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I wish the developers had done more with this game, like include other modes or pursued the music idea further. But if you like Looney Tunes and Elite Beat Agents, however, this game is totally for you. Here’s hoping they make a real conducting game for the Wii.
The biggest hurdle that I had - having put many, many hours into Elite Beat Agents - is wrapping my brain around not lifting the stylus from the screen. I had to fight my urge to just start tapping, which is my own conditioned problem. My research was not exhaustive - I tested a pool of exactly one person - in the hands of someone not brainwashed by the frantic tapping of Elite Beat Agents, the game is much easier to grasp, and it can be fun. It also helps that the all-Classical soundtrack is a good one; there's a reason these songs have been around for so long. They can be listened to many, many times without seeming stale.
The game's certainly on the short side (with just 18 total songs), but unlike many previous attempts to capitalize on Looney Tunes nostalgia, Cartoon Conductor's whimsical presentation actually matches up well with the fast-paced, familiar rhythm approach -- creating the rare licensed experience that may bring a legitimate smile to your face.
I’m a huge Looney Tunes fan -- Wile E.’s my character of choice, and I’m thankful he made the cut. I’m admittedly a little turned off by the edited episodes and their move to 3D, and I have to say that the MIDI versions of classics can’t replace the sound of a true orchestra. But for what it is, Cartoon Conductor isn’t a bad little rhythm game even if many of the included songs have a harder to feel beat.
All in all, Looney Tunes: Cartoon Conductor is a pleasing rhythm game that honors the legacy of its classic characters. The animated segments, character models and voices are well produced. The gameplay - while nothing special - does hold your attention, but gets repetitive. It’s definitely worth a play through despite the atrocious remixes, some useless features and bland extras. It should easily please younger kids or even beginners looking for their first taste of a rhythm game.
Looney Tunes: Cartoon Conductor seems like it's best suited for the younger set, but if you love Bugs Bunny and don't mind a lower level of difficulty, this is a decent handheld music game that can be enjoyed by anyone. If nothing else, it's a different experience if you've never before cursed Georg Philipp Telemann for his "Concerto for 2 Horns."
Looney Tunes: Cartoon Conductor is a twist on the formula of the Ouendan series, but it ultimately falls into many of the same holes as its inspiration. The Looney Tunes license is well used, but it narrows the game's audience in an unintuitive direction. Fans of the Ouendan series or nostalgic gamers looking for a decent Looney Tunes game will get a kick out of Cartoon Conductor, but they shouldn't expect the experience to last very long at all. Amaze Entertainment did what it set out to do, but they could have done a fair bit more to give the title some staying power. It's worth picking up if you're in the mentioned target audiences.
Frankly, quite a few of the early Warner Brothers cartoons were incredibly violent, racist, and inappropriate for the young audiences they were geared towards. However, when you weed out the offensive or mediocre content, there's some good material to be found there, and it's these quality moments that make it into the game. Most of the action scenes in Cartoon Conductor feature a lot of the trademark slapstick humor typically associated with the cartoons - for better or worse. Fortunately, the humor and animations translate perfectly onto the DS, even if the musical gameplay is sub-par. It's a quirky experiment that ultimately ends in mixed results.
It's essentially a likeable family game suitable for pretty much anyone with a soft spot for Road Runner and chums. It's no Daigasso! Band Brothers (for those familiar with the celebrated Japan-only rhythm-action affair), sure, but it's also not quite as many million miles away from it as you might have expected, either. Which is another pleasing surprise.
Contrairement à ce qu'on aurait tendance à penser, Looney Tunes : Cartoon Concerto se révèle peu accessible aux enfants et donnera du fil à retordre aux adultes qui de plus, peineront à trouver un réel intérêt à se démener sur un titre qui ne les gratifie ni de mécaniques passionnantes, ni d'un humour fracassant, sans parler des failles de son système de jeu. In fine ce concerto ne risque pas de jouer à guichet fermé, il n'a tout simplement pas de public. Dommage, l'idée était sympathique.
The game just reeks of a lack of interest. The animation work is fine, and there aren't any bugs, but it feels like there's no care for the audience involved here. Time to move this one to the pile of licensed games that don't deserve any attention. Now Tiny Toons Adventures: Buster Busts Loose was a whole 'nother story...