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Ivy the Kiwi? Reviews (Nintendo DS)

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71
Critic Score
100 point score based on reviews from various critics.
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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Nintendo Life (Aug 23, 2010)
Ivy the Kiwi is the perfect example of the type of enjoyable and refreshing gaming experience that can be created when a developer isn't afraid to try something a little different. Not only does the game absolutely ooze storybook charm, but its simple touchscreen controls are easy enough for gamers of all ages to pick up and play, yet challenging enough to give even seasoned platformer fans a serious run for their money. In all honesty, it's one of the most unique and captivating titles to hit Nintendo's DS system in quite some time, and given its $20 price tag and slightly more precise control method, it's probably the better of the two versions if you're only picking up one.
80
GameZone (Sep 01, 2010)
Ivy the Kiwi? may be simple in its design, but it’s an engrossing title. Even after you beat the game, you’ll want to revisit the game’s beautiful worlds and guide Ivy to the goal again and again. It’s the type of game that you find yourself playing for a couple of hours late at night when you can’t sleep or during the day right before going to school or work. Ivy the Kiwi? is a unique experience that is easy to get into and hard to stop playing.
80
Gamers Daily News (Sep 22, 2010)
A fairly priced, creative platforming game that is definitely worth checking out.
80
Ivy the Kiwi? is a charming puzzle platformer that makes intuitive use of the DS’s capabilities. It’s one of the better ‘pure’ DS platformers to come out in a long time.
80
Cubed3 (Mar 04, 2011)
Ivy the Kiwi? isn’t the perfect game, but it breaks the mould by being different, and bringing with it some of the gaming styles that haven’t been seen since the launch of the DS console. If you are looking for something to boot up for a couple of minutes or a title that you want to sink into considerably, this little hatchling has both. Ivy the Kiwi? will satiate the appetites of both newcomers and veterans alike.
77
411mania.com (Sep 25, 2010)
Ivy is a good diversion for people needing a short break from bigger games. The levels are short and look great while playing, yet offers a bit more by collecting feathers. However, even with the feather collecting it won’t take you long to find everything. For Wii owners wanting something short to tide them over, you may want to check this game out. Just don’t expect anything in depth and time consuming here.
75
Game Freaks 365 (Nov 30, 2010)
Ivy the Kiwi is a simple game. There’s really not a lot to write about. If you liked Kirby: Canvas Curse, one of my personal favorite DS games, you will probably enjoy Ivy the Kiwi. Yuji Naka has proven that he still has it in him.
75
1UP (Aug 25, 2010)
While the lush tones and graphical flares of the Wii version make for a more aesthetically pleasing package by far, it should be noted that Ivy the Kiwi? controls wonderfully with the stylus. Drawing lines on the touchscreen is such a natural procedure that you'll probably find it easier to maneuver and collect feathers on the DS version. In that respect, it would probably be a better pick for completionists on a tight schedule; but I still hold that the "true" Ivy the Kiwi? experience is had on Wii.
75
IGN (Sep 01, 2010)
Ivy the Kiwi is definitely worth buying, though which version really depends on what type of gamer you are. I prefer the DS version because I like playing a few levels at a time when I'm out and about. But if you prefer the appeal of a bigger screen, and more multiplayer options, the Wii version is just as good. There's a demo for the game up on the Wii Channel. Check it out. You'll know immediately if you like the game, and whether you're willing to play 99 more levels of it.
75
Jeuxvideo.com (Nov 19, 2010)
Ivy The Kiwi ? propose une aventure courte, mais néanmoins rafraîchissante et bien pensée. Malgré quelques bévues, la maniabilité simple et efficace fait des merveilles, nous offrant un jeu non indispensable, mais charmant et amusant, avec une difficulté adaptée et équilibrée.
71
MAN!AC (Aug, 2010)
Sympathisch und kurzweilig: pfiffiges Jump’n’Run mit eintöniger Grafik – wäre aber auch im Download-Sektor gut aufgehoben.
70
Muuu Yuji è riuscito nel suo intento, insieme ai suoi ragazzi, di realizzare un prodotto che si discostasse dalla massa e che avesse nell’originalità e semplicità del gameplay i propri punti di forza. Più che un gioco di piattaforme Ivy The Kiwi? si può tranquillamente inserire nella categoria dei puzzle game visto che dopo pochi livelli iniziali il level design impegnerà non poco la nostra materia grigia. Purtroppo il titolo non è esente da alcune lacune che lo faranno apprezzare solo da una nicchia ristretta di giocatori. Questo perché sia il livello di difficoltà che la ripetitività dell’azione di gioco scoraggerà molti. Un prodotto adatto quindi a chi vuole fare una rapida partita ad un piccolo rompicapo atipico per il genere e sconsigliato invece a chi si attendeva un erede di Sonic o Nights, per quelli purtroppo sembra che Naka abbia esaurito le idee da un po’.
70
Nintendo-Online.de (Nov 24, 2010)
„Ivy the Kiwi?“ ist ein lustiges Geschicklichkeitsspiel für Klein und Groß mit einer zuckersüßen Optik und über einhundert herausfordernder Missionen. Wirklich abwechslungsreich ist das Spielkonzept zwar nicht und der Mehrspielermodus ist auch nicht erwähnenswert, doch das Spielgeschehen ist die ganze Zeit fordernd und macht einfach Spaß. Da der Preis mit etwa 30 Euro zudem nicht sonderlich hoch ist, kann man durchaus mal einen Blick riskieren. Große Unterschiede zur ebenfalls erhältlichen Version für die Wii gibt es hingegen nicht.
70
Brash Games (Nov 09, 2010)
Yuji Naka’s work is nothing if not original. His games – featuring everything from jovial jesters to hurried hedgehogs – have delighted gamers for generations, inspiring many a modern designer in the process. Though currently detached from his most popular creation, Sonic The Hedgehog, it’s great to see the Japanese developer hasn’t lost his flair for creativity.
70
gamrReview (Sep 27, 2010)
Ivy the Kiwi may not have the pomp and circumstance you imagine would accompany a Yuji Naka game, but it does have plenty of innovation and refreshing gameplay. It could even be argued that the elegance Yuji Naka built into this game shows how much he has matured as a developer since Sonic the Hedgehog. This doesn’t mean that Ivy the Kiwi is a flawless experience; the game does have some control issues. But, despite any flaws, it manages to be an enjoyable experience. If you are a platforming fan, which is probably why you bothered to read this review, then Ivy the Kiwi is a must own on the DS for $19.99 USD.
70
Gamestyle (2010)
Ivy the Kiwi? is a worthwhile additional to your DS library, but just don’t expect a classic. It jumps from being terribly easy to frustratingly difficult without ever finding a happy medium. It’s slow to start, but if you can overcome the misery certain levels will cause you, the game has plenty to offer. With 100 levels and 1000 feathers to collect, the completionist may get more out of the game than the casual gamer, but both will find something to enjoy.
70
Eurogamer.net (UK) (Nov 03, 2010)
Look beyond the famous name, however, and Ivy the Kiwi? is a fresh, if limited, spin on the 2D platformer. If you're a leaderboard junkie, there's plenty of replay pleasure to be had as you chase down the best times for each level and find all the secrets. For everyone else, this remains a sweet-natured distraction that will last for a good few bus journeys, even if it won't necessarily linger in the memory too long after you've reached your destination.
70
Gameplanet (Dec 14, 2010)
Ivy The Kiwi? was all over pretty quickly in my hands, but it was an enjoyable experience. The short nature of the levels, the apparent lack of a story with any meaning and the satisfyingly original play mechanic make it a great portable title.
69
The level designers did a great job, and built in lots of interesting obstacles, but most players will just find getting through the later levels too tedious. Especially since there aren't any waypoints in longer levels, you'll just end up playing the darn thing over and over again. Perhaps if you have lightning reflexes and a steady, steady hand on the stylus, Ivy the Kiwi is just right for you. Most of us will find a few rough edges on this bird...
60
Gameblog.fr (Nov 29, 2010)
A la manière de Yoshi Touch & Go, Ivy The Kiwi ? est un bon petit jeu que l'on consomme rapidement en coup de vent. Pas de quoi s'y attarder bien longtemps que ce soit dans le registre du gameplay ou dans celui de son contenu. Néanmoins, l'ambiance est mignonnette et les niveaux bien pensés même s'ils sont trop emprunts d'un redite qui amoindrit le plaisir ressenti.
60
The Guardian (Nov 19, 2010)
Shortcomings aside, Ivy the Kiwi is a solid, above-average casual game that's likely to have platformer fans hooked, for a few hours at least.
60
Game Informer Magazine (Aug 24, 2010)
Practice makes perfect, though. When you get the hang of the vine system, neat control tricks develop, but the overall gameplay remains basic and boring for far too long. The later levels did start to pique my interest, but only because the first 20 levels felt like clones of themselves. Slowly, one or two new mechanics (like breaking blocks and rolling a boulder) get introduced, but even then they feel elementary. The toughest sections to get through were due more to frustrating mechanics than clever level design. While Ivy the Kiwi eventually wakes up a bit in the later levels, I honestly never really did.
50
Gamereactor (Denmark) (Nov 08, 2010)
Ivy the Kiwi? kan være sjovt i små perioder af gangen, men det byder bare ikke på noget som ikke er set bedre før, og så er der ganske simpelt ikke nok overraskelser, hvilket betyder at man ganske hurtigt føler, at man har set alt, hvad det har at byde på.
46
411mania.com (Oct 10, 2010)
I kind of feel what Ivy the Kiwi? was missing was letting you break out and play as Ivy and that would've been a lot more fun as you could run around and jump and travel through the levels rather than simply trying to enable or encourage Ivy with the stylus pen. That's more the style I look for in a platform with the stylus control being more of an added bonus or enhancement feature, but that's also personal opinion. The game does look perfectly acceptable and suitable for young children as a gateway game for the Nintendo DS.