sound argument. Yes, the game is very difficult, but if you're up for a challenge you'll find it one of the more satisfying titles to hit the DS for quite some time.
Hooked Gamers (Nov 05, 2008)
In this reviewer’s humble opinion Order of Ecclesia is the best Castlevania title yet. As much as I still love Symphony of the Night, it is not as beautiful, as well-designed, nor as -fun- as Ecclesia is. The design caters to fans of the old-school, action-based titles, while still offering up what new series fans want. To put it very simply - If you have a DS, this game belongs in your collection.
Gamer 2.0 (Nov 10, 2008)
Granted, despite the fact that this is the hardest game in the series, the gameplay does not end once you kill Dracula. With all the hidden stuff and abilities there are to be uncovered within depths of Ecclesia, players will instantly be submerged in Ecclesia’s extremely solid gameplay. Fixing something that isn’t broken is a common mistake by game developers, but Order of Ecclesia is the perfect example of improving upon a classic formula to make it better than ever.
Nintendojo (2008)
It’s rare to see an installment in a slowly evolving franchise shake things up as much as Castlevania: Order of Ecclesia. It is a bit of a departure, but it’s still in line enough with past titles that veterans will not feel left out. With lush graphics, beautiful music and sprawling catacombs full of places to explore and ghouls to slay, Order of Ecclesia stands as one of the best installments in the Castlevania franchise. It just goes to show that you can teach an old vampire some new tricks.
It doesn't take much to see that I enjoyed Order of Ecclesia. The story is top-notch, the graphics are excellent, the controls are great, and the gameplay, while difficult, is still rewarding. Honestly, what more could you want in a game? Go get it.
Bit-Tech (Nov 30, 2008)
At times the game can be overwhelming and frustrating, that much is true, but the game manages to remain absorbing and addictive despite (and maybe because of) that. It’s the type of game you’ll pick up to play for twenty minutes while you wait at the doctor's office, only to immediately prefer dying of leprosy to actually putting the DS back down again. That said, the game can’t quite claim to be perfect because, as we always say, when it comes to handing out a score of 10/10 we’re usually looking for something innovative or new in a game. Order of Ecclesia doesn’t offer that, despite the tweaks to the combat system and the new area-by-area navigation system. It is an awesome game and if you’ve got a DS then you’d be doing yourself a huge injustice if you didn’t pick it up, but it’s still very much standing on the shoulders of those who came before. Excellent, but not exactly groundbreaking.
En definitiva, Order of Ecclesia es, a nuestro juicio, la mejor entrega de la saga en los Ășltimos años junto a las dos de Soma Cruz y el siempre memorable Symphony of the Night. La historia es interesante, la protagonista nos encandila desde el primer momento, la jugabilidad estĂĄ llena de posibilidades y compensa la corta duraciĂłn de la historia principal con contenidos muy jugosos. Lo Ășnico que podemos achacarle es un aumento desmedido de la dificultad en algunos momentos. Por lo demĂĄs, disfrutemos en compañía de vampiros, Ă­ncubos y bizarros caballeros, que la noche es nuestra.
Jeuxvideo.com (Nov 28, 2008)
La qualitĂ© de ce Castlevania : Order of Ecclesia est la preuve que Konami garde un oeil vigilant sur la saga qui lui a valu le respect des joueurs depuis maintenant vingt ans. Cet opus se destine d'ailleurs assez clairement aux habituĂ©s, une maĂźtrise parfaite du gameplay Ă©tant indispensable pour surmonter le challenge surprenant de cette nouvelle aventure. La notion de glyphe est une trouvaille trĂšs pertinente qui parvient Ă  relancer constamment l'intĂ©rĂȘt du jeu jusqu'Ă  son terme.
UOL Jogos (Nov 07, 2008)
"Castlevania: Order of Ecclesia", ao mesmo que mantĂ©m as qualidades dos antecessores - continua sendo um jogo de ação e plataforma bem robusto -, tambĂ©m resgata aspectos das origens da franquia. HĂĄ menos bate-perna para quem quer apenas terminar o game (o que Ă© um desperdĂ­cio, jĂĄ que hĂĄ muita possibilidade de exploração) e a dificuldade estĂĄ muito maior (jĂĄ nĂŁo funcionam as tĂĄticas "camicases"). O lado ruim dessa histĂłria Ă© que afasta jogadores com pouca experiĂȘncia ou habilidade, mas aqueles que preenchem os requisitos poderĂŁo se divertir com um dos melhores episĂłdios da sĂ©rie.
Castlevania: Order of Ecclesia serves up slick controls, action, and challenge while infusing some freshness into the formula and blending it with some of the best elements of the past two Castlevanias. The excellent controls put the new Glyph system to good use, as does the level of challenge thrown at players. The quests, level variety, abilities, and boss battles give purpose to the extremely fluid and solid gameplay, sprinkling fanservice in to boot. Order of Ecclesia gathers up various elements from the more modern Castlevanias into an experience that is more well-rounded and more effectively executed than either of them. Having not played Symphony of the Night, I cannot draw the comparison, but among the Castlevanias on the DS and action games in general, it is the superior of the three, a tight experience that needs to be enjoyed and certainly a must-play DS game this year.
GamesRadar (Nov 03, 2008)
Ignoring the Wi-Fi Connection stuff, there’s still so much to see and do it’s hard to imagine gamers not absolutely devouring all the hidden details and ultra-rare items just to say “I did it.” If you’ve been on the fence or unimpressed with the games so far, try Ecclesia. Its build-a-town mini quest, exceptional animation, surprisingly interesting story and predictably catchy music could still convert you.
Thunderbolt Games (Nov 02, 2008)
This game is far harder than any of the titles you might have played in the last few years. This game will challenge you not only to explore every inch of the multiple levels, but be able to think in battle and recognize the strategies of your diehard foes. It’s just a shame that the game is so utterly short; even with so much post-game stuff to do, there’s always that lingering feeling that there could have been more. Regardless, Order of Ecclesia is the most engaging Castlevania game in ages. Pick it up if you want something good.
Destructoid (Oct 27, 2008)
Order of Ecclesia isn't a move forward towards a bigger and more complicated Castlevania, but instead reaches a hand out to those who may have abandoned the series when it lost its action oriented focus. Everything that makes Castlevania what it is; huge bosses, monster-slaughtering, as well as weapon-gathering and castle-raiding, is all here, and it's done spectacularly. It's the only Castlevania game I feel I can truly recommend equally to Castlevania fans of any era. It doesn't matter if Castlevania IV, Rondo of Blood, Symphony of the Night, or Aria of Sorrow is your current favorite game in the series, because after you play Order of Ecclesia, you may have a new number one on your list.
GameSpy (Oct 22, 2008)
These "Metroidvania" games may be a bit formulaic, but there's no denying that they're still great fun. Order of Ecclesia is a bit of an improvement over Portrait of Ruin, and it's right up there with the excellent Symphony of the Night and Dawn of Sorrow. This will be one of the best DS titles released this holiday season -- don't miss it.
IGN (Oct 20, 2008)
Once you push through to the second half -- or just trust this review when it says it's all worth it in the end -- there are many unforgettable moments and impressive boss battles to be had, but this is a Castlevania that breaks the convention, and maybe goes a bit too far down that road from time to time. Is it an amazing game? Absolutely. Stronger than Portrait of Ruin, Circle of the Moon, and Harmony of Dissonance? Is this reviewer's opinion, yes. The best on DS, or top in the series? I just don't think so.
GameDaily (Oct 26, 2008)
Following last year's excellent Portrait of Ruin, Konami releases the equally amazing Castlevania: Order of Ecclesia for the Nintendo DS. The introduction of a new hero, the mysterious and sexy babe Shanoa, drives the intriguing storyline. There's also an innovative new glyph absorption system, which keeps the game fresh with its combination attacks. The 2-D graphics are wonderfully drawn, the soundtrack is epic and the bosses are among the best we've seen. We don't like the boring two-player races and item trading, but overall, this is one of the best Castlevanias to date.
Atomic Gamer (Oct 27, 2008)
I’d notch Konamis’ (and, more specifically, Castlevania mastermind Koji Igarashi’s) latest as one of the series' best efforts. It likely won’t unseat Symphony of the Night as fans’ all-time fave, but its inventive gameplay, outstanding visual presentation, and haunting music—always a high point in the franchise—easily make Ecclesia as good as the series’ DS debut Dawn of Sorrow. Unseasoned slayers would actually be better served by starting with the less taxing Sorrow, but anyone who’s spent the last decade dodging floating medusa heads, sending merman to their watery graves, and whipping the hell out of fire-spitting skull pillars should start sharpening their stakes.
Game Over Online (Nov 19, 2008)
For hardcore Castlevania fans, though, this is the title that you've been looking for. It's long, it's challenging, and it doesn't fall over and die once you find the right weapon/subweapon combination. It's not a fresh start for the franchise, but it fixes a lot of what's been going wrong.
Retro Gamer (Feb 28, 2009)
I have to say I'm really starting to get a little bored of the Metroidvanias now. This is the third such example on DS, following another three on GBA and one on Sony's PlayStation. Just now many more do we need? Still, taken in isolation Order Of Ecclesia is a very good Castlevania game so it's hard to hold a grudge against it for too long. I just hope that Konami can come up with something more original next time. The potential for a great Castlevania is definitely there, it just needs to be realised that little better. Regardless, I'll still be picking it up.
Worth Playing (Nov 09, 2008)
Order of Ecclesia is a top-notch Castlevania game. It has a few problems with linearity and length, but the flaws are few and far between. The gameplay is incredibly fun, the animations are lovely, and the overall enemy design is some of the best we've seen from recent Castlevania titles. If you're a Castlevania fan, or even just a fan of good action-RPGs, you owe it to yourself to pick up Order of Ecclesia.
GameTrailers (Oct, 2008)
Order of Ecclesia isn't a drastic departure from past installments, but it's a clear step up with tweaks to gameplay and level design and a cast of creative new enemies. Despite being broken up into smaller levels, there's still a heavy emphasis on exploration, and the merciless boss fights provide a satisfying challenge for any seasoned vampire hunter.
4Players.de (Dec 02, 2008)
Warum sind die 1000 Tode hier nicht frustrierend? Weil das erstklassige Spieldesign so ausgelegt ist, dass man mit der richtigen Bewaffnung und dem richtigen Timing jede Situation meistern kann - es geht darum, die eigenen FĂ€higkeiten zu verbessern und klug einzusetzen. Mittlerweile geht mein intimes DS-VerhĂ€ltnis mit Castlevania und Dracula ins vierte Jahr. Der erste Teil konnte 2005 die lĂ€ngst vergessen geglaubte Leidenschaft fĂŒr Sidescroller wecken. Der zweite Teil hat mich 2007 mit seinen Team-Attacken in endlosen Dungeons wĂŒten lassen. Und dieser edle dritte Teil beamt mich zurĂŒck in die Pionierzeit der 80er, als man wie selbstverstĂ€ndlich vor einem Endgegner die Zelte aufschlug, weil man erst mal ein paar Tage fĂŒr die richtige Taktik einkalkulierte. Schade ist, dass immer noch eine kooperative Kampagne fehlt, dass RĂŒstungswechsel nicht angezeigt werden und dass der Touchscreen zu selten fĂŒr kreative RĂ€tsel genutzt wird.
Gameswelt (Dec 30, 2008)
Wenn ich ehrlich bin, gibt es eigentlich keine großen Kritikpunkte, die man Castlevania: Order of Ecclesia ankreiden könnte. Ok, die BosskĂ€mpfe sind teilweise etwas zu happig, das Leveldesign mitunter zu linear und diverse Kleinigkeiten hinterlassen ebenfalls einen leicht faden Beigeschmack. Dennoch: Sowohl die neue Heldin als auch das Glyphensystem reichen aus, um der bewĂ€hrten Spielmechanik einen ordentlich Motivationsschub zu verpassen – zumal das Spiel auch noch toll aussieht. Also, Modul reinlegen und auf Vampirjagd gehen.
Cheat Code Central (Oct, 2008)
Castlevania: Order of Ecclesia doesn't reinvent the Metroidvania wheel. Instead, it tweaks it - subtracting and adding where it chooses - for its own ends. The result is a game that pays homage to the classic hard-as-nails difficulty of entries of the more distant past while keeping and ever-so-slightly tweaking the mechanics of more recent titles. It's not a revolution in design, but refinement in the best sense, rewarding gamers with potentially the best DS Castlevania title yet.
Realm of Gaming (Oct 17, 2013)
It's kind of a shame that the era had to end with Castlevania: Order of Ecclesia, because we'll probably never have another title like it. The game reinvented the franchise's systems and created a satisfying arrangement of ideas that I'm sure Konami will never revisit. I really would love to see another Order, especially if the game featured more fleshed out stages and a firmer emphasis on exploration. Perhaps one day the planets will align and someone at Konami will dream the notion up, and revive "Metroidvania" like a phoenix.
Gamernode (Nov 01, 2008)
If there's one DS game worth picking up for the rest of 2008, Castlevania: Order of Ecclesia is it. From its beautiful presentation to its engaging gameplay, there is little to complain about in this 2D action title.
GameSpot (Oct 27, 2008)
Order of Ecclesia oozes personality and will urge players to explore all that it has to offer. The streamlined level design and versatile combat system make this the most engaging Castlevania game in years. In both technical prowess and artistic valor, this is one of the most accomplished games in the series. The unholy visual design, jarring sound effects, and wonderfully composed score create a mood unmatched in the portable realm. If you can get past the overly difficult boss battles, you'll be treated to an extremely rewarding adventure. Games like this make you thankful that Dracula has a penchant for resurrection.
That Gaming Site (Mar 11, 2009)
Order of Ecclesia is a winner and for fans of the series a must buy. Newcomers will enjoy this title as well.
The game’s greatness makes suffering through a few poorly designed bosses worth it for hardcore Castlevania fans and 2D action experts. But unlike many other titles in the franchise, I can’t recommend this much beyond this limited demographic.
Gameblog.fr (Nov 28, 2008)
Si l'on y ajoute une quĂȘte moins linĂ©aire du fait des diffĂ©rentes rĂ©gions et des missions optionnelles, Order of Ecclesia s'impose comme un excellent cru. D'autant que la durĂ©e de vie s'avĂšre solide, qui plus est avec les modes bonus (Boss Rush et Race en multi entre autres) et le retour du shopping en ligne. Reste quelques anicroches qui l'empĂȘchent de dĂ©trĂŽner le mythique Symphony of the Night, et en premier lieu les musiques. À l'exception du thĂšme principal, les mĂ©lodies semblent un tantinet moins travaillĂ©es qu'Ă  l'accoutumĂ©e. PrivĂ©e de Masahiko Kimura et de Yuzo Koshiro, ses collaborateurs respectifs dans Dawn of Sorrow et Portrait of Ruin, la compositrice emblĂ©matique de la saga, Michiru Yamane, aurait-elle souffert de sa solitude ? Autre regret, le nombre relativement rĂ©duit de glyphes et surtout de reliques, la plupart de ces derniĂšres Ă©tant en prime obtenues presque d'emblĂ©e.
CanardPC (Nov 15, 2008)
Un nouveau Castlevania, une nouvelles dépendance. C'est typiquement le genre de jeu que je n'arrive pas à lùcher avant de l'avoir terminé. Comme à chaque épisode, la moindre partie lancée vite fait se prolonge à pas d'heure, me faisant rater mes stations ou mes cycles de sommeil. Ce n'est pas une révolution - il y a plein de joueurs PC que le genre laisse froid - mais le systÚme de Glyphs qui limite le grinding et la réalisation superbe malgré des musiques pourries suffisent à justifier l'achat.
Pelaajalehti (Apr 28, 2009)
Castlevania on yksi harvoista pelisarjoista, joka tuntuu edelleen tuoreelta, vaikka se on sĂ€ilynyt kaavaltaan identtisenĂ€ jo kauan. Uudet Castlevaniat lĂ€mmittĂ€vĂ€t sydĂ€ntĂ€ kerta toisensa jĂ€lkeen, sillĂ€ ne ottavat kaksi ulottuvuuttaan tosissaan, ajaen lajityyppiĂ€ alati eteenpĂ€in. Niille pelaajille, jotka eivĂ€t usko pelien omaavan ”parasta ennen” pĂ€ivĂ€mÀÀriĂ€, on Castlevania: Order of Ecclesia jĂ€lleen mainio syy kiittÀÀ Konamia jÀÀrĂ€pĂ€isyydestÀÀn sarjan suhteen.
Gamestyle (Apr 26, 2009)
What it really comes down to is how much of a fan you consider yourself to be. The game is difficult and frustrating to begin with and anyone new to the series may well be put off. Persevere though (and we really would suggest you do), and this is up there with the best in the series.
G4 TV: X-Play (Nov 21, 2008)
This is a difficult game, then, but it’s not an unfair or unusually frustrating one, and it’s a game good enough that the rewards for pushing forward are worth it. There’s always a new sight to see, new weapons to tinker with, and Shanoa’s story has a few twists and turns that make the adventure more than just a test of your reflexes. Castlevania’s winning streak may end one of these days, but it definitely hasn’t ended yet.
JeuxActu (Dec 18, 2008)
Castlevania : Order of Ecclesia est l'un des meilleurs opus de la saga aux dents longues de Konami. EquilibrĂ©, malgrĂ© une difficultĂ© parfois ahurissante, d'une qualitĂ© graphique Ă©vidente et bĂ©nĂ©ficiant d'une attention fascinante tant au niveau de l'ambiance que des idĂ©es de gameplay, il parvient Ă  redonner des couleurs Ă  la fin d’annĂ©e de Nintendo qui s’avĂšre bien terne. Une oeuvre perfectible, rageuse, mais qui, Ă  l'image de Dracula, sait renaĂźtre quand personne ne s'y attend.
Gamekult (Nov 27, 2008)
Portrait of Ruin avait pu dĂ©cevoir une partie des fans, mais Castlevania : Order of Ecclesia risque bien de mettre tout le monde d'accord. Impressionnant Ă  tous les points de vue, le titre de Konami propose une aventure prenante, forte d'un level design inspirĂ© offrant une certaine sensation de libertĂ© Ă  laquelle s'ajoute un systĂšme de combat Ă  la fois novateur et efficace. Et comme en plus le jeu est aussi beau que Shanoa se rĂ©vĂšle ĂȘtre charismatique, il faudrait ĂȘtre fou pour laisser passer cette perle qui tombe Ă  point nommĂ© pour le quatriĂšme NoĂ«l de la DS en Europe. Chapeau.
Games TM (Dec 24, 2008)
Of course, the game is not without its issues - bosses still require an insane amount of level grinding to consistently beat - but this is easily the best handheld Castlevania we've ever played.
Pocket Gamer UK (Oct 31, 2008)
Variety really is the key word when describing Order of Ecclesia. The single-player story is peppered with it thanks to more than enough enemies, environments, and glyphs. The package as a whole, which includes a head-to-head race mode and shop accessible via Nintendo Wi-Fi Connection, affords hours of play. It's a superficial sort of variety, however, given that the fundamental gameplay remains inexorably classic. Underneath the veil this is Castlevania through and through.
Gamereactor (Sweden) (Feb 04, 2009)
Castlevania: Order of Ecclesia Àr definitivt inte ett dÄligt spel, men det saknar de charmiga karaktÀrerna och de mustiga bosstriderna som de andra spelen bjuder pÄ. DÄ det varken har nÄgon Belmont eller nÄgot annat bekant ansikte Àr det ofta svÄrt att se att det överhuvudtaget handlar om ett Castlevania-spel. Trots förÀndringarna verkar Konami gÄ pÄ rutin med det hÀr.
Game Revolution (Nov 14, 2008)
Over time, I found myself enjoying the intensity of combat, the familiar mixture of platforming puzzles, and the “gotta catch ‘em all” mentality of Glyph-hunting. While the difficulty level is tuned to obnoxiously high levels, Order of Ecclesia is still a decent outing for the most sadistically skillful fans. Just don’t expect the refined inspiration that made Dawn of Sorrow or the GBA entries such memorable classics. It saddens me to say this as a diehard Castlevania devotee, but I hope that this has been the final hurrah.
Legendra (Oct 26, 2008)
Moins fun, moins fourni que ses prĂ©dĂ©cesseurs sur portable les plus rĂ©cents, la recette reste la mĂȘme, elle n'est pas aussi savoureuse mais fonctionne toujours. Avec un tel dĂ©lai de dĂ©veloppement on peut se demander pourquoi le jeu n'est pas autant voire plus complet que Portrait of Ruin Ă  titre d'exemple. Un petit amuse-gueule, dommage.
Gaming since 198x (Jan 06, 2009)
Au final, Order of Ecclesia est un bon Castlevania. Cette phrase rĂ©sume parfaitement ce jeu : comme dans les bons Ă©pisodes prĂ©cĂ©dents de la sĂ©rie on prend plaisir Ă  jouer, la rĂ©alisation est impeccable (pour peu qu'on aime la 2d), l'univers est trĂšs sympa, et le jeu se finit en moins de 20 heures. Mais cela signifie aussi qu'on se tape un peu le mĂȘme jeu une fois de plus, avec les mĂȘmes monstres, etc. Si vous n'avez jamais jouĂ© Ă  un Castlevania sautez dessus ; si vous aimez beaucoup la sĂ©rie, faites-en autant. Dans les autres cas, vous pouvez passer votre chemin.
The Video Game Critic (Nov 23, 2010)
Fans will enjoy Order of Ecclesia's rich artwork and sweeping musical score, but the gameplay feels stale. I think I'm finally starting to get tired of these cookie-cutter Castlevania adventures.

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